Bad Class the level 13 Drem Stone Warden by Mnemozin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassStone Warden
Level / Exp13 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 16)
Dexterity20 (base 10)
Constitution19 (base 10)
Magic34 (base 27)
Willpower38 (base 35)
Cunning21 (base 10)

Resources

Life403/403
Mana202/262
Equilibrium30
Healing Factor1.0791723257555
Regeneration2.4281377329499

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.970039208598
See Invisible27.970039208598

Offense: Mainhand

Damage35
Accuracy41
Crit Chance8%
APR7
Speed1.00

Offense: Offhand

Damage14
Accuracy41
Crit Chance8%
APR7
Speed1.00

Offense: Spell

Spellpower33
Crit Chance4%
Speed1

Offense: Mind

Mindpower39
Crit Chance4%
Speed1

Offense: Damage Bonus

Temporal+3%
Lightning+12%
Cold+3%
All0%

Defense: Base

Armour (hardiness)42.413408721348 (65.897138898113%)
Defense23
Ranged Defense23
Fatigue26
Physical Save24
Spell Save22
Mental Save33

Defense: Resistances

Acid+ 18%( 70%)
Blight+ 6%( 70%)
Arcane+ 10%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)
Lightning+ 24%( 70%)
Temporal+ 6%( 70%)
Physical+ 2%( 70%)
Fire+ 16%( 70%)
Nature+ 12%( 70%)

Defense: Immunities

Disarm Resistance10%
Confusion Resistance12%
Stun Resistance40%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Wild-gift / Dwarven nature1.30
3/5
1/5
1/5
1/5
Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Eldritch stone1.30
1/5
1/5
1/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
2/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
4/5
1/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Bad Class the Drem Stone Warden level 10
14th Profit 122nd year of Ascendancy at 18:25
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Bad Class the Drem Stone Warden level 10
26th Voratun 122nd year of Ascendancy at 15:46
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Bad Class the Drem Stone Warden level 10
27th Voratun 122nd year of Ascendancy at 05:56
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Bad Class the Drem Stone Warden level 10
28th Voratun 122nd year of Ascendancy at 18:13
see stats

Log

You gain 13.94 gold from the transmogrification of Zubutta the iron torque of gale force [power 100] (1/13 cooldown).
You gain 0.87 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 36 turns).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 37 turns).
You gain 2.23 gold from the transmogrification of
brass lantern of health.
You gain 1.35 gold from the transmogrification of
cleansing linen wizard hat of lightning (+16%) (1 def, 0 armour).
You gain 6.80 gold from the transmogrification of
Demonsnake the pair of iron boots (5 def, 7 armour).
You gain 5.71 gold from the transmogrification of
undeterred pair of rough leather boots (0 def, 1 armour).
You gain 4.86 gold from the transmogrification of
scholar's pair of rough leather boots of speed (0 def, 1 armour).
You gain 7.81 gold from the transmogrification of
Daimirab the Sunparry (2 def, 4 armour).
You gain 11.45 gold from the transmogrification of
Dawnsweep (3 def, 2 armour).
You gain 0.74 gold from the transmogrification of
spellwoven woollen robe (0 def, 0 armour).
You gain 4.72 gold from the transmogrification of
linen robe of Linaniil (0 def, 0 armour).
You gain 0.97 gold from the transmogrification of
shocking iron shield of acid resistance (+16%) (0 def, 2 armour, 17.3 damage (93% power), 1.4x range, 21.5 block).
You gain 1.83 gold from the transmogrification of
flaming pouch of iron shots of erosion (22/22, 18.5 damage (110% power), 1.2x range, 1 apr).
You gain 4.05 gold from the transmogrification of
overgrown iron steamgun.
You gain 1.94 gold from the transmogrification of
horrifying vined mindstar of balance (14.8 damage (87% power), 1.1x range, 18 apr, mind damage).
You gain 1.75 gold from the transmogrification of
iron dagger of phasing (15.3 damage (97% power), 1.3x range, 11 apr).
You gain 10.74 gold from the transmogrification of
Healhue the iron waraxe (17.4 damage (106% power), 1.4x range, 2 apr).
You gain 2.92 gold from the transmogrification of
hateful iron greatmaul of erosion (21.1 damage (118% power), 1.5x range, 1 apr).
You gain 11.01 gold from the transmogrification of
Delylen the Hazeoracle (20.0 damage (112% power), 1.5x range, 1 apr).
You gain 10.63 gold from the transmogrification of
Blindbile the iron battleaxe (20.6 damage (115% power), 1.5x range, 3 apr).
You gain 5.33 gold from the transmogrification of
potent ash magestaff of wizardry (21.3 damage (119% power), 1.2x range, 3 apr, arcane element).
You gain 9.21 gold from the transmogrification of
Isymivea the ash magestaff (19.8 damage (111% power), 1.2x range, 3 apr, lightning element).
You gain 2.40 gold from the transmogrification of
restful copper amulet of willpower (+3).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.