Victor the Insane the level 5 Ogre Reaver by victorio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassReaver
Level / Exp5 / 31%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity10 (base 11)
Constitution10 (base 10)
Magic16 (base 14)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life-52/191
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save9
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
0/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Ogre1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Victor the Insane picks up (e.):
cashmere cloak 'Alyroddadomnir' (2 def, 0 armour).

Mayokira the halfling guard is asphyxiating!

Victor the Insane casts Rune: Shielding.

A shield forms around Victor the Insane.

Resting starts...

Mayokira the halfling guard tries to evade attacks.

The shield around Victor the Insane crumbles.

You feel a surge of power as a powerful creature falls nearby.

Talent Rune: Shielding is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Victor the Insane picks up (e.):
Sulfurschism the hardened leather belt.

Victor the Insane is asphyxiating!

Victor the Insane casts Rune: Shielding.

A shield forms around Victor the Insane.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Victor the Insane hits Victor the Insane for (10 absorbed) damage.
Victor the Insane hits Victor the Insane for (19 absorbed) damage.
Victor the Insane hits Victor the Insane for (29 absorbed) damage.
Victor the Insane hits Victor the Insane for (38 absorbed) damage.
Your shield crumbles under the damage!

The shield around Victor the Insane crumbles.

Victor the Insane hits Victor the Insane for (4 absorbed) damage.
Saving game...