Science Mantis the level 7 Mantis Ritch by talow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceMantis
ClassRitch
Level / Exp7 / 13%
Sizesmall
Lifes / Deaths

Primary Stats

Strength4 (base 11)
Dexterity24 (base 21)
Constitution1 (base 8)
Magic22 (base 10)
Willpower10 (base 12)
Cunning26 (base 23)

Resources

Equilibrium10
Life248/248
Fury86/94
Stamina78/78
Soul11/11
Healing Factor0.92105263157895
Regeneration6.8157894736842

Speed

Mental0%
Attack0%
Movement+5%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage11
Accuracy34
Crit Chance27%
APR20
Speed1.00

Offense: Spell

Spellpower21
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Penetration

All+3%

Defense: Base

Armour (hardiness)1 (30%)
Defense12
Ranged Defense12
Fatigue-4.8229032361412
Physical Save2
Spell Save12
Mental Save21

Defense: Resistances

Fire+ 5%( 70%)
Cold+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-child / Fervency1.10
1/5
3/5
0/5
0/5
Wild-heart / Perseverance1.00
1/5
0/5
0/5
0/5
Wild-child / Extravagancy1.10
5/5
0/5
0/5
0/5
Wild-heart / Firestarter1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Noble Animal0.90
0/5
0/5
0/5
0/5
1/10
0/10
0/10
0/10
Wild-heart / Wing Pod1.30
1/5
1/5
0/5
0/5
Wild-heart / Inner Animal0.90
1/5
3/5
0/5
0/5
0/10
1/10
3/10
0/10
Ego / Mantis1.00
2/5
0/5
0/5
0/5
Wild-heart / Bloodletting Beast1.10
0/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
3/10
3/10
0/10
0/10
0/10
0/10
0/10
0/10
Wild-child / Cold-Blooded1.30
1/5
1/5
0/5
0/5
Wild-child / Cutting Edge1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
active
active
done

Equipment

Tool
Tool
Light source
Cloak
On head

Inventory

Achievements

Log

Science Mantis picks up (k.): zircon.
Science Mantis picks up (i.):
ametrine.
Science Mantis picks up (k.):
zircon.
Science Mantis picks up (j.):
citrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Science Mantis wears (replacing
iron torque of kinetic psionic shield [power 23] (20 cooldown)): Eye of the Dreaming One.

You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.65 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 1.20 gold from the transmogrification of
potent elm vilestaff (104% power, 2 apr, acid element).
You gain 0.68 gold from the transmogrification of
titan's copper ring.
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


Science Mantis deactivates Steady Pace.

Science Mantis deactivates Soul Reaver.

Science Mantis deactivates Macabre End.

Science Mantis deactivates Strong-Arm.

Science Mantis deactivates Pernicious Needle.