Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Die in Obscurity 1.3.0Adds an option to the Online tab that can disable the broadcasting of death messages. Additionally, can suppress death messages for characters under a specific level. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.5.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Tinker Tinkering 1.5.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
(new) Nekarcos's Quality of Life 01: Effect Display 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.5.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Nekarcos's Quality of Life 05: Various (Fatal) Warnings 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Nekarcos's Quality of Life 04: Healing Reduction (v2) 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Item Link Verification 1.0.2Simple addon to request confirmation before linking items into chat. ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Nekarcos's Quality of Life 07: Visible Size Categories 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Odyssey of The Summoner 1.5.5This is a highly extensive "unofficial DLC" that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.
Details: Expanded Details: Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Nightmare Adventure |
Sex | Female |
Race | Dragon |
Class | Fire Drake |
Level / Exp | 34 / 1150% |
Size | tiny |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 5 (base 5) |
Dexterity | 48 (base 7) |
Constitution | 61 (base 5) |
Magic | 9 (base 1) |
Willpower | 51 (base 2) |
Cunning | 55.4 (base 1) |
Resources
Life | 1055/1055 |
Fury | 112/112 |
Stamina | 325/325 |
Equilibrium | 2 |
Healing Factor | 1.7861972827369 |
Regeneration | 19.558860245969 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 1 |
Infravision | 10 |
See Stealth | 17.020550917083 |
Offense: Barehand
Damage | 3 |
Accuracy | 43 |
Crit Chance | 16% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 23 |
Crit Chance | 15% |
Speed | 1 |
Offense: Mind
Mindpower | 42 |
Crit Chance | 19% |
Speed | 1 |
Offense: Damage Bonus
Fire | +45% |
All | 0% |
Offense: Damage Penetration
Blight | +17% |
All | +2% |
Defense: Base
Armour (hardiness) | 63.691580557452 (33.092870337735%) |
Defense | 29 |
Ranged Defense | 46 |
Fatigue | -0.6535175343998 |
Physical Save | 28 |
Spell Save | 39 |
Mental Save | 48 |
Defense: Resistances
Acid | + 3%(100%) |
Lightning | + 22%(130%) |
Blight | + 11%(100%) |
Arcane | + 11%(100%) |
Fire | + 77%(130%) |
All | 0%(100%) |
Defense: Immunities
Bleed Resistance | 50% |
Inscriptions (0/0)
Class Talents
Wild-heart / Mighty Wings | 1.30 |
| 0/5 |
| 7/5 |
| 7/5 |
| 7/5 |
Wild-heart / Conflagration | 1.30 |
| 7/5 |
| 7/5 |
| 7/5 |
| 7/5 |
Wild-heart / Fiery Breath | 1.30 |
| 7/5 |
| 7/5 |
| 0/5 |
| 7/5 |
Generic Talents
Wild-heart / Martial Training | 1.00 |
| 0/5 |
| 7/5 |
| 0/5 |
| 0/5 |
Wild-heart / Noble Animal | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 3/10 |
| 5/10 |
| 6/10 |
| 0/10 |
Wild-heart / Dragon Scales | 0.80 |
| 5/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-heart / Inner Animal | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 4/10 |
| 1/10 |
| 2/10 |
| 0/10 |
Wild-heart / Natural Combat | 0.80 |
| 3/10 |
| 0/10 |
| 2/10 |
| 1/10 |
| 5/10 |
| 0/10 |
| 2/10 |
| 2/10 |
Effects
beneficial effect | Talow has taken control of Isovau, fusing your knowledge! Embodiment |
Quests
Equipment
Tool | ![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 When wielded/worn: Accuracy: +4 (+1 eff.) Physical crit. chance: +1.0% Armour: +4 Life regen: +0.80 Only die when reaching: -40.00 life Healing mod.: +15% It can be used to harden the skin for 7 turns increasing armour by 35 and armour hardiness by 50%, putting all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
In mouth | ![]() Requires: Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +13 (+7 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire This item can be held in the mouth. It can be used to activate talent Meteor Rain (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 47.07 fire and 32.46 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Light source | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind of up to 2 (based on Magic) detrimental mental effects, costing 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
Cloak | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Damage when hit (Melee): 12 blight Changes stats: +8 Mag / +2 Wil Changes resistances penetration: +15% blight Spellpower: +18 (+9 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Decoration slot | ![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +2 Cun Changes resistances: +20% fire Changes damage: +10% fire Rings can have magical properties. |
Decoration slot | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +3% acid Critical mult.: +5.00% Spell save: +18 (+6 eff.) Mental save: +12 (+4 eff.) Cut immunity: +50% Maximum psi: +10.00 Healing mod.: +12% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 282 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
Inventory
Achievements
Log
Drenng is invigorated.
Huuloc's fire dies out.
Drenng's fire dies out.
Huuloc's invigoration fades.
Drenng's invigoration fades.
There is an item here: Behemoth Hide (4 def, 6 armour)
There is an item here: Vargh Redemption
You carry too much--you are encumbered!
Drop some of your items.
This hide is enormous! It will be difficult to wear...
Isovau picks up (a.): Behemoth Hide (4 def, 6 armour).
You are no longer encumbered.
Isovau drops on the floor: Behemoth Hide (4 def, 6 armour).
Talent Burning Sphere is ready to use.
Talent Stoke the Flames is ready to use.
Lore found: Declaration of the Unification of the Allied Kingdoms
You can read all your collected lore in the game menu, by pressing Escape.
There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Character control switched to Talow.
Character control switched to Isovau.
Saving game...
Saving done.