Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.8 |
| Addons | Quick Drown NPCs 1.2.5New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs. CHN Addons for ToME 1.4.8The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Midnight 1.4.8Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Embers Races for Maj'Eyal Campaign 1.4.4Adds Embers of Rage races for use in the Maj'Eyal Campaign. Currently they all start in the Trollmire, Allied faction, with the default Human quest. Suggestions for that stuff is welcome. DarkGod pretty much showed me how to do this, so thank you! Yeti/Whitehoof will be locked unless you've unlocked them in the Embers of Rage DLC. I'm still new at this, so let me know if there are any issues and I'll try to sort them out. V1.0.1 is up, I wasn't paying attention when I did it through TOME so I just got rid of the old version. This version should hopefully add in the random escort quests for the three races, since they weren't defined before. Items Vault 1.4.8Donators/Buyers bonus! Arcanum Class Pack 1.4.8Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Select your Escorts 1.4.8Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Chaotic Race 1.2.2Adds the chaotic human subrace, which get a random talent on every levelup. Also has the following option under Gameplay: Extra Chaotic: This affects who gets random talents on levelup: Allow Full Respec Anywhere 1.2.3Allows characters to fully respec anywhere in game, not just in towns. Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.4.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
|
| Campaign | Maj'Eyal |
| Mode | Insane Adventure |
| Sex | Female |
| Race | Shalore |
| Class | Anorithil |
| Level / Exp | 4 / 49% |
| Size | medium |
| Lifes / Deaths | Killed by High Sun Paladin Aeryn at level 4 on the 74th 派尔季 122nd year of Ascendancy at 20:04 1 / 2Killed by 22 at level 4 on the 74th 派尔季 122nd year of Ascendancy at 20:10 |
Primary Stats
| Strength | 8 (base 10) |
| Dexterity | 11 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 18 (base 16) |
| Willpower | 13 (base 10) |
| Cunning | 14 (base 13) |
Resources
| Hate | 100/100 |
| Negative | 58/59 |
| Life | 122/122 |
| Positive | 58/59 |
| Equilibrium | 0 |
| Psi | 103/103 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 7 |
| Accuracy | 5 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 0 |
| Physical Save | 6 |
| Spell Save | 10 |
| Mental Save | 9 |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Runes | 当前技能等级:1.0 符文:相位门使用模式:主动 作用范围:近身/单体 冷却时间: 7 飞行时间:瞬间 使用速度: 法术 (100% 回合) 这是:法术 描述: 激 活 这 个 符 文 会 使 你 在 10 码 范 围 内 随 机 传 送。 之 后 , 你 会 出 入 现 实 空 间 5 回 合 , 所 有 新 的 负 面 状 态 持 续 时 间 减 少 15% , 闪 避 增 加 15 , 全 体 伤 害 抗 性 增 加 15%。 |
| Runes | 当前技能等级:1.0 符文:护盾使用模式:主动 作用范围:近身/单体 冷却时间: 14 飞行时间:瞬间 使用速度: 瞬间 (0% 回合) 这是:法术 描述: 激 活 这 个 符 文 产 生 一 个 防 护 护 盾, 吸 收 最 多 100 伤 害 持 续 5 回 合。 |
Class Talents
| Celestial / 日蚀系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Moon magic | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / 黄昏系 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / 阳光系 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Celestial / 圣诗系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / 赞歌系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / 圣光系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / 永恒精灵 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | 这 里 没 有 重 力, 你 漂 浮 在 空 中。 移 动 速 度 下 降 三 倍, 所 有 近 战 攻 击 或 射 击 有 一 定 几 率 击 退 目 标。 负 重 上 限 大 幅 增 加。 Zero Gravity |
Quests
Most of the soldiers are out in skirmishes with the hated Orcs, as a green recruit you must stay in the relative safety of the Sunwall. Holding the FortThough you itch to fight Orcs, you have been assigned two mundane tasks instead. * Vermin are eating the crops in the Sunwall Orchards. * Exterminate them or we will all go hungry. * The shadows that were summoned to hide the Midnight Training Camp are restless and becoming aggressive. * Quell them and seek out the cause. | active |
Equipment
| Light source | 黄铜灯笼 黄铜灯笼2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 光照范围:+2 一个有引线的黄铜容器,上面覆盖有一张纸 防止灯油溅出来。它有一只把手,可以提着。 |
| Main armor | 亚麻长袍 (0 闪避, 0 护甲值) 亚麻长袍 (0 闪避, 0 护甲值)2.00 负重 装备类型: 护甲 / 长袍 ; 材质级别 1 一件长袍。它不能提供有效保护,但可以使 你获得魔法增益。 |
| In main hand | 榆木法杖(邪恶) (100% 伤害, 2 穿透, 榆木法杖(邪恶) (100% 伤害, 2 穿透, 物理 元素伤害)物理 元素伤害) 装备需求: - 魔法 11 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 1 你必须使用双手装备。 伤害: 100% 范围: 1.2x 伤害受属性加成: 80% 魔法 伤害类型:物理 命中加成:+2.5% 附加伤害 / 命中 护甲穿透:+2 物理暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+10% 物理 技能加成:+1 法杖掌控 法术强度:+3 (+2 有效值) 法术暴击率:+1% 法杖经过精细的加工,被法师所使用。 |
Inventory
热能射线符文 (40 火 焰 伤 害 ) 热能射线符文 (40 火 焰 伤 害 )装备灌输力量:奥术力量 0.10 负重 装备类型: 卷轴 / 符文 ; 材质级别 2 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:8.0 冷却时间: 18 飞行时间:瞬间 使用速度: 瞬间 (0% 回合) 这是:法术 描述: 激 活 这 个 符 文 发 射 一 束 射 线, 造 成 40.00 火 焰 伤 害 持 续 5 回 合。 高 温 同 时 会 解 除 你 受 到 的 一 个 负 面 物 理 状 态。 可以用来【把符文纹刻到身上】 魔法符文会被铭刻在你身上,给予你必要的 技能。 |
当你离开这一层地图时该装备将被自动转化。 稀有重甲★神经病的灯火 的 ★ (2 闪避, 4 护甲值)稀有重甲★神经病的灯火 的 ★ (2 闪避 , 4 护甲值) 装备需求: - 力量 14 - 技能 护甲训练 装备制造者:某位大师 14.00 负重 装备类型: 护甲 / 重甲 ; 材质级别 1 当使用或装备时: 护甲值:+4 近身闪避:+2 (+2 有效值) 疲劳值:+12% 近战附加特效: * 10% 几率 疾病 近战反击伤害:12 枯萎 属性变化:+3力量 / +3体质 抗性改变:+9% 精神 抗性穿透改变:+5% 精神 伤害加成:+3% 精神 / +6% 枯萎 生命上限:+44.00 一套由金属环扣做成的锁甲。 |
当你离开这一层地图时该装备将被自动转化。 稀有轻甲★和蔼明星★ (2 闪避, 4 护甲值)稀有轻甲★和蔼明星★ (2 闪避, 4 护甲 值) 装备需求: - 力量 14 装备灌输力量:奥术力量 9.00 负重 装备类型: 护甲 / 轻甲 ; 材质级别 2 当使用或装备时: 命中:+14 (+14 有效值) 护甲值:+4 近身闪避:+2 (+2 有效值) 疲劳值:+7% 近战附加伤害:7 暗影 远程附加伤害:7 暗影 抗性改变:+18% 时空 / +15% 暗影 / +3% 物理 流血免疫:+15% 传送后增加闪避:+18 传送后增加所有抵抗:+14% 传送后减少效果持续时间:+17% 可以用来施放【blink to a nearby random location (rad 10)】, 使所有护符进入 25回合冷却。 一套用皮革制成的皮甲。 |
传奇水晶球★鉴定水晶球★ 传奇水晶球★鉴定水晶球★装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自 动为你鉴定装备。 |
传奇魔杖★Rod of Asphyxiation★ (24/24) 传奇魔杖★Rod of Asphyxiation★ (24/24)装备灌输力量:未知力量 0.00 负重 [Unique] 装备类型: 护符 / 魔杖 使用该物品不需要时间。 可以用来施放【 asphyxiate an unsuspecting target 】,消耗 1 能量,剩余能量24/24。 A devilish artifact, this rod only harms friendly strangers in towns. Only the mad and insane would consider such an useful. |
传奇夏·图尔★转化之盒★ 传奇夏·图尔★转化之盒★装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品 (当你切换地图时也会自动转化) 】,消 耗 0 能量,剩余能量1000/1000。 这只宝箱是伊尔克古尔的延伸,任何扔在里 面的物品会被自动传送到湖底要塞,由核心 驱动,当能量耗尽时会被破坏。这件物品的 副作用是,由于金币对要塞是没用的,它会 自动返还给你。 当你有这只箱子时,所有你经过地面上的物 品会被自动捡起,并且当你离开地下城时会 自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移 到包裹中。在宝箱中的物品不会增加你的负 重。 |
Achievements
Log
22 施展了 灼热之矛 。
22 击中 人类守卫 造成 25 光系 伤害。
22的光系 区域 效果 击中 人类守卫 造成 12 光系 伤害。
开始休息...
太阳骑士艾琳 施展了 Twilight Surge 。
太阳骑士艾琳 使用了 生命绽放 。
休息了5回合(中断原因: 开始聊天)
技能 灼热之矛 已经可以使用。
22 施展了 灼热之矛 。
太阳骑士艾琳 使用了 无御之日 。
太阳骑士艾琳开始吸引周围的所有目标!
22 击中 人类守卫 造成 25 光系 伤害。
当你生命流失的时候,你的恨意加深了! (+ 37 仇恨)
当你生命流失的时候,你的恨意加深了! (+ 37 仇恨)
22的光系 区域 效果 击中 人类守卫 造成 12 光系 伤害。
太阳骑士艾琳 击中 22 造成 95 火焰, 95 光系 (189 总伤害)。
玩家22 等级 4 永恒精灵 星月术士 经过72层净化 而死,杀死他(她)的是 太阳骑士艾琳 ,死在第 1 层, 晨曦之门。
你还剩 1 条生命 。
注意!你进入了失重区域!
在死亡的边缘,你被拉入了另一个位面。
保存游戏...
太阳骑士艾琳杀死了22!
保存完毕。
技能 黄昏 已经可以使用。
自动探索了2回合(中断原因: interesting character)
一位精英敌人被你的仇恨吞噬! (+8 仇恨)
保存游戏...
