Take 2 the level 7 Halfling Skirmisher by Micbran

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp7 / 7%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity24 (base 19)
Constitution11 (base 10)
Magic10 (base 10)
Willpower23 (base 16)
Cunning29 (base 19)

Resources

Life45/191
Stamina103/152
Healing Factor1.305
Regeneration15.98625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage26
Accuracy32
Crit Chance10%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower24.85
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)9 (35%)
Defense21.95
Ranged Defense23.95
Fatigue10
Physical Save7.35
Spell Save6.55
Mental Save13.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance1%
Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
3/5
2/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
1/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
Technique / Acrobatics1.30
2/5
1/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By Take 2 the Halfling Skirmisher level 6
78th Pyre 122nd year of Ascendancy at 23:08
see stats

Log

Beyond the Flesh hits Take 2 for 14 physical, 4 nature, 5 temporal, 7 physical (29 total damage).
Take 2 uses Swift Shot.


Silyth the black bear misses Take 2.
Take 2 uses Swift Shot.


Take 2 uses Infusion: Healing.

Take 2 receives 65 healing from Infusion: Healing.
Take 2 uses Infusion: Regeneration.

Take 2 starts regenerating health quickly.

Silyth the black bear uses Stun.

Take 2 is stunned!

Take 2 speeds up.

Silyth the black bear hits Take 2 for 9 physical, 0 arcane, 7 physical (16 total damage).
Silyth the black bear misses Take 2.

Beyond the Flesh hits
Take 2 for 12 physical, 4 nature, 5 temporal, 7 physical (28 total damage).
Take 2 cleverly deflects the attack with his shield!
Take 2 repels an attack from Large brown snake.
Take 2 shrugs off some effects!

Take 2 is not stunned anymore.

Silyth the black bear hits Take 2 for 9 physical, 0 arcane, 7 physical (16 total damage).
Talent Swift Shot is ready to use.
Talent Heave is ready to use.
Talent Kill Shot is ready to use.
Beyond the Flesh hits
Take 2 for 10 physical, 4 nature, 5 temporal, 7 physical (26 total damage).
Large brown snake hits Take 2 for 12 physical damage.
Take 2 uses Swift Shot.


Take 2 stops regenerating health quickly.