Rare Power the level 8 Draconian Adventurer by Thatonedude

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDraconian
ClassAdventurer
Level / Exp8 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity14 (base 12)
Constitution16 (base 12)
Magic34 (base 32)
Willpower19 (base 16)
Cunning12 (base 12)

Resources

Life247/247
Mana162/162
Healing Factor1.05
Regeneration0.2625

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy12
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower36.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower20.55
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense8.4
Ranged Defense8.4
Fatigue1
Physical Save17.55
Spell Save27.275
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/5)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.00
5/5
1/5
0/5
0/5
Spell / High magic1.00
2/5
0/5
0/5
0/5
Spell / Temporal1.00
2/5
2/5
1/5
0/5

Generic Talents

Spell / Restoration1.00
1/5
1/5
0/5
0/5
Race / Draconian1.20
1/5
1/5
Spell / Staff magic1.00
5/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
active
active

Equipment

On feet
Light source
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Around waist

Inventory

Achievements

Log

You gain 0.63 gold from the transmogrification of grounding pair of iron boots (0 def, 3 armour).
You gain 4.59 gold from the transmogrification of
woollen robe 'Urodan' (0 def, 0 armour).
You gain 2.46 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 1.78 gold from the transmogrification of
potent elm magestaff of might (14-16.8 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 17.50 gold from the transmogrification of
Eldoral Last Resort.
You gain 2.00 gold from the transmogrification of
Falcon's Eye (7-7.7 power, 15 apr, mind damage).
You gain 1.63 gold from the transmogrification of
steel mace of erosion (16-22.4 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (20-28 power, 3 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (16-22.4 power, 2 apr).
You gain 1.63 gold from the transmogrification of
iron greatsword of erosion (14.5-23.2 power, 1 apr).
You gain 1.06 gold from the transmogrification of
arcing iron greatmaul (18-27 power, 1 apr).
You gain 6.86 gold from the transmogrification of
Emelibeth the dwarven-steel dagger (24.5-31.85 power, 7 apr).
You gain 2.06 gold from the transmogrification of
stabilizing copper amulet.
You gain 1.25 gold from the transmogrification of
magic missile rune (60 arcane damage).
You gain 0.80 gold from the transmogrification of
regeneration infusion (heal 101 over 5 turns).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Talent Command Staff is ready to use.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.

Rare Power deactivates Arcane Power.