DORIME the level 15 Cornac Adventurer by shynku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp15 / 67%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength35 (base 12)
Dexterity40 (base 35)
Constitution34 (base 12)
Magic12 (base 12)
Willpower40 (base 33)
Cunning40 (base 36)

Resources

Life616/616
Steam100/100
Stamina207/207
Equilibrium18
Healing Factor1.8645538588637
Regeneration52.997911534859

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage42
Accuracy35
Crit Chance13%
APR21
Speed1.00

Offense: Offhand

Damage41
Accuracy35
Crit Chance13%
APR21
Speed1.00

Offense: Spell

Spellpower4
Crit Chance12%
Speed1

Offense: Mind

Mindpower35
Crit Chance14%
Speed1

Offense: Damage Bonus

Blight+3%
Physical+8%
Light+10%
Nature+11%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense26
Ranged Defense26
Fatigue3
Physical Save32
Spell Save39
Mental Save28

Defense: Resistances

Nature+ 21%( 70%)
Acid+ 15%( 70%)
Light+ 43%( 70%)
Temporal+ 16%( 70%)
Blight+ 11%( 70%)
Darkness+ 16%( 70%)
Cold+ 11%( 70%)
All+ 6%( 70%)

Defense: Immunities

Pinning Resistance83%
Bleed Resistance30%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance30%
Knockback Resistance42%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
5/5
0/5
0/5
0/5
Cunning / Poisons1.00
5/5
5/5
5/5
0/5
Technique / Combat veteran1.00
1/5
4/5
3/5
0/5
Wild-gift / Eyal's fury1.00
4/5
0/5
0/5
0/5
Technique / Dual techniques1.00
5/5
5/5
5/5
1/5

Generic Talents

Wild-gift / Fungus1.00
4/5
1/5
1/5
1/5
Wild-gift / Mindstar mastery1.00
5/5
1/5
1/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
2/5
2/5
2/5
0/5
Wild-gift / Antimagic1.00
1/5
1/5
1/5
3/5
Steamtech / Blacksmith1.00
5/5
4/5
0/5
0/5
Steamtech / Physics1.00
2/5
2/5
2/5
0/5

Effects

talent
talent
talent
talent

Quests

active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By DORIME the Cornac Adventurer level 10
9th Dusk 122nd year of Ascendancy at 13:05
see stats
The Arena Unlocked Arena mode.
By DORIME the Cornac Adventurer level 7
8th Mirth 122nd year of Ascendancy at 10:45
see stats

Log

You collect a new ingredient: lump of dwarven steel (1).
You gain 9.36 gold from the melting of
Unlightborn (20-29 power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 6.28 gold from the melting of
coruscating steel steamsaw of crippling (16-24 power, 0 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 7.88 gold from the melting of
Hazeire the dwarven-steel steamsaw (18-26 power, 0 apr).
You gain 2.04 gold from the melting of
surging elm magestaff (10-12 power, 2 apr, arcane element).
You gain 8.86 gold from the melting of
magewarrior's short ash vilestaff of greater warding (15-18 power, 3 apr, darkness element).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.04 gold from the melting of
horrifying vined mindstar of life (5-6 power, 18 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel mace of massacre (22-31 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.48 gold from the melting of
flaming steel longsword of massacre (24-34 power, 3 apr).
You gain 6.37 gold from the melting of
ranger's ash longbow of enduring.
You gain 0.50 gold from the melting of
ash longbow.
You collect a new ingredient:
lump of steel (1).
You gain 1.56 gold from the melting of
flaming steel greatmaul of massacre (34-52 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.72 gold from the melting of
warbringer's steel dagger (12-16 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.20 gold from the melting of
arcing steel battleaxe of massacre (26-40 power, 2 apr).
You gain 2.65 gold from the melting of
restful steel amulet of magic (+4).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.93 gold from the melting of
regeneration infusion (heal 144; 12 cd).
You gain 1.92 gold from the melting of
steam generator implant (steam 6).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.