Greg the level 17 Higher Solipsist by Grand Wumbus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassSolipsist
Level / Exp17 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity42 (base 40)
Constitution23 (base 20)
Magic11 (base 10)
Willpower51 (base 44)
Cunning44 (base 44)

Resources

Life389/389
Positive193/290
Psi917/917
Psi_feedback0/150
Healing Factor1.55
Regeneration5.5025

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+149.375%

Vision

Sight11
Lite5
Infravision10

Offense: Mainhand

Damage14
Accuracy32
Crit Chance15%
APR18
Speed1.00

Offense: Offhand

Damage12
Accuracy32
Crit Chance17%
APR15
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance11%
Speed1

Offense: Mind

Mindpower45
Crit Chance17%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense17
Ranged Defense20
Fatigue1
Physical Save26.3
Spell Save28.1
Mental Save29

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Stun Resistance22%
Confusion Resistance20%
Poison Resistance72%
Blind Resistance10%
Silence Resistance20%
Bleed Resistance50%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.50
5/5
5/5
5/5
5/5
Psionic / Nightmare1.50
5/5
4/5
0/5
0/5
Psionic / Dream Smith1.50
5/5
5/5
5/5
5/5
Psionic / Solipsism1.50
5/5
5/5
5/5
5/5
Psionic / Slumber1.50
5/5
5/5
5/5
5/5
Psionic / Thought-Forms1.30
5/5
5/5
5/5
5/5
Psionic / Distortion1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.00
5/5
2/5
5/5
0/5
Psionic / Feedback1.50
5/5
5/5
5/5
2/5
Psionic / Mentalism1.50
5/5
5/5
5/5
3/5
Psionic / Dreaming1.50
5/5
5/5
5/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
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active
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done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A different point of view (Exploration mode) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Greg the Higher Solipsist level 15
6th Flare 122nd year of Ascendancy at 17:43
see stats
Eye of the storm (Exploration mode) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Greg the Higher Solipsist level 16
38th Dusk 122nd year of Ascendancy at 01:36
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Greg the Higher Solipsist level 15
6th Flare 122nd year of Ascendancy at 15:47
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Greg the Higher Solipsist level 10
77th Pyre 122nd year of Ascendancy at 21:43
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Greg the Higher Solipsist level 16
1st Dusk 122nd year of Ascendancy at 08:48
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Greg the Higher Solipsist level 12
79th Pyre 122nd year of Ascendancy at 09:17
see stats
The Legend of Garkul (Exploration mode) Learned the five chapters of the Legend of Garkul.
By Greg the Higher Solipsist level 15
6th Flare 122nd year of Ascendancy at 17:43
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Greg the Higher Solipsist level 16
37th Dusk 122nd year of Ascendancy at 16:39
see stats

Log

You gain 3.17 gold from the transmogrification of inquisitor's dwarven-steel mace (28.5-39.9 power, 4 apr).
You gain 4.66 gold from the transmogrification of
balanced dwarven-steel mace of daylight (27.5-38.5 power, 4 apr).
You gain 2.02 gold from the transmogrification of
steel greatsword of erosion (24-38.4 power, 2 apr).
You gain 1.65 gold from the transmogrification of
chilling steel greatsword of massacre (36-57.6 power, 2 apr).
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 2.90 gold from the transmogrification of
flaming steel greatmaul of phasing (29-43.5 power, 9 apr).
You gain 2.06 gold from the transmogrification of
steel battleaxe of dampening (20-30 power, 2 apr).
You gain 3.58 gold from the transmogrification of
surging ash magestaff of power (15-18 power, 3 apr, lightning element).
You gain 2.80 gold from the transmogrification of
potent ash vilestaff of projection (18-21.6 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 2.25 gold from the transmogrification of
vision rune of the wizard (radius 8; dur 12; see dragon).
You gain 1.70 gold from the transmogrification of
shielding rune of the warrior (absorb 102 for 4 turns).
You gain 1.65 gold from the transmogrification of
shielding rune of the sneak (absorb 182 for 4 turns).
You gain 2.05 gold from the transmogrification of
phase door rune of the warrior (range 7; power 17; dur 4).
You gain 1.09 gold from the transmogrification of
manasurge rune of the titan (692% regen over 10 turns; 35 instant mana).
You gain 1.87 gold from the transmogrification of
magic missile rune of the titan (102 arcane damage).
You gain 2.26 gold from the transmogrification of
movement infusion of the warrior (357% speed; 5 turns).
You gain 2.21 gold from the transmogrification of
movement infusion of the sneak (432% speed; 4 turns).
You gain 1.63 gold from the transmogrification of
insidious poison infusion (17 nature damage, 24% healing reduction).
You gain 1.12 gold from the transmogrification of
sun infusion of the psychic (rad 5; power 47; turns 5; dispells darkness).
You gain 1.38 gold from the transmogrification of
regeneration infusion of the warrior (heal 165 over 5 turns).
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.