nightmareZerker the level 20 Dwarf Berserker by glorygores

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp20 / 85%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength54 (base 41)
Dexterity40 (base 33)
Constitution50 (base 37)
Magic8 (base 10)
Willpower17 (base 14)
Cunning20 (base 13)

Resources

Life751/751
Stamina190/190
Healing Factor1.12
Regeneration11.246652349515

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage101
Accuracy62
Crit Chance27%
APR2
Speed1.00

Offense: Spell

Spellpower8
Crit Chance8%
Speed1

Offense: Mind

Mindpower19.9
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)30.2 (93.924050632911%)
Defense27.55
Ranged Defense29.05
Fatigue26
Physical Save44.95
Spell Save35.45
Mental Save29.2

Defense: Resistances

All+ 13%( 70%)

Defense: Immunities

Confusion Resistance25%
Instadeath Resistance100%
Knockback Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Two-handed assault1.30
5/5
2/5
5/5
5/5
Technique / Warcries1.30
2/5
1/5
1/5
0/5
Technique / Berserker's strength1.30
2/5
1/5
2/5
0/5
Technique / Bloodthirst1.20
5/5
5/5
1/5
0/5
Technique / Combat techniques1.30
2/5
1/5
1/5
1/5
Technique / Combat veteran1.30
2/5
4/5
1/5
1/5

Generic Talents

Race / Dwarf1.00
5/5
3/5
1/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
5/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
4/5
5/5
5/5
5/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done
active
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Antimagic! (Nightmare (Adventure) difficulty) (Uniques) Completed antimagic training in the Ziguranth camp.
By nightmareZerker the Dwarf Berserker level 18
10th Profit 122nd year of Ascendancy at 00:44
see stats
Level 10 (Nightmare (Adventure) difficulty) (Uniques) Got a character to level 10.
By nightmareZerker the Dwarf Berserker level 10
30th Voratun 122nd year of Ascendancy at 02:57
see stats
Level 20 (Nightmare (Adventure) difficulty) (Uniques) Got a character to level 20.
By nightmareZerker the Dwarf Berserker level 20
16th Dearth 122nd year of Ascendancy at 19:39
see stats
Size matters (Nightmare (Adventure) difficulty) (Uniques) Did over 600 damage in one attack.
By nightmareZerker the Dwarf Berserker level 19
9th Dearth 122nd year of Ascendancy at 03:04
see stats
Squadmate (Nightmare (Adventure) difficulty) (Uniques) Escaped from Reknor alive with your squadmate Norgan.
By nightmareZerker the Dwarf Berserker level 6
19th Voratun 122nd year of Ascendancy at 04:18
see stats
The Arena (Nightmare (Adventure) difficulty) (Uniques) Unlocked Arena mode.
By nightmareZerker the Dwarf Berserker level 9
29th Voratun 122nd year of Ascendancy at 12:48
see stats

Log

Poryminne the sandworm hits nightmareZerker for 15 physical, 20 light, 45 darkness (80 total damage).
Poryminne the sandworm hits nightmareZerker for 212 physical damage.
nightmareZerker hits Poryminne the sandworm for 11 darkness damage.
NightmareZerker is invigorated by the attack!

Poryminne the sandworm's light area effect hits
nightmareZerker for 82 light damage.
nightmareZerker the level 20 dwarf berserker was jerkied to death by Poryminne the sandworm on level 1 of Sandworm lair.
You have 1 life(s) left.
NightmareZerker no longer revels in blood quite so much.

NightmareZerker has finished recovering.

NightmareZerker is no longer weakened.
NightmareZerker is no longer attuned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Poryminne the sandworm's light area effect killed nightmareZerker!
Resting starts...

Talent Death Dance is ready to use.
Talent Stunning Blow is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Shattering Blow is ready to use.
Talent Infusion: Wild is ready to use.
Talent Vitality is ready to use.
Talent Execution is ready to use.
Talent Warshout is ready to use.
Talent Battle Shout is ready to use.
Talent Rush is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Saving done.

Saving game...