Face McShooty the level 20 Orc Gunslinger by PseudoLoneWolf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Additional Randart Properties 1.5.5
CampaignOrcs
ModeInsane Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp20 / 38%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 11)
Dexterity64 (base 46)
Constitution15 (base 11)
Magic13 (base 10)
Willpower18 (base 10)
Cunning52 (base 41)

Resources

Life442/442
Steam100/100
Healing Factor1.3405405405405
Regeneration4.0216216216215

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite11

Offense: Mainhand

Damage55
Accuracy62
Crit Chance20%
APR9
Speed1.00

Offense: Offhand

Damage55
Accuracy62
Crit Chance20%
APR9
Speed1.00

Offense: Spell

Spellpower13
Crit Chance14%
Speed1

Offense: Mind

Mindpower26
Crit Chance14%
Speed1

Offense: Damage Bonus

Acid+9%
Light+18%
Nature+20%
Darkness+3%
Physical+16%
Lightning+4%
All0%

Offense: Damage Penetration

Physical+18%
Nature+17%
All+7%

Defense: Base

Armour (hardiness)26 (86.553873552983%)
Defense46
Ranged Defense48
Fatigue2.6709265175719
Physical Save22
Spell Save10
Mental Save22

Defense: Resistances

Acid+ 9%( 70%)
Light+ 30%( 70%)
Temporal+ 10%( 70%)
Nature+ 39%( 70%)
Lightning+ 5%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance30%
Pinning Resistance100%
Knockback Resistance0%
Instadeath Resistance100%
Blind Resistance30%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
2/5
1/5
1/5
0/5
Steamtech / Avoidance1.30
5/5
0/5
0/5
0/5
Steamtech / Automation1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
1/5
1/5
4/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.50
5/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.20
5/5
1/5
1/5
0/5
Technique / Combat training1.40
0/5
1/5
4/5
3/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
done
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Face McShooty the Orc Gunslinger level 13
37th Retaking 124th year of Ascendancy at 16:13
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Face McShooty the Orc Gunslinger level 10
21st Retaking 124th year of Ascendancy at 07:27
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Face McShooty the Orc Gunslinger level 20
47th Retaking 124th year of Ascendancy at 05:25
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Face McShooty the Orc Gunslinger level 19
46th Retaking 124th year of Ascendancy at 18:48
see stats

Log

You detach iron armour reinforcement from your enlightening steel mail armour of Eyal (2 def, 6 armour).
You attach
iron armour reinforcement to your cured leather armour 'Alabers' (5 def, 7 armour) .
Talent Implant: Medical Injector is ready to use.

Face McShooty deactivates Agile Gunner.

Face McShooty activates Agile Gunner.

Face McShooty tessellates his cloak!

Face McShooty tessellates his cloak!

Face McShooty deactivates Evasive Shots.

Face McShooty activates Evasive Shots.

Face McShooty can not wear (main armor):
Behemoth Hide (4 def, 6 armour) (not enough stat).
Face McShooty wears (replacing
steel ring 'Coalpeal'): Inertial Twine.

Face McShooty wears (replacing
cured leather armour 'Alabers' (5 def, 7 armour) ): Behemoth Hide (4 def, 6 armour).
You detach
iron armour reinforcement from your cured leather armour 'Alabers' (5 def, 6 armour).
You attach
iron armour reinforcement to your Behemoth Hide (4 def, 7 armour) .

Face McShooty wears (replacing
Inertial Twine): steel ring 'Coalpeal'.

Resting starts...

Talent Flying Grapple is ready to use.
Talent Pulse Detonator is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.


Face McShooty tessellates his cloak!

Face McShooty deactivates Agile Gunner.

Face McShooty deactivates Evasive Shots.