Ornanarn the level 7 Cornac Alchemist by Lapiswolf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAlchemist
Level / Exp7 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic28 (base 28)
Willpower11 (base 11)
Cunning18 (base 18)

Resources

Life187/187
Mana117/117
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth30.155423598945
See Invisible30.155423598945

Offense: Mainhand

Damage25
Accuracy4
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance10%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+19%

Defense: Base

Armour (hardiness)6 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save13
Mental Save10

Defense: Resistances

Acid+ 23%( 70%)
Cold+ 33%( 70%)
Lightning+ 23%( 70%)
Fire+ 23%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Disarm Resistance23%
Poison Resistance14%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
1/5
4/5
0/5
0/5
Spell / Golemancy1.30
4/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5
Spell / Staff combat1.30
2/5
1/5
0/5
0/5
Cunning / Herbalism1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On fingers
Around neck
In main hand
Quiver
Light source
Cloak
Main armor

Inventory

Achievements

Log

You pickup 0.70 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.65 gold pieces.

Talent Refit Golem is ready to use.
Ornanarn picks up (e.):
iron greatmaul (19-28 power, 1 apr).

Ornanarn deactivates
Flame Infusion.
Ornanarn activates
Flame Infusion.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You give
iron shield of cold resistance (+16%) (0 def, 2 armour, 17.5 block) to golem (servant of Ornanarn).
Ornanarn wears:
Withering Orbs.

You gain 0.97 gold from the transmogrification of
mossy mindstar of life (3-3 power, 12 apr, mind damage).
You gain 1.60 gold from the transmogrification of
creative mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28 power, 1 apr).
You gain 1.70 gold from the transmogrification of
potent elm magestaff of might (12-14 power, 2 apr, cold element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).