Aerendill the level 9 Shalore Sun Paladin by Supa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassSun Paladin
Level / Exp9 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 25)
Dexterity11 (base 10)
Constitution19 (base 16)
Magic36 (base 26)
Willpower13 (base 10)
Cunning13 (base 10)

Resources

Life319/319
Positive34/34
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage37
Accuracy26
Crit Chance12%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower30
Crit Chance10%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)17 (60%)
Defense5
Ranged Defense5
Fatigue8
Physical Save20
Spell Save17
Mental Save27

Defense: Resistances

Darkness+ 10%( 70%)
Acid+ 22%( 70%)
Light+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
4/5
2/5
0/5
Celestial / Sun1.30
5/5
1/5
2/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
2/5
2/5
0/5
Celestial / Chants1.30
5/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
2/5
0/5

Effects

talent
talent
talent

Quests

done
done
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Lost in translation (Nightmare (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Aerendill the Shalore Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 17:30
see stats

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Aerendill deactivates
Weapon of Wrath.
Aerendill activates
Weapon of Wrath.
Aerendill deactivates
Weapon of Light.
Aerendill activates
Weapon of Light.
Aerendill deactivates
Chant of Fortitude.
Aerendill activates
Chant of Fortitude.
Space around you starts to dissolve...


Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


You are yanked out of this place!


Aerendill wears (replacing
Dimnail the copper amulet): Withering Orbs.

You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.95 gold from the transmogrification of
flaming iron dagger (11-14 power, 5 apr).
You gain 1.12 gold from the transmogrification of
healing infusion of the wizard (heal 114; cd 15).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.