Naiadur ki Deoma the level 5 Whitehoof Necromancer by 122951207a

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceWhitehoof
ClassNecromancer
Level / Exp5 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity12 (base 10)
Constitution14 (base 10)
Magic37 (base 25)
Willpower19 (base 18)
Cunning12 (base 11)

Resources

Life-61/178
Mana67/73
Soul0/10
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+100%

Vision

Sight3
Lite2

Offense: Mainhand

Damage17
Accuracy17
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%
Cold+10%
Physical+4%

Defense: Base

Armour (hardiness)7 (30%)
Defense4
Ranged Defense6
Fatigue1
Physical Save18
Spell Save19
Mental Save23

Defense: Resistances

Darkness+ 15%( 70%)
Temporal+ 3%( 70%)
Arcane+ 5%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Pinning Resistance20%
Poison Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
2/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 1 turns (stop reason: taken damage).

Something hits
Naiadur ki Deoma for (30 absorbed), 0 fire (0 total damage).

Ran for 2 turns (stop reason: taken damage).

Something hits
Naiadur ki Deoma for (30 absorbed), 0 fire (0 total damage).

The shield around Naiadur ki Deoma crumbles.


Talent Rune: Shielding is ready to use.

Ran for 3 turns (stop reason: taken damage).

Something hits
Naiadur ki Deoma for 30 fire damage.

Naiadur ki Deoma casts Rune: Shielding.

A shield forms around Naiadur ki Deoma.

Ran for 3 turns (stop reason: taken damage).

Something hits
Naiadur ki Deoma for (30 absorbed), 0 fire (0 total damage).

Ran for 3 turns (stop reason: taken damage).

Something hits
Naiadur ki Deoma for (30 absorbed), 0 fire (0 total damage).

Rgour the Bringer of Doom casts Disperse Magic.

Ran for 3 turns (stop reason: hostile spotted to the south (Rgour the Bringer of Doom)).


Naiadur ki Deoma casts Create Minions.

Rgour the Bringer of Doom casts Lightning.

Your shield crumbles under the damage!

The shield around Naiadur ki Deoma crumbles.

Saving game...