Bright Giant the level 6 Ogre Sun Paladin by Dienes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp6 / 98%
Sizebig
Lifes / Deaths

Primary Stats

Strength33 (base 23)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic26 (base 24)
Willpower14 (base 10)
Cunning12 (base 10)

Resources

Life220/220
Positive68/70
Stamina137/137
Healing Factor1.3
Regeneration2.795

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2

Offense: Mainhand

Damage57
Accuracy21
Crit Chance12%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+21%
All+2%

Defense: Base

Armour (hardiness)18.596689338462 (59.10447761194%)
Defense4
Ranged Defense4
Fatigue5
Physical Save20
Spell Save14
Mental Save14

Defense: Resistances

Acid+ 15%( 70%)
Nature+ 20%( 70%)
Darkness+ 3%( 70%)
Blight+ 20%( 70%)
Cold+ 20%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
2/5
0/5
0/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
2/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
2/5
0/5

Effects

detrimental effect

Quests

done
active
active
done
active
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Bright Giant the Ogre Sun Paladin level 6
20th Dusk 122nd year of Ascendancy at 09:36
see stats

Log

Deadly Poison from Thief hits Bright Giant for 58 nature damage.

Bright Giant rearms.

Deadly Poison from Thief hits
Bright Giant for 58 nature damage.

Bright Giant picks up (c.):
grounding pair of iron boots (0 def, 3 armour).
Talent Sun Ray is ready to use.
Deadly Poison from Thief hits
Bright Giant for 58 nature damage.
Bright Giant the level 6 ogre sun paladin was splurged to death by a thief on level 1 of Ruins of Kor'Pul.
You have 2 life(s) left.
Bright Giant deactivates Chant of Fortress.

Bright Giant deactivates Weapon of Light.

Bright Giant is no longer poisoned.

Bright Giant is no longer out of phase.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Deadly Poison from Thief killed Bright Giant!
Saving done.

Talent Wave of Power is ready to use.

Talent Healing Light is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Rune: Shielding is ready to use.
Talent Infusion: Regeneration is ready to use.

Resting starts...

Talent Path of the Sun is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).