Lorn the level 6 Higher Archmage by Furoggu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp6 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution18 (base 18)
Magic28 (base 22)
Willpower17 (base 16)
Cunning11 (base 11)

Resources

Life161/164
Mana145/145
Healing Factor1.0711363549267
Regeneration0.26778408873167

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+12%
Physical+5%
Lightning+10%
Arcane+10%
Cold+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save11
Spell Save16
Mental Save10

Defense: Resistances

Acid+ 24%( 70%)
Physical+ 12%( 70%)
Lightning+ 26%( 70%)
Arcane+ 20%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
2/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
0/5
0/5

Effects

talent

Quests

active
active
done
active
active
failed
active

Equipment

Tool
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron shield (0 def, 2 armour, 23.5 block).
You gain 0.90 gold from the transmogrification of
acidic quiver of elm arrows of accuracy (20/20, 115% power, 5 apr).
You gain 1.01 gold from the transmogrification of
mossy mindstar of life (75% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (100% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (119% power, 1 apr).
You gain 0.71 gold from the transmogrification of
regeneration infusion (heal 70; 13 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 439%; cd 13).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 41; cd 14).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

Lorn deactivates
Arcane Power.
Lorn activates
Arcane Power.

--------------------------------

Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:41.


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Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.


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There is a Passageway into Norgos' Lair here (press '' or right click to use).

--------------------------------

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.