Archermans the level 19 Higher Archer by Tanky

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassArcher
Level / Exp19 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 35)
Dexterity50 (base 47)
Constitution14 (base 10)
Magic21 (base 12)
Willpower15 (base 10)
Cunning24 (base 12)

Resources

Life446/446
Stamina166/166
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight12
Lite6
Infravision6
See Stealth28.599459836163
See Invisible29.599459836163

Offense: Mainhand

Damage87
Accuracy42
Crit Chance20%
APR8
Speed1.00

Offense: Spell

Spellpower26
Crit Chance23%
Speed1

Offense: Mind

Mindpower28
Crit Chance14%
Speed1

Offense: Damage Bonus

Acid+9%
Arcane+5%
Cold+32%
All0%
Darkness+13%
Light+15%
Physical+18%
Lightning+6%
Fire+7%
Mind+16%

Offense: Damage Penetration

Blight+10%
Darkness+10%
Cold+20%

Defense: Base

Armour (hardiness)12 (49.007671158813%)
Defense48
Ranged Defense48
Fatigue0
Physical Save27
Spell Save31
Mental Save31

Defense: Resistances

Acid+ 24%( 70%)
Arcane+ 15%( 70%)
Cold+ 24%( 70%)
All+ 9%( 70%)
Darkness+ 35%( 70%)
Light+ 32%( 70%)
Temporal+ 17%( 70%)
Physical+ 21%( 70%)
Lightning+ 18%( 70%)
Fire+ 21%( 70%)
Mind+ 24%( 70%)

Defense: Immunities

Pinning Resistance55%
Disarm Resistance24%
Confusion Resistance25%
Knockback Resistance36%
Stun Resistance44%
Instadeath Resistance100%
Blind Resistance29%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
0/5
Technique / Archery prowess1.30
1/5
1/5
1/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
1/5
1/5
1/5
Technique / Marksmanship1.30
5/5
3/5
1/5
4/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
2/5
1/5
0/5
0/5
Race / Higher1.00
1/5
2/5
1/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
5/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Archermans the Higher Archer level 10
9th Mirth 122nd year of Ascendancy at 10:25
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Archermans the Higher Archer level 15
6th Dusk 122nd year of Ascendancy at 11:13
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Archermans the Higher Archer level 18
18th Dusk 122nd year of Ascendancy at 07:22
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Archermans the Higher Archer level 15
6th Dusk 122nd year of Ascendancy at 05:19
see stats

Log

The shield around Archermans crumbles.
Poison from Nerebeth the maulotaur hits
Archermans for (8 absorbed), 3 nature (3 total damage).

3-headed hydra breathes poison!
3-headed hydra hits Archermans for 34 nature damage.

Nerebeth the maulotaur's poison area effect hits
Archermans for 9 nature damage.

Poison from Nerebeth the maulotaur hits
Archermans for 49 nature damage.
Archermans uses
Infusion: Regeneration.
Archermans starts regenerating health quickly.

Archermans slows down.

3-headed hydra breathes lightning!
Archermans reacts to damage from 3-headed hydra, mitigating the blow!.
3-headed hydra hits Archermans for (48 reacted , -5 stam), 109 lightning (109 total damage).

Poison from Nerebeth the maulotaur hits
Archermans for 68 nature damage.

Poison from Nerebeth the maulotaur hits
Archermans for 68 nature damage.

Poison from Nerebeth the maulotaur hits
Archermans for 68 nature damage.
3-headed hydra breathes acid!
Archermans reacts to damage from 3-headed hydra, mitigating the blow!.
3-headed hydra hits Archermans for (66 reacted , -5 stam), 155 acid (155 total damage).
Archermans the level 19 higher archer was corroded to death by a 3-headed hydra on level 1 of The Maze.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
3-headed hydra killed Archermans!
Saving game...