Turk the level 1 MegaTurtle Bulwark by Arcbe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceMegaTurtle
ClassBulwark
Level / Exp1 / 6%
Sizehuge
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity12 (base 12)
Constitution24 (base 14)
Magic1 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life176/176
Stamina100/100
Healing Factor1
Regeneration3

Speed

Mental0%
Attack-25%
Movement0%
Spell-25%
Global+35%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy19
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower1
Crit Chance1%
Speed1.3333333333333

Offense: Mind

Mindpower11
Crit Chance1%
Speed1.3333333333333

Defense: Base

Armour (hardiness)11.46 (63.098591549296%)
Defense6.7
Ranged Defense10.7
Fatigue18
Physical Save14
Spell Save3.85
Mental Save7

Defense: Immunities

Stun Resistance100%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Race / Megaturtle1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
Spellhunter's Guide part 2: How to Battle a Magic-User
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the north (yellow ooze)).


Yellow ooze hits Turk for 1 lightning damage.

Yellow ooze hits Turk for 1 lightning damage.
Yellow ooze splits in two!

Turk hits Yellow ooze for 10 physical damage.
Turk killed Yellow ooze!
Yellow ooze hits Turk for 2 lightning damage.
Yellow ooze misses Turk.

Turk hits Yellow ooze for 19 physical damage.
Turk killed Yellow ooze!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.80 gold pieces.

You pickup 0.45 gold pieces.

You pickup 0.90 gold pieces.

Ran for 8 turns (stop reason: hostile spotted to the northwest (giant grey rat)).