Floarogu the level 8 Halfling Summoner by Hayden2e

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
QuickTome: Remove Stat Requirements 1.5.5
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassSummoner
Level / Exp8 / 79%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 11)
Constitution13 (base 10)
Magic10 (base 10)
Willpower43 (base 31)
Cunning28 (base 18)

Resources

Life305/305
Equilibrium18
Healing Factor1.1283363011315
Regeneration3.6670929786775

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth25.549391208114
See Invisible25.549391208114

Offense: Mainhand

Damage26
Accuracy31
Crit Chance10%
APR15
Speed1.00

Offense: Offhand

Damage25
Accuracy31
Crit Chance10%
APR15
Speed1.00

Offense: Spell

Spellpower5
Crit Chance8%
Speed1

Offense: Mind

Mindpower37
Crit Chance13%
Speed1

Offense: Damage Bonus

Physical+9%
Acid+10%
Nature+5%
All0%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)23 (30%)
Defense20
Ranged Defense20
Fatigue3
Physical Save21
Spell Save24
Mental Save25

Defense: Resistances

Acid+ 36%( 70%)
Temporal+ 3%( 70%)
Cold+ 24%( 70%)
Fire+ 3%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance21%
Disarm Resistance20%
Knockback Resistance40%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Floarogu the Halfling Summoner level 7
79th Pyre 122nd year of Ascendancy at 05:27
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 4.19 gold from the transmogrification of
Ce'Nama the Shimmerpride (0 def, 3 armour).
You gain 5.88 gold from the transmogrification of
rough leather cap 'Deepsnull' (0 def, 1 armour).
You gain 6.17 gold from the transmogrification of
Gleamrend the linen wizard hat (1 def, 0 armour).
You gain 13.58 gold from the transmogrification of
Flarebearer (0 def, 1 armour).
You gain 6.98 gold from the transmogrification of
Nydogen the Jetwinter (0 def, 3 armour).
You gain 11.29 gold from the transmogrification of
pair of rough leather boots 'Blazegrind' (0 def, 1 armour).
You gain 1.21 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 1.36 gold from the transmogrification of
prismatic rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 6.32 gold from the transmogrification of
Sparkshear the elm longbow.
You gain 3.31 gold from the transmogrification of
balanced iron dagger of erosion (100% power, 5 apr).
You gain 1.71 gold from the transmogrification of
arcing iron dagger of erosion (100% power, 5 apr).
You gain 6.99 gold from the transmogrification of
Blazehunt the iron dagger (100% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (111% power, 1 apr).
You gain 1.20 gold from the transmogrification of
potent elm magestaff (104% power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, temporal element).
You gain 1.18 gold from the transmogrification of
shielding rune (absorb 60; dur 3; cd 14).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the warrior (absorb 30; cd 22).
You gain 1.09 gold from the transmogrification of
manasurge rune of the duelist (regen 742% over 10 turns; mana 37; cd 16).
You gain 1.72 gold from the transmogrification of
acid wave rune of the psychic (damage 154; dur 4; cd 17).
You gain 1.11 gold from the transmogrification of
healing infusion of the wizard (heal 60; cd 14).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.

Ran for 2 turns (stop reason: interesting terrain).