Arthyldir the level 50 Whitehoof Demonologist by goodzaky

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassDemonologist
Level / Exp50 / 3517%
Sizemedium
Lifes / Deaths

Primary Stats

Strength103 (base 60)
Dexterity45 (base 27)
Constitution32 (base 12)
Magic86 (base 60)
Willpower57 (base 10)
Cunning101 (base 60)

Resources

Mana509/509
Vim132/132
Life1607/1607
Stamina346/346
Steam28/100
Healing Factor1.4724420161894
Regeneration5.5216575607104

Speed

Mental0%
Attack0%
Movement+80%
Spell0%
Global+122.74110863059%

Vision

Sight10
Lite13.25883414736
Infravision6
See Stealth71.352332603071
See Invisible73.352332603071
ESP Range20
ESP Kindshumanoid, dragon, animal/canine, giant

Offense: Mainhand

Damage204
Accuracy64
Crit Chance53%
APR55
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower78
Crit Chance34%
Speed1

Offense: Mind

Mindpower62
Crit Chance35%
Speed1

Offense: Damage Bonus

Acid+92%
Blight+101%
Arcane+48%
Cold+45%
All+39%
Lightning+49%
Temporal+49%
Physical+67%
Mind+48%
Fire+64%
Nature+64%

Offense: Damage Penetration

Acid+31%
Blight+46%
Physical+71%
Darkness+25%
All+10%

Defense: Base

Armour (hardiness)134.9255895432 (97.810332748342%)
Defense56
Ranged Defense61
Fatigue58
Physical Save66
Spell Save43
Mental Save55

Defense: Resistances

Acid+ 50%( 70%)
Blight+ 45%( 70%)
Physical+ 60%( 70%)
Cold+ 65%( 70%)
All+ 37%( 70%)
Lightning+ 50%( 70%)
Light+ 41%( 70%)
Temporal+ 50%( 80%)
Mind+ 53%( 70%)
Darkness+ 63%( 70%)
Fire+ 70%( 70%)
Nature+ 53%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance90%
Poison Resistance100%
Blind Resistance100%
Silence Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance66%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Corruption / Infernal combat1.30
1/5
1/5
5/5
1/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
5/5
1/5
Corruption / Spellblaze1.30
1/5
1/5
5/5
1/5
Corruption / Doom shield1.50
3/5
5/5
2/5
3/5
Technique / Shield offense1.50
1/5
2/5
1/5
1/5
Technique / Combat techniques1.30
1/5
1/5
1/5
5/5
Corruption / Demonic pact1.30
5/5
5/5
4/5
3/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
1/5
Corruption / Black-magic1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
5/5
4/5
0/5
2/5
3/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Race / Whitehooves1.00
5/5
4/5
1/5
1/5
Steamtech / Chemistry1.00
1/5
2/5
1/5
0/5
Corruption / Torment1.30
2/5
1/5
1/5
1/5
Cunning / Scoundrel1.00
1/5
3/5
1/5
1/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Arthyldir the Whitehoof Demonologist level 7
22nd Retaking 124th year of Ascendancy at 08:33
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Arthyldir the Whitehoof Demonologist level 13
4th Revenge 124th year of Ascendancy at 00:19
see stats
Don't Poosh it! (Nightmare (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By Arthyldir the Whitehoof Demonologist level 37
11st Revenge 125th year of Ascendancy at 06:15
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Arthyldir the Whitehoof Demonologist level 50
5th Destruction 125th year of Ascendancy at 09:04
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Arthyldir the Whitehoof Demonologist level 29
33rd Pain 124th year of Ascendancy at 06:51
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By Arthyldir the Whitehoof Demonologist level 50
7th Destruction 125th year of Ascendancy at 02:54
see stats
Here, I Think You Dropped This (Nightmare (Adventure) difficulty) Killed Ureslak the Eternal while wielding Ureslak's Femur.
By Arthyldir the Whitehoof Demonologist level 48
29th Dearth 125th year of Ascendancy at 16:47
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Arthyldir the Whitehoof Demonologist level 10
26th Retaking 124th year of Ascendancy at 07:53
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Arthyldir the Whitehoof Demonologist level 20
36th Revenge 124th year of Ascendancy at 14:17
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Arthyldir the Whitehoof Demonologist level 30
37th Pain 124th year of Ascendancy at 12:43
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Arthyldir the Whitehoof Demonologist level 40
29th Revenge 125th year of Ascendancy at 16:37
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Arthyldir the Whitehoof Demonologist level 50
14th Loss 125th year of Ascendancy at 16:14
see stats
Make Him Squirm (Nightmare (Adventure) difficulty) Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
By Arthyldir the Whitehoof Demonologist level 50
15th Destruction 125th year of Ascendancy at 16:47
see stats
Once Upon A Time, In the West... (Nightmare (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Arthyldir the Whitehoof Demonologist level 50
31st Loss 125th year of Ascendancy at 06:33
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Arthyldir the Whitehoof Demonologist level 50
7th Destruction 125th year of Ascendancy at 09:56
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Arthyldir the Whitehoof Demonologist level 36
3rd Revenge 125th year of Ascendancy at 03:20
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Arthyldir the Whitehoof Demonologist level 29
37th Pain 124th year of Ascendancy at 07:36
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Arthyldir the Whitehoof Demonologist level 23
11st Pain 124th year of Ascendancy at 08:10
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Arthyldir the Whitehoof Demonologist level 50
15th Destruction 125th year of Ascendancy at 16:47
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Arthyldir the Whitehoof Demonologist level 40
31st Revenge 125th year of Ascendancy at 00:12
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Arthyldir the Whitehoof Demonologist level 44
19th Pain 125th year of Ascendancy at 14:44
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Arthyldir the Whitehoof Demonologist level 47
29th Dearth 125th year of Ascendancy at 06:54
see stats
This will make a big Omelette! (Nightmare (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Arthyldir the Whitehoof Demonologist level 18
35th Revenge 124th year of Ascendancy at 16:35
see stats
To the Bitter End (Nightmare (Adventure) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Arthyldir the Whitehoof Demonologist level 50
16th Destruction 125th year of Ascendancy at 02:23
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Arthyldir the Whitehoof Demonologist level 30
42nd Pain 124th year of Ascendancy at 09:55
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Arthyldir the Whitehoof Demonologist level 26
15th Pain 124th year of Ascendancy at 03:59
see stats
True Savior (Nightmare (Adventure) difficulty) Freed all the Orc Prides without killing a single mind-controlled orc.
By Arthyldir the Whitehoof Demonologist level 36
3rd Revenge 125th year of Ascendancy at 03:20
see stats

Log

Bleeding from Arthyldir hits Snow giant for 140 physical damage.
Talent Demon Seed is ready to use.
Arthyldir receives 42 healing.
Snow giant attacks empty space.

Arthyldir casts
Demon Seed.
You collect a new ingredient:
snow giant kidney (1).
Your quasit is healed!
Arthyldir performs a melee critical strike against Snow giant!
Winter tree turns into snowy grass.

Winter tree turns into snowy grass.

Winter tree turns into snowy grass.

Winter tree turns into snowy grass.

Arthyldir hits Snow giant for 1287 blight damage.
Quasit receives 58 healing.
Arthyldir killed Snow giant!
Talent Shield Slam is ready to use.

Resting starts...

Arthyldir deactivates
Osmosis Shield.
Talent Demon Blade is ready to use.
Talent Flame Leash is ready to use.
Talent Demonic Madness is ready to use.
Talent Rune: Stormshield is ready to use.
Talent Demon Seed is ready to use.
Talent Perfect Strike is ready to use.
Talent Lifeless Rush is ready to use.
Talent Blinding Speed is ready to use.
Rested for 57 turns (stop reason: all resources and life at maximum).