Luke Childers the level 2 Higher Necromancer by Lchil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp2 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic24 (base 23)
Willpower22 (base 21)
Cunning11 (base 11)

Resources

Life399/399
Mana97/127
Soul10/10
Healing Factor1
Regeneration10.25

Speed

Mental+1%
Attack+1%
Movement+1%
Spell+1%
Global+101%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance4%
APR2
Speed0.99

Offense: Spell

Spellpower36
Crit Chance3%
Speed0.99009900990099

Offense: Mind

Mindpower32
Crit Chance2%
Speed0.99009900990099

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save7
Spell Save16
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
3/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Vampirism1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Adventure / Partner1.00
2/16
1/33
1/3
1/2
1/2
0/2
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
3/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Treasure Hunter Amassed 1000 gold pieces.
By Luke Childers the Higher Necromancer level 2
75th Pyre 122nd year of Ascendancy at 17:33
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 1 turns (stop reason: didn't move).

Ran for 1 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).

You don't see how to get there...


You gain 0.05 gold from the transmogrification of
elm wand of clairvoyance [power 9] (6 cooldown).
You gain 1.10 gold from the transmogrification of
iron plate armour of resilience (3 def, 7 armour).
You gain 5.16 gold from the transmogrification of
rejuvenating rough leather armour of cold resistance (1 def, 2 armour).
You gain 2.70 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.75 gold from the transmogrification of
iron waraxe of phasing (10.5-14.7 power, 8 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (15.5-24.8 power, 1 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 30; turns 4; dispels darkness).
There is a way to the previous level here (press '' or right click to use).
Luke Childers deactivates Necrotic Aura.

Luke Childers activates Necrotic Aura.

Luke Childers deactivates Blurred Mortality.

Luke Childers activates Blurred Mortality.

Luke Childers deactivates Blurred Mortality.

Luke Childers deactivates Necrotic Aura.