worm that walks (servant of Waggles) the level 22 horror eldritch by Saela

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Campaign---
Mode--- ---
SexMale
RaceHorror
ClassEldritch
Level / Exp22 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity16 (base 12)
Constitution17 (base 12)
Magic48 (base 48)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life428/428
Hate100/100
Vim154/154
Healing Factor0.69614973262032
Regeneration1.8099893048128

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage28
Accuracy48
Crit Chance11%
APR10
Speed1.00

Offense: Spell

Spellpower60
Crit Chance6%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid-30%
Darkness-30%
Blight-30%
Physical-51%
Fire-30%
All-60%

Offense: Damage Penetration

Blight+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save19
Spell Save23
Mental Save10

Defense: Resistances

Acid+ 99%(100%)
Blight+ 99%(100%)
Darkness+ 23%(100%)
Fire-50%(100%)
All 0%(100%)

Defense: Immunities

Stun Resistance100%
Blind Resistance100%

Inscriptions (1/1)

Infusions

Class Talents

Corruption / Scourge1.00
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Corruption / Rot0.80
1/5
1/5
2/5
0/5
Corruption / Plague1.00
1/5
2/5
1/5
1/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
3/5
2/5
0/5

Effects

talent
talent

Quests

Equipment

Main armor
In main hand

Inventory

Achievements

Log

Worm that walks (servant of Waggles) refocuses the energies of his staff.

Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Worm that walks (servant of Waggles) refocuses the energies of his staff.


Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Worm that walks (servant of Waggles) refocuses the energies of his staff.


Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Worm that walks (servant of Waggles) refocuses the energies of his staff.


Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Worm that walks (servant of Waggles) refocuses the energies of his staff.


Worm that walks (servant of Waggles) deactivates Worm that Walks Link.

Worm that walks (servant of Waggles) deactivates Infestation.

Waggles deactivates Chant of Fortitude.

Waggles deactivates Chaos Orbs.