Aurciro the level 3 Thalore Archer by Pseudo-ku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp3 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 14)
Dexterity22 (base 19)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning15 (base 15)

Resources

Life140/140
Stamina108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.7
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6 (30%)
Defense5.2
Ranged Defense5.2
Fatigue11
Physical Save10.15
Spell Save10.65
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

Quiver
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Flare is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Aurciro picks up (d.):
steel mail armour 'Xanasemina' (8 def, 9 armour).
Aurciro picks up (c.):
elm longbow of power.
Aurciro picks up (b.):
arcing iron waraxe (103% power, 2 apr).
Aurciro picks up (f.):
rough leather armour of fire resistance (1 def, 2 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


Aurciro wears:
grounding iron helm (0 def, 3 armour).

Aurciro wears:
rough leather gloves of strength (+2) (0 def, 1 armour).

Aurciro wears (replacing
elm longbow): elm longbow of power.

Aurciro wears (replacing
rough leather armour (1 def, 2 armour)): rough leather armour of fire resistance (1 def, 2 armour).

You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 6.03 gold from the transmogrification of
steel mail armour 'Xanasemina' (8 def, 9 armour).
You gain 1.23 gold from the transmogrification of
pouch of iron shots of erosion (16/16, 111% power, 1 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (77% power, 12 apr, nature damage).
You gain 0.96 gold from the transmogrification of
arcing iron waraxe (103% power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 13%; cure magical, physical).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.