Psyx the level 10 Shalore Archmage by daishaclaire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp10 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity16 (base 10)
Constitution20 (base 20)
Magic39 (base 34)
Willpower21 (base 14)
Cunning16 (base 11)

Resources

Life186/186
Mana208/208
Healing Factor1.0789473684211
Regeneration2.4276315789474

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy14
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance13%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%
Blight+10%
Arcane+16%
Cold+9%
Lightning+16%
Light+6%
Physical+11%
Fire+6%
Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save9
Spell Save23
Mental Save12

Defense: Resistances

Lightning+ 20%( 70%)
Darkness+ 12%( 70%)
Nature+ 16%( 70%)
Blight+ 16%( 70%)
Physical+ 17%( 70%)
Cold+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance20%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/5)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Storm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
2/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent

Quests

active
failed
done
done

Equipment

Tool
On fingers
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Psyx the Shalore Archmage level 10
9th Flare 122nd year of Ascendancy at 22:13
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Psyx the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 02:50
see stats

Log

You gain 0.10 gold from the transmogrification of pouch of iron shots (17/17, 111% power, 1 apr).
You gain 1.08 gold from the transmogrification of
rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
iron dagger (100% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (104% power, 2 apr).
You gain 2.17 gold from the transmogrification of
iron longsword of vileness (103% power, 2 apr).
You gain 4.25 gold from the transmogrification of
thought-forged iron greatmaul of paradox (119% power, 1 apr).
There is a ladder to the next level here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Saving done.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Psyx deactivates
Shielding.