Gizmo the level 6 Gremlin Archer by tcannon855

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGremlin
ClassArcher
Level / Exp6 / 73%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity28 (base 26)
Constitution13 (base 11)
Magic12 (base 10)
Willpower12 (base 10)
Cunning19 (base 17)

Resources

Life176/176
Stamina132/132
Healing Factor1.0245901639344
Regeneration3.3299180327869

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth20.783939787388
See Invisible20.783939787388

Offense: Mainhand

Damage29
Accuracy34
Crit Chance7%
APR1
Speed0.80

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)6 (49.309173272933%)
Defense27
Ranged Defense27
Fatigue0
Physical Save24
Spell Save8
Mental Save10

Defense: Resistances

Acid+ 18%( 70%)
Cold+ 27%( 70%)
Lightning+ 6%( 70%)
Fire+ 9%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Gremlin1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Main armor
Cloak
In main hand

Inventory

Achievements

The secret city Discovered the truth about mages.
By Gizmo the Gremlin Archer level 5
3rd Mirth 122nd year of Ascendancy at 17:59
see stats

Log

--------------------------------
Resting starts...

Talent Steady Shot is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


--------------------------------

There is a Way into the heart of the gloom here (press '' or right click to use).
You feel very confident walking into this place.
You are sent back to the material plane!
Saving game...

Saving done.

Saving game...

Saving done.


--------------------------------

There is a Shatur (Town) here (press '' or right click to use).

Today is the 16th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:21.

--------------------------------

Gizmo wears (replacing
linen wizard hat (1 def, 0 armour)): rough leather cap 'Torchthorn' (0 def, 3 armour).

--------------------------------

You gain 2.22 gold from the transmogrification of
ranger's elm longbow of fire.
You gain 0.93 gold from the transmogrification of
acidic iron ritual blade (97% power, 5 apr).
You gain 9.02 gold from the transmogrification of
Radiancebrawn (116% power, 2 apr).
You gain 1.75 gold from the transmogrification of
magic missile rune of the psychic (64 arcane damage).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.