thornul the level 17 Whitehoof Archmage by darmonijak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp17 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity13 (base 10)
Constitution26 (base 16)
Magic50 (base 37)
Willpower27 (base 21)
Cunning35 (base 26)

Resources

Life398/398
Mana252/252
Steam100/100
Healing Factor1.2316586254954
Regeneration1.0469098316711

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage22
Accuracy7
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower44
Crit Chance10%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Blight+15%
Fire+10%
Light+10%
Nature+12%

Defense: Base

Armour (hardiness)1 (30%)
Defense9
Ranged Defense21
Fatigue0
Physical Save15
Spell Save23
Mental Save23

Defense: Resistances

Nature+ 34%( 70%)
Arcane+ 21%( 70%)
Cold+ 27%( 70%)
All+ 9%( 70%)

Defense: Immunities

Pinning Resistance73%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance37%
Poison Resistance100%
Silence Resistance50%

Inscriptions (4/4)

Runes
Runes
Runes
Implants

Class Talents

Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
1/5
1/5
3/5
0/5
Spell / Arcane1.30
5/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
5/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
5/5
2/5
1/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
active
active
active
done
active
active
done

Equipment

On feet
Light source
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Around waist

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By thornul the Whitehoof Archmage level 2
10th Retaking 124th year of Ascendancy at 23:00
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By thornul the Whitehoof Archmage level 12
41st Retaking 124th year of Ascendancy at 09:37
see stats
Level 10 Got a character to level 10.
By thornul the Whitehoof Archmage level 10
23rd Retaking 124th year of Ascendancy at 07:37
see stats

Log

You gain 1.99 gold from the melting of psychokinetic pouch of steel shots of amnesia (21/21, 22-26 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.25 gold from the melting of
pouch of steel shots (15/15, 22-26 power, 2 apr).
You gain 14.17 gold from the melting of
ash longbow 'Flashwild'.
You collect a new ingredient:
lump of steel (1).
You gain 2.97 gold from the melting of
steel steamsaw of crippling (14-20 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.43 gold from the melting of
crackling steel steamsaw of lightning resistance (+27%) (16-23 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.40 gold from the melting of
truestriking steel dagger of massacre (22-28 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 5.91 gold from the melting of
stormbringer's steel dagger of projection (13-17 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 12.29 gold from the melting of
Yvileth the Bleakbreak (14-18 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 7.75 gold from the melting of
Umbral Razor (25-32 power, 10 apr).
You collect a new ingredient:
lump of steel (1).
You gain 9.42 gold from the melting of
Betharikira the Vileking (20-27 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel greatsword (23-37 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.63 gold from the melting of
arcing steel greatsword of crippling (22-35 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 14.22 gold from the melting of
Galileg the Blazesweeper (30-46 power, 2 apr).
You gain 2.60 gold from the melting of
medical injector implant (efficiency 84% / cooldown 52%).
There is a way into the sewers here (press '' or right click to use).
Thornul uses
Create Tinker.
Created tinker:
steel rocket boots
Option unlocked: New Class Evolution: Technomancer (Archmage)