Draco the level 10 Draconian Wyrmic by darkgobbo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceDraconian
ClassWyrmic
Level / Exp10 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 17)
Dexterity12 (base 10)
Constitution20 (base 19)
Magic12 (base 10)
Willpower39 (base 33)
Cunning15 (base 10)

Resources

Life308/308
Equilibrium45
Healing Factor1
Regeneration0.25

Speed

Mental-1%
Attack0%
Movement+0.99999999999998%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth11
See Invisible7

Offense: Mainhand

Damage27
Accuracy24
Crit Chance12%
APR5
Speed1.01

Offense: Offhand

Damage14
Accuracy38
Crit Chance5%
APR25
Speed1.01

Offense: Spell

Spellpower21
Crit Chance6%
Speed1

Offense: Mind

Mindpower28.15
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+6%
Light+10%
Fire+3%
Nature+14%

Defense: Base

Armour (hardiness)28.579298899767 (56.923076923077%)
Defense4.7
Ranged Defense4.7
Fatigue10
Physical Save16.4
Spell Save18.85
Mental Save25.95

Defense: Resistances

Acid+ 1%( 70%)
Blight+ 12%( 70%)
Physical+ 6%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)
Lightning+ 18%( 70%)
Light+ 28%( 70%)
Mind+ 12%( 70%)
Darkness+ 29%( 70%)
Fire+ 8%( 70%)
Nature+ 42%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Wind drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Sea drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
3/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
5/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
3/5
1/5
2/5
0/5
Race / Draconian1.10
1/5
Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Draco the Draconian Wyrmic level 10
9th Mirth 122nd year of Ascendancy at 20:19
see stats
The Rat Lich Killed the terrible Rat Lich.
By Draco the Draconian Wyrmic level 10
10th Mirth 122nd year of Ascendancy at 12:44
see stats

Log

You gain 1.20 gold from the transmogrification of mindwoven woollen robe of lightning (+18%) (0 def, 0 armour).
You gain 0.80 gold from the transmogrification of
grounding rough leather belt of resilience.
You gain 0.25 gold from the transmogrification of
pouch of steel shots (16/16, 18.5-22.2 power, 2 apr).
You gain 2.65 gold from the transmogrification of
Brightbringer (14/14, 16.5-19.8 power, 2 apr).
You gain 1.36 gold from the transmogrification of
rough leather sling of power.
You gain 2.54 gold from the transmogrification of
surging elm starstaff of might (10-12 power, 2 apr, physical damage).
You gain 0.25 gold from the transmogrification of
iron mace (7.5-10.5 power, 2 apr).
You gain 2.90 gold from the transmogrification of
Belyhek the Bleaksmasher (14-19.6 power, 2 apr).
You gain 4.78 gold from the transmogrification of
thought-forged steel greatsword of daylight (23.5-37.6 power, 2 apr).
You gain 3.85 gold from the transmogrification of
Blastrot (30-48 power, 2 apr).
You gain 1.03 gold from the transmogrification of
arcing iron greatsword (10-16 power, 1 apr).
You gain 2.12 gold from the transmogrification of
iron dagger of paradox (5-6.5 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (5-6.5 power, 5 apr).
You gain 3.45 gold from the transmogrification of
Greenblast (16.5-24.75 power, 2 apr).
You gain 2.21 gold from the transmogrification of
cleansing steel amulet.
You gain 1.06 gold from the transmogrification of
teleportation rune of the wizard (range 52).
There is a forsaken crypt here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Resting starts...

Talent Dig is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.

Saving game...

Saving done.