Seayro the level 7 Troll Spiritmancer by thebelchers1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceTroll
ClassSpiritmancer
Level / Exp7 / 9%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution15 (base 10)
Magic30 (base 30)
Willpower14 (base 16)
Cunning12 (base 14)

Resources

Life219/219
Mana102/102
Healing Factor1.1
Regeneration9.075

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense15.35
Ranged Defense15.35
Fatigue0
Physical Save19.8
Spell Save20.2
Mental Save19.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Karma1.30
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Life-giver1.30
2/5
1/5
0/5
0/5
Spell / Spirit1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Troll1.00
5/5
0/5
0/5
0/5
Spell / Aegis1.30
3/5
1/5
0/5
0/5
Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
done
done
active
active
done
done

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Seayro the Troll Spiritmancer level 7
7th Flare 122nd year of Ascendancy at 00:54
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Seayro the Troll Spiritmancer level 6
77th Pyre 122nd year of Ascendancy at 13:46
see stats

Log

You somehow avoid the trap (Tannen's Door).
You somehow avoid the trap (Sarah's Herbal Infusions).

Ran for 3 turns (stop reason: didn't move).


Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
He points the location of the graveyard on your map.

Accepted quest 'And now for a grave'! (Press 'j' to see the quest log)

You somehow avoid the trap (Tannen's Door).

Ran for 2 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


There is an exit to the worldmap here (press '' or right click to use).

There is a Last Hope (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a A gate into Last Hope's graveyard here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Clay golem deactivates Clay Aura.

Seayro deactivates Shielding.

Seayro deactivates Clay Golem.

Seayro's physical ward fades