Arena 5 the level 14 Halfling Skirmisher by quasters

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignArena
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp14 / 76%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity42 (base 39)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning30 (base 27)

Resources

Life-30/338
Stamina27/142
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage54
Accuracy38
Crit Chance12%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+3%

Defense: Base

Armour (hardiness)15.719009130622 (66.439381135396%)
Defense43
Ranged Defense43
Fatigue0
Physical Save9
Spell Save8
Mental Save15

Defense: Resistances

Blight+ 10%( 70%)
Nature+ 10%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
1/5
2/5
0/5
Technique / Skirmisher - Slings1.30
5/5
3/5
3/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
5/5
2/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Quiver
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Arena 5 the Halfling Skirmisher level 10
75th Pyre 122nd year of Ascendancy at 01:56
see stats

Log

Arena 5 tries to evade attacks.
Anorithil hits Arena 5 for 70 darkness damage.

Arena 5 shoots!
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).
Arena 5 uses
Infusion: Wild.
Arena 5 lessens the pain.

Talent Swift Shot is ready to use.

There is an item here:
cleansing cured leather armour of lightning resistance (6 def, 4 armour)
There is an item here:
healing infusion of the warrior (heal 75; cd 12)
You pickup 0.80 gold pieces.

There is an item here:
woollen robe of protection (3 def, 2 armour)
There is an item here:
steel battleaxe of the mystic (20-30 power, 2 apr)
Talent Luck of the Little Folk is ready to use.

Arena 5 stops regenerating health quickly.

Arena 5 is no longer evading attacks.


Anorithil casts
Moonlight Ray.
Arena 5 tries to evade attacks.

Anorithil hits Arena 5 for 61 darkness damage.

There is an item here:
shatter afflictions rune of the wizard (absorb 69; cd 16)
You pickup 0.70 gold pieces.

Anorithil casts
Searing Light.
Anorithil hits Arena 5 for 72 light damage.
Arena 5 feels pain again.

Anorithil's light area effect hits
Arena 5 for 42 light damage.
Arena 5 the level 14 halfling skirmisher was sun baked to death by an anorithil on level 12 of The Arena.