Ishel the level 6 Draconian Storm Warden by DaysThatFayd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDraconian
ClassStorm Warden
Level / Exp6 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity29 (base 29)
Constitution12 (base 10)
Magic23 (base 18)
Willpower14 (base 10)
Cunning10 (base 10)

Resources

Life196/196
Mana150/150
Stamina125/125
Healing Factor1
Regeneration5.8669219695871

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage24
Accuracy34
Crit Chance1%
APR5
Speed0.80

Offense: Spell

Spellpower21.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense10.65
Ranged Defense10.65
Fatigue0
Physical Save22.9
Spell Save12.95
Mental Save8.4

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
1/5
0/5
0/5
Spell / Arcane surge1.30
4/5
1/5
0/5
0/5
Spell / Thunderstrike1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Draconian1.20
0/5
1/5
Technique / Mage warden1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
1/5

Effects

Quests

done
done
active
active

Equipment

Quiver
Light source
On head
Tool
Around waist
Main armor
In main hand
Cloak
Around neck

Inventory

Achievements

Log

Ishel stops surging mana.

Ishel wears:
woollen robe of protection (2 def, 2 armour).

Ishel wears:
linen wizard hat (1 def, 0 armour).

You have no more inscription slots.

You are now inscribed with Rune: Shielding.


Talent Rune: Manasurge is ready to use.

Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 100 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.91 gold from the transmogrification of
iron plate armour of lightning resistance (3 def, 7 armour).
You gain 1.79 gold from the transmogrification of
spiked iron mail armour of lightning resistance (2 def, 4 armour).
You gain 2.90 gold from the transmogrification of
acidic iron longsword of paradox (103% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (116% power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (136% power, 7 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.