Kalam the level 14 Higher Doombringer by deathdealer25755

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp14 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 40)
Dexterity19 (base 18)
Constitution26 (base 21)
Magic42 (base 40)
Willpower23 (base 20)
Cunning22 (base 20)

Resources

Mana230/230
Vim157/157
Life716/716
Stamina154/154
Soul10/10
Healing Factor1.2516586254954
Regeneration12.699519244634

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight15
Lite3
Infravision3
See Stealth6
See Invisible5

Offense: Mainhand

Damage94
Accuracy53
Crit Chance31%
APR2
Speed1.11

Offense: Spell

Spellpower55
Crit Chance9%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+3%
Fire+9%
All0%

Defense: Base

Armour (hardiness)47.277815426336 (98.626283352783%)
Defense33
Ranged Defense33
Fatigue29
Physical Save36
Spell Save54
Mental Save32

Defense: Resistances

Blight+ 16%( 70%)
Arcane+ 9%( 70%)
Cold+ 18%( 70%)
All+ 4%( 70%)
Lightning+ 15%( 70%)
Light+ 7%( 70%)
Temporal+ 10%( 70%)
Physical+ 6%( 70%)
Fire+ 13%( 70%)
Darkness+ 10%( 70%)

Defense: Immunities

Stun Resistance20%
Pinning Resistance23%
Knockback Resistance23%
Disarm Resistance50%
Instadeath Resistance100%
Blind Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Wrath1.30
0/5
0/5
0/5
0/5
Spell / Frost1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Spell / Dread1.30
3/5
1/5
1/5
1/5
Spell / Necrotic might1.30
5/5
0/5
0/5
0/5
Corruption / Torture1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
5/5
5/5
5/5
3/5
Spell / Squire1.30
2/5
0/5
0/5
0/5
Spell / Soul1.30
1/5
0/5
0/5
0/5
Spell / Dusk1.30
0/5
0/5
0/5
0/5
Spell / Desecration1.30
5/5
3/5
1/5
1/5
Corruption / Brutality1.30
5/5
0/5
0/5
0/5
Spell / Undeath1.30
1/5
1/5
0/5
0/5
Corruption / Heart of Fire1.30
5/5
0/5
0/5
0/5
Corruption / Fearfire1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
5/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
5/5
5/5
0/5
0/5
Corruption / Demonic strength1.30
5/5
5/5
5/5
2/5
Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.40
1/5
5/5
0/5
4/5
5/5
0/5
Spell / Soulforge1.30
5/5
3/5
1/5
0/5
Spell / Reaping1.30
5/5
1/5
0/5
0/5
Spell / Stone alchemy1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Kalam the Higher Doombringer level 6
77th Pyre 122nd year of Ascendancy at 16:20
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Kalam the Higher Doombringer level 10
8th Mirth 122nd year of Ascendancy at 18:41
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Kalam the Higher Doombringer level 11
10th Mirth 122nd year of Ascendancy at 20:49
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Kalam the Higher Doombringer level 9
6th Mirth 122nd year of Ascendancy at 23:47
see stats

Log

Your summoned wraith disappears.

Resting starts...

Talent Draining Assault is ready to use.
Your summoned wraith disappears.
Talent Incinerating Blows is ready to use.
Talent Reaper's Shroud is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Kalam picks up (o.):
mighty elm longbow of fire.
Talent Death Vortex is ready to use.
You pickup 0.50 gold pieces.

You pickup 0.90 gold pieces.

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Kalam picks up (s.):
prismatic rough leather armour of cold resistance (3 def, 2 armour).
Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Kalam picks up (c.):
magic missile rune of the wizard (100 arcane damage).
Kalam picks up (u.):
troll-hide rough leather armour of temporal resistance (3 def, 2 armour).
Kalam picks up (e.):
ethereal rune of the sneak (power 15; resist 24%; move 43%; dur 5; cd 17).
Kalam picks up (f.):
shatter afflictions rune (absorb 55; cd 20).
Kalam picks up (s.):
mighty elm longbow of fire.
There is a next level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).