Doomman the level 2 Skeleton Doombringer by jjormang

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassDoombringer
Level / Exp2 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 14)
Dexterity25 (base 10)
Constitution12 (base 12)
Magic18 (base 18)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life145/145
Stamina103/103
Vim104/104
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy28
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense12
Ranged Defense12
Fatigue12
Physical Save14
Spell Save9
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Doomman shrugs off the effect 'Pinned to the ground'!

Boney experiment hits Doomman for (7 absorbed), 0 physical (0 total damage).

Doomman hits Boney experiment for 23 physical damage.
Doomman killed Boney experiment!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

The shield around Doomman crumbles.

Talent Rune: Shielding is ready to use.
Ran for 21 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
quick elm totem of stinging [power 98] (11 cooldown).
You gain 2.59 gold from the transmogrification of
fungal elm longbow of dampening.
You gain 0.75 gold from the transmogrification of
arcing iron dagger (10.5-13.65 power, 5 apr).
You gain 1.79 gold from the transmogrification of
thought-forged iron waraxe (11-15.4 power, 2 apr).
You gain 2.19 gold from the transmogrification of
arcing iron waraxe of daylight (10.5-14.7 power, 2 apr).
You gain 0.45 gold from the transmogrification of
copper amulet of mastery (0.10 Corruption / Fearfire).
You gain 1.70 gold from the transmogrification of
shielding rune of the titan (absorb 103; dur 3; cd 17).
There is a next level here (press '' or right click to use).