Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.3 |
| Addons | Spellsword 1.5.3This addon grew out of an attempt to rework the Arcane Blade base class from the TOME module way back in beta. Previous versions can be found under the "Arcane Blade Rework" addon. I got sufficient positive feedback, and it was a sufficient departure from the original class, that it was decided to split it off to its own class, while letting the Arcane Blade be updated by others. The class revolves around melee spells, utilizing a mixture of stamina and mana require skills. Probably the most unique feature are the elemental stances, only which one of is active at a time, and which are activated by using the basic elemental strikes. Viper Class 1.4.0Adds the Viper class, an archer wilder who possesses great speed and access to nature damage. Possessor Bonus Class 1.5.3Donators/Buyers bonus! Inferno Race Pack 1.4.0Adds a collection of my races. astralInferno's Celestial Oddities 1.4.0A combination of all my celestial addons; Firmamancer, Primal Chosen, Trench Strider, Radiant, the Empyreal fork, and the newly added Bloodtide Cultist. Highblade Class 1.3.1Adds the Highblade class, a very focused arcane blade-style class, using primarily cold and lightning magic, alongside wind. Contains several blatant references. Pepper Pack 1.5.2Adds classes, races, objects and other stuff into the game. Class: Performer / Bard Jacks of all trades, masters of none, Bards are known for being proficient in a vast array of talents, such as melee and ranged combat, spellcasting and performing capabilities and blend all of these styles into a very versatile mix. Race: Animal / Bunnymorph (& Kruk variant) Bunnymorphs are former humanoids morphed into bunnies by a spooky evil dark wizard. This transformation rendered them more fragile but gave them some special talents. Objects and other additions include rapiers, whips, harps, flutes, lutes, singing swords, a new item type (instrument), a new resource pool (melody), a new damage type (sound), a new escort type, a sizable amount of new egos centered around melody, sound damage, new talents and a handful of new artifacts. Thanks to rexorcorum for all the custom images and to game-icons.net for the custom icons. The Ruined 1.4.9Adds the Ruined, an afflicted subclass. Ruined are spell casters that have been twisted by the curse. Items Vault 1.5.0Donators/Buyers bonus! Gladiator 1.5.2Adds the Gladiator, a warrior subclass. Gladiators are weapons experts and can wield one-handed weapons in either hand with ease, however they are also proficient with two-handed weapons and shields. Enhanced Object Compare 1.5.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Faerie Race 1.5.2This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by Kaballah, but he hasn't been online in over a year. --- The Fey are an incredibly quick and agile race, however they are incredibly fragile. Fey stats: Fey skills: -Flight -Fey Luck -Fey Speed -Fey Dust --- Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency. Dark Fey stats: Dark Fey skills: -Powers of the Dark -Fey Clone -Vision of the Shadows -Feyd to Black Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Midnight 1.5.0Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Plenum Tooltip: Enhanced tooltips v 2.7 for ToME 1.5.0 1.5.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Possessed Class Add on 1.4.9Adds the Afflicted Class, Possessed. Playable Wight Race 1.4.9Adds High Wights as a playable race: tough, psionic undead who arise naturally yet stand outside the natural order. Also adds Forest Wights as a playable race: undead with a connection to fire, light, and nature. Models by Rexorcorum. White Monk 1.5.3Adds the White Monk, a warrior subclass. The White Monk wields no arms, instead using intense focus and training to turn their body into a weapon. They fend off enemy blows with their immense willpower and can preform healing and regenerative rites. Primary stats are Dexterity and Willpower. White Monks have the unique ability to project unarmed melee attacks at a distance, with talents that allow them to strike many targets in a area, as well. White Monks have a base damage modifier for hand gear of 60% Dex and 60% Wil, and gain some of the same benefits to unarmed attacks as Brawlers. Includes seven new talent trees and incorporates a few existing trees from Warrior and Rogue classes. Rending - Attack your foes from afar and sap their energy. Mending - Heal and cleanse yourself and even prepare a rite that can ward off death itself. Fending (generic) - Ward off enemy assaults, directing some damage to your stamina pool. Agile Combatant - Move across the battlefield with unmatched agility. Martial Arts - Master the art of unarmed fighting and gain bonus strikes from your attacks. Black Belt (locked) - Learn advanced fighting techniques to cripple your foes and react with finely honed reflexes. Transcending(locked) - Directly manipulate your foes' spirits to sap their energy and learn to project your spirit to assail all nearby foes. Follow one of the Six Ways with a set of class evolutions for the White Monk: Way of the Rushing Bull Way of the Flying Arrow Way of the Open Palm Way of the Arcane Flow Way of the Transcendent Spirit Way of the Hidden Viper Full details in the forum thread. Steamshaper Subclass 1.5.3Adds the Steamshaper, a Tinker Subclass. "Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess.", ["steamtech/chemistry"] Verdant Class Pack 1.5.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Cursed |
| Level / Exp | 19 / 43% |
| Size | medium |
| Lifes / Deaths | Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 18:16 / 105Killed by Porotira the bee swarm at level 4 on the 2nd Mirth 122nd year of Ascendancy at 01:15 Killed by elven guard at level 6 on the 5th Mirth 122nd year of Ascendancy at 15:39 Killed by elven tempest at level 8 on the 2nd Summertide 122nd year of Ascendancy at 04:02 Killed by multi-hued drake hatchling at level 8 on the 2nd Summertide 122nd year of Ascendancy at 04:46 Killed by thief at level 8 on the 2nd Summertide 122nd year of Ascendancy at 05:45 Killed by assassin at level 9 on the 2nd Summertide 122nd year of Ascendancy at 12:22 Killed by bloated horror at level 9 on the 2nd Summertide 122nd year of Ascendancy at 14:53 Killed by bloated horror at level 9 on the 2nd Summertide 122nd year of Ascendancy at 15:27 Killed by broken golem at level 9 on the 2nd Summertide 122nd year of Ascendancy at 21:33 Killed by orc necromancer at level 9 on the 2nd Summertide 122nd year of Ascendancy at 22:08 Killed by orc necromancer at level 9 on the 2nd Summertide 122nd year of Ascendancy at 23:14 Killed by storm drake hatchling at level 9 on the 3rd Summertide 122nd year of Ascendancy at 01:26 Killed by dredge at level 10 on the 3rd Summertide 122nd year of Ascendancy at 08:24 Killed by dredge at level 10 on the 3rd Summertide 122nd year of Ascendancy at 09:27 Killed by ultimate shivgoroth at level 10 on the 3rd Summertide 122nd year of Ascendancy at 17:58 Killed by elven warrior at level 10 on the 3rd Summertide 122nd year of Ascendancy at 18:41 Killed by teluvorta at level 10 on the 1st Flare 122nd year of Ascendancy at 11:31 Killed by Zubama the cave bear at level 11 on the 3rd Flare 122nd year of Ascendancy at 14:48 Killed by Ivuwen the degenerated skeleton warrior at level 11 on the 4th Flare 122nd year of Ascendancy at 02:20 Killed by Ivuwen the degenerated skeleton warrior at level 11 on the 4th Flare 122nd year of Ascendancy at 03:15 Killed by Ivuwen the degenerated skeleton warrior at level 11 on the 4th Flare 122nd year of Ascendancy at 04:13 Killed by Ivuwen the degenerated skeleton warrior at level 11 on the 4th Flare 122nd year of Ascendancy at 05:12 Killed by Ivuwen the degenerated skeleton warrior at level 11 on the 4th Flare 122nd year of Ascendancy at 06:15 Killed by Polovena the skeletal rat at level 11 on the 4th Flare 122nd year of Ascendancy at 19:06 Killed by Polovena the skeletal rat at level 11 on the 4th Flare 122nd year of Ascendancy at 19:53 Killed by Ivuwen the degenerated skeleton warrior at level 11 on the 5th Flare 122nd year of Ascendancy at 01:55 Killed by Glorudanne the copperhead snake at level 12 on the 5th Flare 122nd year of Ascendancy at 19:45 Killed by Vorulewen the giant eel at level 13 on the 9th Flare 122nd year of Ascendancy at 05:12 Killed by teluvorta at level 13 on the 9th Flare 122nd year of Ascendancy at 22:11 Killed by Ce'Nybretha the armoured skeleton warrior at level 13 on the 1st Dusk 122nd year of Ascendancy at 06:56 Killed by Yvawyn the minotaur at level 13 on the 2nd Dusk 122nd year of Ascendancy at 12:00 Killed by elven cultist at level 14 on the 3rd Dusk 122nd year of Ascendancy at 17:00 Killed by Aerynne the water imp at level 14 on the 3rd Dusk 122nd year of Ascendancy at 20:56 Killed by Aerynne the water imp at level 14 on the 4th Dusk 122nd year of Ascendancy at 00:24 Killed by Aerynne the water imp at level 14 on the 4th Dusk 122nd year of Ascendancy at 01:17 Killed by Aerynne the water imp at level 14 on the 4th Dusk 122nd year of Ascendancy at 04:50 Killed by fire drake at level 14 on the 4th Dusk 122nd year of Ascendancy at 14:46 Killed by teluvorta at level 14 on the 4th Dusk 122nd year of Ascendancy at 15:19 Killed by storm drake hatchling at level 15 on the 8th Dusk 122nd year of Ascendancy at 23:54 Killed by Xerethra the bee swarm at level 16 on the 12nd Dusk 122nd year of Ascendancy at 03:22 Killed by Xerethra the bee swarm at level 16 on the 12nd Dusk 122nd year of Ascendancy at 04:10 Killed by Xerethra the bee swarm at level 16 on the 12nd Dusk 122nd year of Ascendancy at 04:53 Killed by Polyralaith the black jelly at level 16 on the 12nd Dusk 122nd year of Ascendancy at 15:22 Killed by Eilinama the rattlesnake at level 16 on the 15th Dusk 122nd year of Ascendancy at 11:21 Killed by Eilinama the rattlesnake at level 16 on the 15th Dusk 122nd year of Ascendancy at 11:51 Killed by Eilinama the rattlesnake at level 16 on the 15th Dusk 122nd year of Ascendancy at 12:41 Killed by Eilinama the rattlesnake at level 16 on the 15th Dusk 122nd year of Ascendancy at 13:31 Killed by Eluthra the human guard at level 16 on the 15th Dusk 122nd year of Ascendancy at 14:40 Killed by skeleton archer at level 16 on the 15th Dusk 122nd year of Ascendancy at 15:20 Killed by Eilinama the rattlesnake at level 16 on the 15th Dusk 122nd year of Ascendancy at 16:17 Killed by Eilinama the rattlesnake at level 16 on the 15th Dusk 122nd year of Ascendancy at 17:07 Killed by Eilinama the rattlesnake at level 16 on the 15th Dusk 122nd year of Ascendancy at 17:46 Killed by Eilinama the rattlesnake at level 16 on the 15th Dusk 122nd year of Ascendancy at 18:25 Killed by Beturena the honey tree at level 16 on the 15th Dusk 122nd year of Ascendancy at 19:18 Killed by skeleton warrior at level 16 on the 15th Dusk 122nd year of Ascendancy at 20:10 Killed by Eilinama the rattlesnake at level 16 on the 15th Dusk 122nd year of Ascendancy at 22:11 Killed by Eilinama the rattlesnake at level 16 on the 15th Dusk 122nd year of Ascendancy at 22:44 Killed by wolf at level 16 on the 15th Dusk 122nd year of Ascendancy at 23:22 Killed by Eilinama the rattlesnake at level 16 on the 16th Dusk 122nd year of Ascendancy at 00:06 Killed by Eilinama the rattlesnake at level 16 on the 16th Dusk 122nd year of Ascendancy at 01:16 Killed by Eilinama the rattlesnake at level 16 on the 16th Dusk 122nd year of Ascendancy at 03:35 Killed by Mayytha the ancient elven mummy at level 16 on the 16th Dusk 122nd year of Ascendancy at 04:18 Killed by Aerobrera the human guard at level 17 on the 17th Dusk 122nd year of Ascendancy at 06:09 Killed by Aerobrera the human guard at level 17 on the 17th Dusk 122nd year of Ascendancy at 06:56 Killed by Xidhetira the black ooze at level 17 on the 18th Dusk 122nd year of Ascendancy at 04:27 Killed by luminous horror at level 17 on the 18th Dusk 122nd year of Ascendancy at 18:10 Killed by The Abomination at level 18 on the 22nd Dusk 122nd year of Ascendancy at 08:24 Killed by The Abomination at level 18 on the 22nd Dusk 122nd year of Ascendancy at 09:06 Killed by gwelgoroth at level 18 on the 22nd Dusk 122nd year of Ascendancy at 09:56 Killed by storm drake hatchling at level 18 on the 22nd Dusk 122nd year of Ascendancy at 10:47 Killed by master vampire at level 18 on the 22nd Dusk 122nd year of Ascendancy at 11:24 Killed by venom drake at level 18 on the 22nd Dusk 122nd year of Ascendancy at 12:25 Killed by venom drake at level 18 on the 22nd Dusk 122nd year of Ascendancy at 13:05 Killed by venom drake at level 18 on the 22nd Dusk 122nd year of Ascendancy at 13:39 Killed by grave wight at level 18 on the 22nd Dusk 122nd year of Ascendancy at 14:28 Killed by The Abomination at level 18 on the 22nd Dusk 122nd year of Ascendancy at 15:17 Killed by forest wight at level 18 on the 22nd Dusk 122nd year of Ascendancy at 16:10 Killed by bandit lord at level 18 on the 22nd Dusk 122nd year of Ascendancy at 16:53 Killed by forest wight at level 18 on the 22nd Dusk 122nd year of Ascendancy at 17:40 Killed by The Abomination at level 18 on the 22nd Dusk 122nd year of Ascendancy at 18:25 Killed by The Abomination at level 18 on the 22nd Dusk 122nd year of Ascendancy at 19:25 Killed by elven mage at level 18 on the 22nd Dusk 122nd year of Ascendancy at 20:29 Killed by The Abomination at level 18 on the 22nd Dusk 122nd year of Ascendancy at 21:29 Killed by temporal stalker at level 18 on the 22nd Dusk 122nd year of Ascendancy at 22:27 Killed by The Abomination at level 18 on the 22nd Dusk 122nd year of Ascendancy at 23:22 Killed by temporal stalker at level 18 on the 23rd Dusk 122nd year of Ascendancy at 00:14 Killed by void horror at level 18 on the 23rd Dusk 122nd year of Ascendancy at 00:25 Killed by temporal stalker at level 18 on the 23rd Dusk 122nd year of Ascendancy at 01:09 Killed by The Abomination at level 18 on the 23rd Dusk 122nd year of Ascendancy at 02:10 Killed by The Abomination at level 18 on the 23rd Dusk 122nd year of Ascendancy at 03:12 Killed by forest wight at level 18 on the 23rd Dusk 122nd year of Ascendancy at 04:13 Killed by giant fire ant at level 18 on the 23rd Dusk 122nd year of Ascendancy at 05:25 Killed by The Abomination at level 18 on the 23rd Dusk 122nd year of Ascendancy at 06:33 Killed by ancient dragon turtle at level 18 on the 23rd Dusk 122nd year of Ascendancy at 07:42 Killed by The Abomination at level 18 on the 23rd Dusk 122nd year of Ascendancy at 08:42 Killed by The Abomination at level 18 on the 23rd Dusk 122nd year of Ascendancy at 10:07 Killed by The Abomination at level 18 on the 23rd Dusk 122nd year of Ascendancy at 10:45 Killed by The Abomination at level 18 on the 23rd Dusk 122nd year of Ascendancy at 11:29 Killed by giant fire ant at level 18 on the 23rd Dusk 122nd year of Ascendancy at 12:30 Killed by ancient dragon turtle at level 18 on the 23rd Dusk 122nd year of Ascendancy at 13:45 Killed by Ivotira the dreaming horror at level 19 on the 24th Dusk 122nd year of Ascendancy at 22:37 Killed by unknown at level 19 on the 24th Dusk 122nd year of Ascendancy at 23:14 Killed by Ivotira the dreaming horror at level 19 on the 25th Dusk 122nd year of Ascendancy at 01:20 Killed by Ivotira the dreaming horror at level 19 on the 25th Dusk 122nd year of Ascendancy at 01:53 |
Primary Stats
| Strength | 32 (base 21) |
| Dexterity | 29 (base 10) |
| Constitution | 21 (base 10) |
| Magic | 47 (base 37) |
| Willpower | 38 (base 38) |
| Cunning | 20 (base 10) |
Resources
| Life | 564/564 |
| Hate | 102/104 |
| Healing Factor | 1.086387434555 |
| Regeneration | 0.27159685863875 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| Infravision | 5 |
| See Invisible | 6 |
Offense: Mainhand
| Damage | 59 |
| Accuracy | 31 |
| Crit Chance | 10% |
| APR | 12 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 47 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Mind
| Mindpower | 36 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 28 (50%) |
| Defense | 39 |
| Ranged Defense | 43 |
| Fatigue | 39 |
| Physical Save | 28 |
| Spell Save | 35 |
| Mental Save | 31 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 25% |
| Confusion Resistance | 10% |
| Fear Resistance | 80% |
| Poison Resistance | 100% |
| Blind Resistance | 30% |
| Disarm Resistance | 20% |
| Bleed Resistance | 100% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 31% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
Class Talents
| Cursed / Gloom | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 1/5 |
| Cursed / Strife | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Fears | 1.00 |
| 3/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Skeleton | 1.10 |
| 2/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
Quests
Wake up and kill the dreaming horror boss 'Ivotira the dreaming horror'. Infinite Dungeon Challenge: Dream Hunter (Level 20) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 16) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 4)You completed the challenge and received: Random Artifact: Olygen (Shrouds) (100% power, 2 apr, arcane element) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 7) | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge: Mirror Match (Level 17) | failed |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 9)You completed the challenge and received: Random Artifact: Durydir (Misfortune) (109% power, 4 apr) | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 8) | failed |
Leave the level in less than 102 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (102) (Level 11)Turns left: -1 | failed |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Glorybrena the Glimmermarrow (Shrouds) (3 def, 3 armour) Glorybrena the Glimmermarrow (Shrouds) (3 def, 3 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +3 (+1 eff.) Ranged Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +3 Dex / +5 Mag Changes resistances: +9% light See invisible: +6 Curse of Shrouds Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | brass lantern 'Todurak' brass lantern 'Todurak'Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +6 Con / +2 Mag Changes resistances: +3% mind Light radius: +6 Infravision radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | mindwoven linen wizard hat of madness (Shrouds) (1 def, 0 armour) mindwoven linen wizard hat of madness (Shrouds) (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Cun / +2 Wil Mental save: +11 (+6 eff.) Confusion immunity: -20% Fear immunity: -20% Psi each turn: +0.13 Mindpower: +2 (+1 eff.) Mental crit. chance: +8% Curse of Shrouds It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown : Effective talent level: 3.0 Power cost: 15 out of 15/15. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Send a whisper filled with hate to spread throughout your foes. When the whisper is first heard, they will suffer 115 mind damage and feed you 3 hate. For the first 3 turns, the whisper will travel from the original victim to a new one within a range of 3.0. Every victim of the whisper has a 26% chance of spreading it to another victim every turn. 25% chance of cross tier effects. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
| On hands | temporal rough leather gloves of magic (+3) (Nightmares) (0 def, 1 armour) temporal rough leather gloves of magic (+3) (Nightmares) (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 8 temporal Damage (Ranged): 5 temporal Changes stats: +3 Mag Changes resistances: +7% temporal Changes damage: +4% arcane / +4% temporal Curse of Nightmares Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | iron pickaxe (dig speed 36 turns) iron pickaxe (dig speed 36 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Kindlecut KindlecutCrafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +7 (+3 eff.) Changes stats: +5 Dex / +5 Cun / +1 Con Changes resistances penetration: +10% mind Changes damage: +3% mind / +6% light Spell save: +11 (+5 eff.) Disarm immunity: +20% Pinning immunity: +25% Knockback immunity: +31% Maximum life: +27.00 Maximum stamina: +22.00 Light radius: +3 Rings can have magical properties. |
| On fingers | Noongash NoongashPowered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +8 (+4 eff.) Defense: +8 (+3 eff.) Effects on melee hit: * 15% chance to blind Damage when hit (Melee): 4 blight Changes stats: +4 Cun Changes resistances: +24% sound Changes damage: +12% sound Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +10 (+3 eff.) Mindpower: +7 (+4 eff.) Rings can have magical properties. |
| Around neck | savior's gold amulet savior's gold amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical save: +12 (+6 eff.) Spell save: +11 (+5 eff.) Mental save: +12 (+6 eff.) Amulets can have magical properties. |
| In main hand | Morrigor (Misfortune) (161% power, 12 apr) Morrigor (Misfortune) (161% power, 12 apr)Requires: - Magic 40 Powered by arcane forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Power: 162% Range: 1.4x Uses stats: 60% Mag, 60% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * deal 24.44 arcane and 23.50 darkness damage (based on Magic) in a radius 1 around the target On weapon kill: * swallows the victim's soul, gaining a new power When wielded/worn: Talent granted: +1 Soul Purge Spellpower: +24 (+8 eff.) Spell crit. chance: +12% Curse of Misfortune It can be used to activate talent Re-assemble (costing 26 power out of 26/26) : Effective talent level: 3.3 Power cost: 26 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: Re-position some of your bones, healing yourself for 386. At level 5, you will gain the ability to completely re-assemble your body should it be destroyed (can only be used once) This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
| Around waist | Aeruminn (Misfortune) Aeruminn (Misfortune)Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Effects on melee hit: * Slows global speed by 15% Changes resistances: +5% lightning / +6% temporal / +12% cold Changes damage: +9% mind Curse of Misfortune A belt that goes around your waist. |
| In off hand | Titanic (Madness) (20 def, 18 armour, 320 block) Titanic (Madness) (20 def, 18 armour, 320 block)Requires: - Strength 37 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+7 eff.) Ranged Defense: +10 (+4 eff.) Fatigue: +30% Talent granted: +4 Block Curse of Madness This shield made of the darkest stralite is huge, heavy and very solid. |
| Cloak | Eleremina the Voidvile (Nightmares) (9 def, 0 armour) Eleremina the Voidvile (Nightmares) (9 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +9 (+3 eff.) Changes resistances: +12% darkness Physical save: +7 (+4 eff.) Equilibrium when hit: +0.12 Maximum hate: +4.00 Mindpower: +10 (+5 eff.) Curse of Nightmares A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Skin of Many (Corpses) (12 def, 6 armour) Skin of Many (Corpses) (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+4 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: +0.00(-) Cunning / Stealth Blindness immunity: +30% Confusion immunity: +30% Maximum life: +40.00 Infravision radius: +3 Curse of Corpses The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
Inventory
regeneration infusion of the sneak (heal 128 over 5 turns) regeneration infusion of the sneak (heal 128 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 128 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. gold amuletgold amulet 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 Amulets can have magical properties. |
Satyrhash the gold ring Satyrhash the gold ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Damage when hit (Melee): 16 nature Changes stats: +4 Str / +2 Wil Changes resistances: +10% mind Changes damage: +10% mind Grants telepathy: Dragon See invisible: +18 Rings can have magical properties. |
Strikeworm the iron greatmaul (Shrouds) (119% power, 1 apr) Strikeworm the iron greatmaul (Shrouds) (119% power, 1 apr)Requires: - Strength 11 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Power: 120% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% On weapon crit: * cripple the target Damage (Melee): +24 lightning When wielded/worn: Physical crit. chance: +7.0% Light radius: +2 Curse of Shrouds Massive two-handed mauls. |
Ravenwreath the steel greatsword (Shrouds) (157% power, 2 apr) Ravenwreath the steel greatsword (Shrouds) (157% power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Power: 157% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * Slows global speed by 20% When wielded/worn: Changes resistances penetration: +15% darkness Curse of Shrouds Massive two-handed swords. |
steel mace 'Falymador' (Nightmares) (124% power, 3 apr) steel mace 'Falymador' (Nightmares) (124% power, 3 apr)Requires: - Strength 16 Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 2 Power: 124% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * 13% chance to cause random gloom Damage (Melee): +7 temporal / +5 mind / +6 nature When wielded/worn: Physical crit. chance: +2.0% Defense: +3 (+1 eff.) Ranged Defense: +3 (+1 eff.) Changes stats: +1 Cun / +2 Wil Curse of Nightmares Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. cured leather sling (Madness)cured leather sling (Madness) Requires: - Dexterity 16 - Talent Shoot 4.00 Encumbrance. Type: weapon / sling ; tier 2 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +7 Curse of Madness Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level. thought-forged dwarven-steel waraxe (Nightmares) (121% power, 4 apr)thought-forged dwarven-steel waraxe (Nightmares) (121% power, 4 apr) Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Power: 122% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 10% chance to cause random gloom Damage (Melee): +5 mind When wielded/worn: Changes stats: +1 Cun / +1 Wil Curse of Nightmares One-handed war axes. |
enveloping cashmere cloak of the Shaloren (Corpses) (7 def, 0 armour) enveloping cashmere cloak of the Shaloren (Corpses) (7 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +7 (+3 eff.) Changes stats: +2 Mag / +1 Wil Physical save: +6 (+3 eff.) Curse of Corpses A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Arthugrim the Suntorrent (Shrouds) (4 def, 9 armour) Arthugrim the Suntorrent (Shrouds) (4 def, 9 armour)Requires: - Strength 28 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+2 eff.) Fatigue: +22% Damage when hit (Melee): 12 temporal / 8 fire Changes resistances: +16% lightning / +9% fire / +9% temporal Changes resistances penetration: +10% temporal Curse of Shrouds A suit of armour made of metal plates. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. yew flute of phasing (113% power, 10 apr, sound damage)yew flute of phasing (113% power, 10 apr, sound damage) Requires: - Dexterity 16 - Cunning 24 Powered by arcane forces 1.00 Encumbrance. Type: instrument / flute ; tier 3 Power: 113% Range: 1.2x Uses stats: 30% Dex, 60% Cun Damage type: Sound Armour Penetration: +10 Crit. chance: +6.0% Attack speed: 100% Damage Shield penetration (this weapon only): +10% This instrument will act as a bashing device. When wielded/worn: Changes resistances: +10% sound Mental save: +5 (+3 eff.) Mindpower: +5 (+3 eff.) Blunt, short and deadly. Doubles as a woodwind instrument. |
Gwai's Burninator Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 394.00 fire damage (based on Magic), costing 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Spiderbone the iron singing sword (108% power, 1 apr) Spiderbone the iron singing sword (108% power, 1 apr)Requires: - Strength 11 - Cunning 9 Infused by nature 3.00 Encumbrance. Type: instrument / singsword ; tier 1 It must be held with both hands. Power: 108% Range: 1.4x Uses stats: 90% Str, 25% Cun Damage type: Physical Mastery: Weapons Mastery Armour Penetration: +1 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * Slows global speed by 40% Damage (Melee): +6 sound / +14 insidious poison Burst (radius 2) on crit: +8 nature This is a bardic weapon. When wielded/worn: Changes resistances: +3% nature Changes resistances penetration: +5% mind Mindpower: +2 (+1 eff.) A two-handed sword that converts voice into sound. |
6 amethyst 6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Olar Ethil the Skeleton Cursed level 11
5th Flare 122nd year of Ascendancy at 02:17 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Olar Ethil the Skeleton Cursed level 19
24th Dusk 122nd year of Ascendancy at 00:56 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Olar Ethil the Skeleton Cursed level 10
3rd Summertide 122nd year of Ascendancy at 02:00 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Olar Ethil the Skeleton Cursed level 19
23rd Dusk 122nd year of Ascendancy at 15:58 see stats
Log
Ivotira the dreaming horror hits Olar Ethil's dream projection for 248 physical damage.
Ivotira the dreaming horror receives 1 healing (1 psi heal).
Ivotira the dreaming horror hits Olar Ethil's dream projection for 0 mind, 248 physical (248 total damage).
Ivotira the dreaming horror hits Olar Ethil for 0 physical damage.
Ivotira the dreaming horror hits Olar Ethil's dream projection for 248 physical damage.
Your hatred grows even as your life fades! (+6 hate)
Ivotira the dreaming horror killed Olar Ethil's dream projection!
Ivotira the dreaming horror killed Olar Ethil's dream projection!
Ivotira the dreaming horror killed Olar Ethil's dream projection!
Ravage from Ivotira the dreaming horror hits Olar Ethil's dream projection for 90 physical damage.
Ivotira the dreaming horror converts some damage to Psi!
Ivotira the dreaming horror mentally dismisses some damage!
Burning from Olar Ethil's dream projection hits Ivotira the dreaming horror for (0 dismissed), 0 to psi, 0 fire (0 total damage).
Ivotira the dreaming horror receives 1 healing (1 psi heal).
Your hatred grows even as your life fades! (+4 hate)
Character control switched to Olar Ethil.
Ravage from Ivotira the dreaming horror hits Olar Ethil's dream projection for 57 physical damage.
Olar Ethil the level 19 skeleton cursed was tortured to death by Ivotira the dreaming horror on level 1 of Dreamscape.
You are brought back from the Dreamscape!
Olar Ethil deactivates Gloom.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Ravage from Ivotira the dreaming horror killed Olar Ethil's dream projection!
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Saving done.
You are sent back to the material plane!
