death21 the level 43 Higher Sun Paladin by Deathroll

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceHigher
ClassSun Paladin
Level / Exp43 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength167 (base 60)
Dexterity127 (base 60)
Constitution126 (base 60)
Magic127 (base 60)
Willpower127 (base 60)
Cunning126 (base 60)

Resources

Life25646/25646
Positive1131/1131
Stamina1474/1474
Psi_feedback9/630
Healing Factor1
Regeneration114.67615246198

Speed

Mental+267.3%
Attack+267.3%
Movement+559%
Spell+267.3%
Global+354.68%

Vision

Sight15
Lite2
Infravision3
See Invisible2

Offense: Mainhand

Damage377
Accuracy101
Crit Chance184%
APR154
Speed0.27

Offense: Spell

Spellpower153.21875
Crit Chance100%
Speed0.27225701061802
Cooldown Reduction81.9

Offense: Mind

Mindpower164.61666666667
Crit Chance100%
Speed0.27225701061802

Defense: Base

Armour (hardiness)266.25 (100%)
Defense98.31
Ranged Defense98.31
Fatigue0
Physical Save161.39444444444
Spell Save171.62011708155
Mental Save159.81875

Defense: Resistances

All+ 99%(100%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Guardian1.50
5/5
5/5
5/5
5/5
Celestial / Crusader1.50
5/5
5/5
5/5
5/5
Celestial / Sun1.50
5/5
5/5
5/5
5/5
Technique / Combat veteran1.30
5/5
5/5
5/5
5/5
Celestial / Combat1.50
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.30
5/5
5/5
5/5
5/5
Technique / Shield offense1.30
5/5
5/5
5/5
5/5
Celestial / Radiance1.50
5/5
5/5
5/5
5/5
Technique / Combat techniques1.30
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Higher1.20
5/5
5/5
5/5
3/5
Technique / Combat training1.30
5/5
5/5
5/5
5/5
5/5
Spell / Divination0.90
0/5
0/5
0/5
0/5
Celestial / Light1.50
5/5
5/5
5/5
5/5
Celestial / Chants1.50
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

beneficial effect

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Destroyer of the creation (Madness (Roguelike) difficulty) Killed Slasul.
By death21 the Higher Sun Paladin level 38
3rd Flare 122nd year of Ascendancy at 01:19
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By death21 the Higher Sun Paladin level 9
74th Pyre 122nd year of Ascendancy at 15:25
see stats
Flooder (Madness (Roguelike) difficulty) Defeated Ukllmswwik while doing his own quest.
By death21 the Higher Sun Paladin level 40
3rd Flare 122nd year of Ascendancy at 06:41
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By death21 the Higher Sun Paladin level 10
74th Pyre 122nd year of Ascendancy at 15:25
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By death21 the Higher Sun Paladin level 20
74th Pyre 122nd year of Ascendancy at 17:56
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By death21 the Higher Sun Paladin level 30
2nd Flare 122nd year of Ascendancy at 18:49
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By death21 the Higher Sun Paladin level 40
3rd Flare 122nd year of Ascendancy at 06:21
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By death21 the Higher Sun Paladin level 31
2nd Flare 122nd year of Ascendancy at 21:44
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By death21 the Higher Sun Paladin level 31
2nd Flare 122nd year of Ascendancy at 21:43
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By death21 the Higher Sun Paladin level 4
74th Pyre 122nd year of Ascendancy at 14:15
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By death21 the Higher Sun Paladin level 2
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log

death21 killed Islyma the ink squid!

Death21's solar fury subsides.

Talent Born into Magic is ready to use.

Talent Unbreakable Will is ready to use.
Talent Automated Reflex System is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

You gain 1.28 gold from the transmogrification of
barbed pouch of dwarven-steel shots of accuracy (24/24, 30-36 power, 3 apr).
You gain 8.87 gold from the transmogrification of
impervious voratun shield of earthen fury (12 def, 27 armour, 69-82.8 power, 333.5 block).
You gain 25.00 gold from the transmogrification of
Eilinydassra the voratun plate armour (9 def, 16 armour).
You gain 4.35 gold from the transmogrification of
hardened dwarven-steel mail armour (3 def, 16 armour).
You gain 6.79 gold from the transmogrification of
bladed hardened leather cap of the bounder (0 def, 3 armour).
You gain 17.27 gold from the transmogrification of
Cyrydatha the hardened leather gloves (0 def, 2 armour).
You gain 3.37 gold from the transmogrification of
wanderer's pair of dwarven-steel boots (0 def, 4 armour).
You gain 5.47 gold from the transmogrification of
swiftstrike hardened leather sling of acid.
You gain 5.65 gold from the transmogrification of
warbringer's iron longsword of erosion (11.5-16.1 power, 2 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 22%; cure magical).
There is a Entrance to an underwater cave here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 15:40.


Today is the 9th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:01.


Death21 no longer feels strong.