death90 the level 30 Higher Alchemist by Deathroll

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceHigher
ClassAlchemist
Level / Exp30 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic61 (base 60)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life551/551
Mana283/283
Healing Factor1
Regeneration0.33

Speed

Mental+0.6%
Attack+0.6%
Movement+3%
Spell+0.6%
Global+100.3%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy5
Crit Chance3%
APR2
Speed0.99

Offense: Spell

Spellpower42
Crit Chance3%
Speed0.99403578528827

Offense: Mind

Mindpower16
Crit Chance2%
Speed0.99403578528827

Defense: Base

Armour (hardiness)0.1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save22
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
5/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent

Quests

failed
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

I meant to do that... (Madness (Roguelike) difficulty) Avoid death 50 times with a life-saving talent.
By death90 the Higher Alchemist level 30
7th Mirth 122nd year of Ascendancy at 05:38
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By death90 the Higher Alchemist level 10
74th Pyre 122nd year of Ascendancy at 12:29
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By death90 the Higher Alchemist level 20
74th Pyre 122nd year of Ascendancy at 19:31
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By death90 the Higher Alchemist level 30
76th Pyre 122nd year of Ascendancy at 00:37
see stats

Log

Death90 uses Infusion: Regeneration.
Death90 starts regenerating health quickly.

Cauterize hits
death90 for 10 fire damage.

Cauterize hits
death90 for 10 fire damage.

Talent Throw Bomb is ready to use.
Cauterize hits
death90 for 10 fire damage.

Cauterize hits
death90 for 10 fire damage.

Cauterize hits
death90 for 10 fire damage.

Death90 stops regenerating health quickly.

Cauterize hits
death90 for 10 fire damage.

Cauterize hits
death90 for 10 fire damage.

Cauterize hits
death90 for 10 fire damage.

The flames around death90 vanish.

Talent Infusion: Regeneration is ready to use.

Talent Cauterize is ready to use.

Resting starts...

Rested for 193 turns (stop reason: all resources and life at maximum).


Death90 deactivates Acid Infusion.