Skel A'ton the level 50 Skeleton Alchemist by YouShouldFeel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceSkeleton
ClassAlchemist
Level / Exp50 / 1744%
Sizemedium
Lifes / Deaths

Primary Stats

Strength61 (base 60)
Dexterity62 (base 60)
Constitution66 (base 60)
Magic63 (base 60)
Willpower64 (base 60)
Cunning65 (base 60)

Resources

Mana388/388
Negative66/177
Life15421/15421
Positive61/162
Stamina390/390
Healing Factor2.470782382859
Regeneration1163.4914240892

Speed

Mental+47.3%
Attack+47.3%
Movement+408.37661960416%
Spell+218.73731063405%
Global+147.2%

Vision

Sight10
Lite14
Infravision12
See Stealth314.07311673584
See Invisible329.07311673584
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage240
Accuracy45
Crit Chance102%
APR7
Speed0.68

Offense: Spell

Spellpower214
Crit Chance96%
Speed0.31373798003464

Offense: Mind

Mindpower219
Crit Chance72%
Speed0.67888662593347

Offense: Damage Bonus

Acid+45%
Cold+15%
All+7%
Darkness+258%
Light+403%
Temporal+19%
Lightning+35%
Fire+445%
Mind+44%

Offense: Damage Penetration

Temporal+15%
Acid+25%
Fire+10%
All0%

Defense: Base

Armour (hardiness)126.07 (30%)
Defense61
Ranged Defense61
Fatigue2
Physical Save53
Spell Save41
Mental Save47

Defense: Resistances

Acid+ 42%( 70%)
Lightning+ 30%( 70%)
Cold+ 39%( 70%)
Mind+ 16%( 70%)
Arcane+ 5%( 70%)
Fire+ 70%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Confusion Resistance32%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (4/5)

Runes
Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.50
5/5
5/5
5/5
5/5
Celestial / Guardian1.40
5/5
5/5
5/5
5/5
Celestial / Crusader1.40
5/5
5/5
5/5
5/5
Celestial / Star fury1.40
5/5
5/5
5/5
5/5
Spell / Frost alchemy1.50
5/5
5/5
5/5
5/5
Spell / Energy alchemy1.50
5/5
5/5
5/5
5/5
Celestial / Eclipse1.40
5/5
5/5
5/5
5/5
Celestial / Circles1.40
5/5
5/5
5/5
5/5
Celestial / Glyphs1.40
5/5
5/5
5/5
5/5
Spell / Advanced-golemancy1.50
5/5
5/5
5/5
5/5
Celestial / Sunlight1.40
5/5
5/5
5/5
5/5
Celestial / Twilight1.40
5/5
5/5
5/5
5/5
Celestial / Combat1.40
5/5
5/5
5/5
5/5
Spell / Acid alchemy1.50
5/5
5/5
5/5
5/5
Spell / Golemancy1.50
5/5
5/5
5/5
5/5
Celestial / Radiance1.40
5/5
5/5
5/5
5/5
Spell / Explosive admixtures1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.10
5/5
5/5
5/5
5/5
Celestial / Light1.40
5/5
5/5
5/5
5/5
Undead / Skeleton1.30
5/5
5/5
5/5
5/5
Celestial / Hymns1.40
5/5
5/5
5/5
0/5
Spell / Stone alchemy1.50
5/5
5/5
0/5
0/5
Technique / Conditioning1.10
5/5
5/5
5/5
5/5
Spell / Staff combat1.50
5/5
5/5
5/5
5/5
Celestial / Chants1.40
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
failed
done
failed
failed
failed
failed
failed
failed
failed
failed
done
done
active
done
active
active
done
done
done
done
done
completed
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Madness (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Skel A'ton the Skeleton Alchemist level 22
72nd Dusk 122nd year of Ascendancy at 05:33
see stats
Against all odds (Madness (Roguelike) difficulty) Killed Ukruk in the ambush.
By Skel A'ton the Skeleton Alchemist level 18
36th Dusk 122nd year of Ascendancy at 00:21
see stats
Are you out of your mind?! (Madness (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Skel A'ton the Skeleton Alchemist level 28
7th Haze 122nd year of Ascendancy at 13:55
see stats
Back and there again (Madness (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Skel A'ton the Skeleton Alchemist level 44
70th Regrowth 123rd year of Ascendancy at 08:45
see stats
Bikining along! (Madness (Roguelike) difficulty) Won the game without ever taking off her bikini.
By Skel A'ton the Skeleton Alchemist level 50
58th Pyre 123rd year of Ascendancy at 07:48
see stats
Brave new world (Madness (Roguelike) difficulty) Went to the Far East and took part in the war.
By Skel A'ton the Skeleton Alchemist level 27
4th Haze 122nd year of Ascendancy at 02:22
see stats
Burnt to the ground (Madness (Roguelike) difficulty) Gave the staff of absorption to the apprentice mage and watched the fireworks.
By Skel A'ton the Skeleton Alchemist level 19
53rd Dusk 122nd year of Ascendancy at 01:23
see stats
Destroyer's bane (Madness (Roguelike) difficulty) Killed Golbug the Destroyer.
By Skel A'ton the Skeleton Alchemist level 24
2nd Haze 122nd year of Ascendancy at 01:08
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Skel A'ton the Skeleton Alchemist level 8
33rd Dusk 122nd year of Ascendancy at 08:55
see stats
Evil denied (Madness (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Skel A'ton the Skeleton Alchemist level 50
58th Pyre 123rd year of Ascendancy at 07:48
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By Skel A'ton the Skeleton Alchemist level 32
10th Haze 122nd year of Ascendancy at 14:36
see stats
Fear of Fours (Madness (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Skel A'ton the Skeleton Alchemist level 47
55th Pyre 123rd year of Ascendancy at 18:49
see stats
Home sweet home (Madness (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Skel A'ton the Skeleton Alchemist level 22
58th Dusk 122nd year of Ascendancy at 10:52
see stats
I cleared the room of death and all I got was this lousy achievement! (Madness (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Skel A'ton the Skeleton Alchemist level 31
7th Haze 122nd year of Ascendancy at 19:26
see stats
Leave the big boys alone (Madness (Roguelike) difficulty) Killed The Master, causing him to drop the Rod of Recall.
By Skel A'ton the Skeleton Alchemist level 16
35th Dusk 122nd year of Ascendancy at 21:29
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Skel A'ton the Skeleton Alchemist level 10
33rd Dusk 122nd year of Ascendancy at 15:28
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Skel A'ton the Skeleton Alchemist level 20
57th Dusk 122nd year of Ascendancy at 03:14
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By Skel A'ton the Skeleton Alchemist level 30
7th Haze 122nd year of Ascendancy at 18:21
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By Skel A'ton the Skeleton Alchemist level 40
20th Regrowth 123rd year of Ascendancy at 13:22
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By Skel A'ton the Skeleton Alchemist level 50
57th Pyre 123rd year of Ascendancy at 06:47
see stats
Orcrist (Madness (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Skel A'ton the Skeleton Alchemist level 46
47th Pyre 123rd year of Ascendancy at 18:58
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By Skel A'ton the Skeleton Alchemist level 4
75th Pyre 122nd year of Ascendancy at 23:08
see stats
Portal ender (Madness (Roguelike) difficulty) Fought the two Sorcerers and closed three invocation portals.
By Skel A'ton the Skeleton Alchemist level 50
58th Pyre 123rd year of Ascendancy at 07:47
see stats
Race through fire (Madness (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Skel A'ton the Skeleton Alchemist level 40
21st Regrowth 123rd year of Ascendancy at 00:06
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Skel A'ton the Skeleton Alchemist level 3
74th Pyre 122nd year of Ascendancy at 12:01
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Skel A'ton the Skeleton Alchemist level 3
74th Pyre 122nd year of Ascendancy at 12:01
see stats
Sliders (Madness (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Skel A'ton the Skeleton Alchemist level 26
2nd Haze 122nd year of Ascendancy at 02:17
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Skel A'ton the Skeleton Alchemist level 6
2nd Summertide 122nd year of Ascendancy at 12:29
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By Skel A'ton the Skeleton Alchemist level 3
74th Pyre 122nd year of Ascendancy at 12:01
see stats
There and back again (Madness (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Skel A'ton the Skeleton Alchemist level 41
22nd Regrowth 123rd year of Ascendancy at 23:37
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Skel A'ton the Skeleton Alchemist level 5
8th Mirth 122nd year of Ascendancy at 22:14
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Skel A'ton the Skeleton Alchemist level 4
75th Pyre 122nd year of Ascendancy at 18:05
see stats
Unstoppable (Madness (Roguelike) difficulty) Returned from the dead.
By Skel A'ton the Skeleton Alchemist level 16
35th Dusk 122nd year of Ascendancy at 12:21
see stats
Vampire crusher (Madness (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Skel A'ton the Skeleton Alchemist level 16
35th Dusk 122nd year of Ascendancy at 21:39
see stats

Log

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


There is a ladder to worldmap here (press '' or right click to use).

You gain 25.00 gold from the transmogrification of
Ravenwake the pair of voratun boots (9 def, 5 armour).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Skel A'ton deactivates Hymn of Shadows.

Skel A'ton deactivates Chant of Light.

Skel A'ton deactivates Searing Sight.

Skel A'ton deactivates Righteous Strength.

Skel A'ton deactivates Flame Infusion.

Skel A'ton deactivates Daunting Presence.

Skel A'ton deactivates Living Lightning.

Skel A'ton deactivates Body of Fire.

The raging fire around Skel A'ton calms down and disappears.