WHF058 the level 50 Whitehoof Wanderer by sinso

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceWhitehoof
ClassWanderer
Level / Exp50 / 1676%
Sizemedium
Lifes / Deaths

Primary Stats

Strength150 (base 60)
Dexterity103 (base 60)
Constitution74 (base 32)
Magic100 (base 60)
Willpower69 (base 12)
Cunning53 (base 12)

Resources

Mana749/749
Vim266/266
Life2023/2023
Steam100/100
Stamina370/370
Hate1/106
Healing Factor1.498638461132
Regeneration42.525864083651

Speed

Mental+20%
Attack0%
Movement+15.000000000001%
Spell0%
Global+97.131339051743%

Vision

Sight10
Lite7
Infravision6

Offense: Mainhand

Damage275
Accuracy78
Crit Chance101%
APR44
Speed0.83

Offense: Offhand

Damage157
Accuracy78
Crit Chance96%
APR40
Speed0.83

Offense: Spell

Spellpower61
Crit Chance21%
Speed1

Offense: Mind

Mindpower55
Crit Chance22%
Speed1

Offense: Damage Bonus

Lightning+28%
Blight+26%
Cold+32%
Mind+11%
All+8%

Offense: Damage Penetration

Acid+20%
Light+10%
Temporal+25%
Darkness+15%
Physical+73%
Mind+15%
All0%

Defense: Base

Armour (hardiness)69 (89.86014110758%)
Defense113
Ranged Defense113
Fatigue0
Physical Save70
Spell Save49
Mental Save68

Defense: Resistances

Blight+ 58%( 70%)
Physical+ 61%( 70%)
Mind+ 58%( 70%)
All+ 51%( 70%)
Darkness+ 65%( 70%)
Light+ 58%( 70%)
Temporal+ 70%( 70%)
Fire+ 57%( 70%)
Lightning+ 70%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance38%
Poison Resistance100%
Disarm Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance47%
Silence Resistance95%
Instadeath Resistance100%
Knockback Resistance15%

Inscriptions (5/5)

Runes
Runes
Runes
Implants
Runes

Class Talents

Spell / Fire alchemy1.00
0/5
0/5
0/5
0/5
Demented / Oblivion1.00
0/5
0/5
0/5
0/5
Cursed / Rampage1.00
5/5
5/5
5/5
0/5
Technique / Tireless Combatant1.60
1/5
5/5
5/5
0/5
Spell / Air1.00
0/5
0/5
0/5
0/5
Corruption / Plague1.00
5/5
0/5
0/5
0/5
Technique / Duelist1.40
5/5
5/5
1/5
4/5
Technique / Agility1.00
5/5
0/5
0/5
0/5
Demented / Nether1.00
0/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
1/5
0/5
0/5
Chronomancy / Gravity1.00
0/5
0/5
0/5
0/5
Technique / Buckler Training1.00
5/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
1/5
5/5
1/5
4/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Vile life1.00
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
5/5
1/5
1/5
0/5
Steamtech / Engineering1.00
0/5
0/5
0/5
0/5
Steamtech / Blacksmith1.00
1/5
1/5
1/5
1/5
Technique / Combat training1.20
2/5
1/5
3/5
2/5
4/5
1/5
Steamtech / Physics1.00
2/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Technique / Conditioning1.00
1/5
4/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
1/5
Cunning / Scoundrel1.00
1/5
1/5
1/5
1/5
Spell / Stone alchemy1.00
1/5
5/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

active
done
active
done
done
done
done
active
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By WHF058 the Whitehoof Wanderer level 50
12nd Pain 124th year of Ascendancy at 00:17
see stats
A View From The Gallery (Insane (Roguelike) difficulty) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By WHF058 the Whitehoof Wanderer level 10
17th Retaking 124th year of Ascendancy at 16:04
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By WHF058 the Whitehoof Wanderer level 12
20th Retaking 124th year of Ascendancy at 14:39
see stats
An Other Brick in the Wall (Insane (Roguelike) difficulty) Defeated Aeryn in the Gates of Morning without destroying the Observatory nor using ritches help.
By WHF058 the Whitehoof Wanderer level 43
33rd Revenge 124th year of Ascendancy at 19:26
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By WHF058 the Whitehoof Wanderer level 46
35th Revenge 124th year of Ascendancy at 23:25
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By WHF058 the Whitehoof Wanderer level 32
5th Revenge 124th year of Ascendancy at 15:03
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By WHF058 the Whitehoof Wanderer level 32
51st Retaking 124th year of Ascendancy at 18:35
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By WHF058 the Whitehoof Wanderer level 10
17th Retaking 124th year of Ascendancy at 00:05
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By WHF058 the Whitehoof Wanderer level 20
32nd Retaking 124th year of Ascendancy at 00:16
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By WHF058 the Whitehoof Wanderer level 30
50th Retaking 124th year of Ascendancy at 13:09
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By WHF058 the Whitehoof Wanderer level 40
31st Revenge 124th year of Ascendancy at 23:00
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By WHF058 the Whitehoof Wanderer level 50
3rd Pain 124th year of Ascendancy at 03:53
see stats
No Steam, No Palace. No Palace, No Palace! (Insane (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By WHF058 the Whitehoof Wanderer level 50
12nd Pain 124th year of Ascendancy at 00:05
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By WHF058 the Whitehoof Wanderer level 50
12nd Pain 124th year of Ascendancy at 00:05
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By WHF058 the Whitehoof Wanderer level 31
51st Retaking 124th year of Ascendancy at 12:49
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By WHF058 the Whitehoof Wanderer level 43
33rd Revenge 124th year of Ascendancy at 16:54
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By WHF058 the Whitehoof Wanderer level 25
39th Retaking 124th year of Ascendancy at 02:44
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By WHF058 the Whitehoof Wanderer level 50
15th Pain 124th year of Ascendancy at 09:15
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By WHF058 the Whitehoof Wanderer level 43
33rd Revenge 124th year of Ascendancy at 19:26
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By WHF058 the Whitehoof Wanderer level 50
11st Pain 124th year of Ascendancy at 13:27
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By WHF058 the Whitehoof Wanderer level 19
31st Retaking 124th year of Ascendancy at 16:43
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By WHF058 the Whitehoof Wanderer level 33
9th Revenge 124th year of Ascendancy at 05:54
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By WHF058 the Whitehoof Wanderer level 27
41st Retaking 124th year of Ascendancy at 04:53
see stats
True Savior (Insane (Roguelike) difficulty) Freed all the Orc Prides without killing a single mind-controlled orc.
By WHF058 the Whitehoof Wanderer level 31
51st Retaking 124th year of Ascendancy at 12:49
see stats

Log

WHF058 activates Chant of Fortitude.
WHF058 deactivates
Elemental Discord.
WHF058 activates
Elemental Discord.
WHF058 deactivates
Pace Yourself.
WHF058 activates
Pace Yourself.
WHF058 deactivates
Trained Reactions.
WHF058 activates
Trained Reactions.
WHF058 deactivates
Chant of Fortitude.
WHF058 activates
Chant of Fortitude.
WHF058 deactivates
Elemental Discord.
WHF058 activates
Elemental Discord.
WHF058 deactivates
Pace Yourself.
WHF058 activates
Pace Yourself.
WHF058 deactivates
Trained Reactions.
WHF058 activates
Trained Reactions.
WHF058 deactivates
Chant of Fortitude.
WHF058 activates
Chant of Fortitude.
WHF058 uses
Lifeless Rush.
WHF058 uses
Rampage.
WHF058 begins rampaging!

WHF058 is no longer out of phase.


WHF058 is no longer rampaging.

Talent Rampage is ready to use.

WHF058 uses her
Cuthegas the Glacierterror !
WHF058 is out of phase.