
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Talent Point Planner 1.7.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Display terrain effects 1.7.4Original code from Plenum ToolTips. This addon displays WHO made WHAT(slime, fire, darkness etc.) stuff on a tile when you mouse over it, before you have to step over it and watch the log. I made this addon so it will compatible with other tooltip mods. If you are already using Plenum ToolTips, this addon is useless. OldRPG - Overdrive - 5 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
OldRPG - Overdrive - 5 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) OldRPG - Overdrive - 4 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. OldRPG - Overdrive - 3 of 6 (A) OldRPG Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Glass Golem, Whitehoof and Yeti use the original tiles. Not every race/item combo has been tested so there may be some misalignments. New sprites for Worm That Walks and tentacles, all other Cults artifacts currently use the original sprites. You can also use a custom player sprite if you don't care about the paperdoll overlay. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: OldRPG - Overdrive - 1 of 6 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii (if you are interested in contributing sprites for Cults please contact me!). After downloading and installing all 6 parts, make sure OldRPG 64x64 is selected as the tileset in game. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns. Part 1 of 6 contains all terrain textures. (Required) OldRPG - Overdrive - 3 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. OldRPG - Music Mod 1.7.6 Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: OldRPG - Overdrive - 4 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Items Vault 1.7.6Donators/Buyers bonus! OldRPG - Overdrive - 6 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Improved Combat Text v2 Custom Edit 1.6.0This is a custom edit of the "Improved Combat Text v2" mod. All credit for the original work goes to to the original mod by Codefly
DescriptionThis addon replaces ToME's floating combat text:
Custom Edit
The original addon is great, but I was always frustrated with the excessive amount of floating talent text and other garbage that just wasn't relevant to combat.
Installation:
* For Steam users: subscribe to this mod Remove: or make it easy in game:
Note for LeoMaven or CodeFly
If either of you want to just steal my code and put it in your addons that is completely fine with me. Wanderer pick 1 in 3 talent choice (fork) 1.7.4Make wanderer now choose one in three random talent trees instead. This is a modified version of Starsapphire's "Wanderer 3 in 1"( https://te4.org/games/addons/tome/wanderer_3in1 ) with a few tweaks. Only the first choice is seeded, the other two are random. (no longer the case since v1.0.3) -1.0.1 : -1.0.2 : -1.0.3 : OldRPG - Overdrive - 6 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) OldRPG Revival - UI 1.4.9 OldRPG - Overdrive - 2 of 6 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns. Part 2 of 6 contains all NPCs, Objects, Shaders, etc. (Required) Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Danger Alert 1.7.6Add a display of estimated threats in monster's tooltip. Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Maj'Eyal |
Mode | Insane Roguelike |
Sex | Female |
Race | Shalore |
Class | Cursed |
Level / Exp | 6 / 31% |
Size | 中等 |
Lifes / Deaths | Killed by arcane blade at level 6 on the 2 狂歡月 122 year of Ascendancy at 16:18 / 1 |
Primary Stats
Strength | 21 (base 23) |
Dexterity | 11 (base 10) |
Constitution | 20 (base 20) |
Magic | 15 (base 10) |
Willpower | 15 (base 14) |
Cunning | 13 (base 10) |
Resources
Life | -15/216 |
Hate | 56/100 |
Healing Factor | 0.82587826452831 |
Regeneration | 0.20646956613208 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +25% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 30 |
Accuracy | 29 |
Crit Chance | 5% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 15 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 17 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
奧術 | +4% |
精神 | +10% |
All | 0% |
火焰 | +10% |
Defense: Base
Armour (hardiness) | 9.3350939529706 (47.857809501309%) |
Defense | 10 |
Ranged Defense | 10 |
Fatigue | 4 |
Physical Save | 20 |
Spell Save | 10 |
Mental Save | 9 |
Defense: Resistances
精神 | + 10%( 70%) |
All | 0%( 70%) |
火焰 | + 20%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Runes | 有效技能等級:1.0 符文:護盾使用模式:主動技能 使用範圍:近戰/單體 冷卻時間:14 飛行速度:瞬間 使用速度:瞬間(0%回合) 是:法術 介紹:激活這個符文產生一個防護護盾,吸收最多 100 傷害持續 5 回合。 |
Runes | 有效技能等級:1.0 符文:粉碎痛苦使用模式:主動技能 使用範圍:近戰/單體 冷卻時間:18 飛行速度:瞬間 使用速度:瞬間(0%回合) 是:法術 介紹:激活符文,立刻清除你身上的負面效果。 清除所有越層效果(失去平衡、法術衝擊和思維封鎖),以及物理、精神和魔法負面效果各 1 個。 每清除一個負面效果,你都會獲得一個抵擋 50 傷害的護盾,持續 3 回合。 如果只清除了越層效果,不會產生護盾且冷卻時間減少75% 。 |
Runes | 有效技能等級:1.0 符文:閃爍使用模式:主動技能 使用範圍:3 冷卻時間:16 飛行速度:瞬間 使用速度:法術(100%回合) 是:法術 介紹:激活符文,傳送到視野內 3 格內的指定位置。之後,你會脫離相位 3 回合。在這種狀態下,所有新的負面效果的持續時間減少 15% ,你的閃避增加 15 ,你的全體傷害抗性增加 15% 。 |
Class Talents
詛咒 / 衝突 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
覺醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
詛咒 / 殺戮 | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
覺醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
詛咒 / 獵殺 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
覺醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
覺醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
覺醒技 / 體質 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
詛咒 / 黑暗光環 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
詛咒 / 無盡狩獵 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
覺醒技 / 靈巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
Generic Talents
詛咒 / 詛咒形態 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格鬥 / 戰鬥訓練 | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
種族技能 / 永恆精靈 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
詛咒 / 詛咒光環 | 1.00 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
Quests
你被一個盜賊邀請,證明你作爲一個鬥士的能力,以獲得進入競技場的資格。 競技場代理人 | 正在進行 |
你成功地將迷路的工匠護送到了閃光洞穴的第2層的召回傳送門。 護送:迷路的工匠 (閃光洞穴的第2層)作爲獎勵,你提升了 技能 背水一戰 (+1 等級). | 結束 |
你聽說在閃光洞穴中有一些被魔法大爆炸能量影響的奇怪水晶。 魔法大爆炸的迴音有傳聞說西面有墮落的永恆精靈的營地。 * 你已經探索了閃光洞穴,並摧毀了魔法大爆炸水晶體。 * 你必須探索那些墮落的永恆精靈的營地。 | 正在進行 |
Equipment
在手上 | ![]() 1.0 T1 手部 護甲 [Ego] Arcane While equipped: Stats +3 魔力 dps ---------- Dmg.mod +4%奧術 ----- def ----- 護甲值 +1 學習空手攻擊技能,或者開啓 '強制顯示手套戰鬥數據' 選項來查看戰鬥數據 輕便的手套不僅不影響手指的活動,還會多多少少保護手的安全。 |
在腰間 | ![]() 1.0 T1 腰帶 護甲 [Ego] Arcane/Master While equipped: ----- def ----- Defense +8 (+8 eff.) Fatigue -4% 潛行 +6 ---------- misc Max.enc +20 一條可以圍住腰的皮帶。 |
在頭上 | ![]() 2.0 T1 頭部 護甲 [Normal] While equipped: ----- def ----- 護甲值 +1 Fatigue +1% 瘋狂詛咒 一頂皮帽。 |
在手指上 | ![]() 0.1 T1 戒指 首飾 [Ego] Nature/Master While equipped: dps ---------- Dmg.mod +10%火焰 ----- def ----- Fatigue -5% Resists +20%火焰 ---------- misc Max.enc +23 戒指讓你的手指更加美麗! |
在手指上 | ![]() 0.1 T1 戒指 首飾 [Ego] 靈能系 While equipped: dps ---------- Dmg.mod +10%精神 ----- def ----- Resists +10%精神 戒指讓你的手指更加美麗! |
主護甲 | ![]() 14.0 T1 重甲 護甲 Reqs 重甲訓練 [Normal] While equipped: ----- def ----- 護甲值 +4 Defense +2 (+2 eff.) Fatigue +12% 噩夢詛咒 一套由金屬環扣做成的鎖甲。 |
在主手 | ![]() 3.0 T1 雙手斧 武器 [Ego] Arcane Power 110% Range: 1.5x Uses 120%力量 Dmg 物理 Mastery 武器掌握 Acc+ +0.2% 暴擊率(最大25%) Apr +1 Crit +4.5% Atk.spd 100% Melee+ +7光系 Against +7% Undead On Hit.r1 +9火焰 屏障詛咒 沉重的雙手斧。 |
工具 | ![]() 2.0 T1 魔杖 護符 [Ego] Arcane 在你和周圍10格內所有友方生物的身上製造護盾,吸收110傷害,持續4回合 Puts all charms on 20 cooldown 100% to 在2回合內增加12%全體傷害加成. 魔杖被鍊金術師和大法師用來儲存法術。任何人可以用它來釋放儲存的法術。 |
在腳上 | ![]() 2.0 T1 腳部 護甲 [Ego] Arcane While equipped: dps ---------- Mov.spd +25% ----- def ----- 護甲值 +1 一雙用皮做的靴子。 |
光源 | ![]() 2.0 T1 光照 [Normal] While equipped: ---------- misc Light +3 一個有引線的黃銅容器,上面覆蓋有一張紙防止燈油濺出來。它有一隻把手,可以提着。 |
Inventory
![]() 1.0 T1 腰帶 護甲 [Ego] Nature While equipped: ----- def ----- Resists +6%閃電 +5%時空 一條可以圍住腰的皮帶。 |
![]() 0.0 T1 黑曜石 珠寶 [Normal] While equipped: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 靈巧 +1 體質 Item imbue powers: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 靈巧 +1 體質 潛在傷害類型:酸性 寶石可用來賣錢或用於法術儀式。 |
![]() 3.0 T1 鶴嘴鋤 工具 [史詩級物品] Unknown While equipped: dps ---------- Dmg.mod +5%枯萎 Apr +15 Melee Ret 10枯萎吸收/生命吸取 While carried: ---------- misc Talents +1 挖掘 在無盡深淵中得到的一顆巨大牙齒。 |
![]() 0.0 T1 綠寶石 珠寶 [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+2 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+2 eff.) 潛在傷害類型:自然 寶石可用來賣錢或用於法術儀式。 |
![]() 2.0 T1 雜項 工具 [史詩級物品] Arcane While equipped: ---------- misc Light +1 See.Stealth +10 火球術: Level 2.0 Pwr.cost 9,總計9/9. Range 10 Travel.spd 2000%基礎速度 Is 法術 介紹:製造一個火球,使目標進入灼燒狀態並在 3 回合內造成 80.61 火焰傷害。 在等級 5 時,火焰會有穿透效果。 傷害受法術強度加成。 這是一隻火焰小鬼留下的滿是傷痕的爪子。它還燃燒着不自然的火焰。 |
![]() 1.0 水晶球 [劇情物品] Unknown While carried: 這個球是半身人先知埃莉薩給你的,它會自動爲你鑑定裝備。 |
![]() 2.0 魔杖 護符 [劇情物品] Unknown 傳送至世界地圖(等待40回合). Uses 202 power out of 400/400 這個法杖通體用沃瑞鉭打造,充滿了可以撕裂空間的奧術能量。你以前曾聽說過此類物品。它們對於冒險者的快速旅行非常有幫助。 |
![]() 2.0 夏·圖爾 盒子 [劇情物品] Unknown While carried: 立即轉化盒子中的所有物品(當你切換地圖時也會自動轉化). Uses 0 power out of 1000/1000 這隻寶箱是某個夏·圖爾古代建築的延伸,任何扔在裏面的物品會被自動傳送到那個地方,進行處理並摧毀,從裏面提取能量。 這個過程的副產物是黃金,因爲沒有用,所以被自動傳送給你。 當你有這隻箱子時,所有你經過地面上的物品會被自動撿起,並且當你離開地下城時會自動交易成金幣。 如果你想保留物品,只需要從寶箱裏把它移到包裹中。在寶箱中的物品不會增加你的負重。 |
![]() 2.0 T1 魔杖 護符 [Ego] Arcane 製造一場半徑3的風暴,持續 5 回合。每回合將對捲入其中的生物造成 22 閃電傷害,並眩暈1回合。(總傷害110) Puts all charms on 15 cooldown 100% to 治療36生命值. 魔杖被鍊金術師和大法師用來儲存法術。任何人可以用它來釋放儲存的法術。 |
![]() 0.0 T1 黃寶石 珠寶 [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 潛在傷害類型:光系 寶石可用來賣錢或用於法術儀式。 |
![]() 0.0 T1 黃寶石 珠寶 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 潛在傷害類型:光系 寶石可用來賣錢或用於法術儀式。 |
![]() 0.0 T1 黃寶石 珠寶 [Normal] While equipped: 護甲值 +1 Resists +1%all Item imbue powers: 護甲值 +1 Resists +1%all 潛在傷害類型:光系 寶石可用來賣錢或用於法術儀式。 |
Achievements
By Cursed006,永恆精靈被詛咒者,等級3
76 派爾月 122 year of Ascendancy at 05:33 see stats
Log
Cursed006使用了壓制.
奧術之刃受到支配!
Cursed006擊中奧術之刃造成34 物理, 7 光系, 10 火焰 (51合計傷害).
奧術之刃施放了火球術.
奧術之刃擊中Cursed006造成17 物理傷害。
Cursed006着火了!
奧術之刃的火球術擊中Cursed006造成15 火焰傷害。
Cursed006使用了狂熱.
奧術之刃被Cursed006追蹤!
Cursed006擊中奧術之刃造成8 物理, 7 光系, 10 火焰, 11 物理, 7 光系, 10 火焰, 8 物理, 7 光系, 10 火焰, 11 物理, 7 光系, 10 火焰 (105合計傷害).
技能 削砍 已經可以使用。
奧術之刃的燃燒擊中Cursed006造成5 火焰傷害。
奧術之刃未命中Cursed006。
Cursed006使用了削砍.
奧術之刃遭受了被詛咒的創傷。
Cursed006擊中奧術之刃造成67 物理, 7 光系, 10 火焰 (84合計傷害).
Cursed006回到了正常空間。
奧術之刃的燃燒擊中Cursed006造成5 火焰傷害。
奧術之刃擊中Cursed006造成26 物理傷害。
Cursed006擊中奧術之刃造成34 物理, 7 光系, 10 火焰 (51合計傷害).
奧術之刃的燃燒擊中Cursed006造成6 火焰傷害。
奧術之刃不再受到支配。
奧術之刃施放了火球術.
奧術之刃擊中Cursed006造成21 物理傷害。
奧術之刃的火球術擊中Cursed006造成18 火焰傷害。
玩家Cursed006等級6永恆精靈被詛咒者被煮熟而死,殺死他(她)的是一個奧術之刃,死在第1層,德斯鎮(東南部)。
奧術之刃不再被Cursed006追蹤。