Anak the level 15 Cornac Corrupted Summoner by Calanor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassCorrupted Summoner
Level / Exp15 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution35 (base 12)
Magic63 (base 30)
Willpower24 (base 10)
Cunning50 (base 41)

Resources

Life404/404
Vim158/158
Healing Factor1.1916660017318
Regeneration0.29791650043294

Speed

Mental0%
Attack0%
Movement0%
Spell+5.92788216997%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth40.595095619122
See Invisible45.595095619122

Offense: Mainhand

Damage22
Accuracy4
Crit Chance16%
APR3
Speed1.00

Offense: Spell

Spellpower45
Crit Chance22%
Speed0.94403850951671

Offense: Mind

Mindpower31
Crit Chance13%
Speed1

Offense: Damage Bonus

Light+11%
All0%
Physical+17%
Fire+15%
Nature+9%

Offense: Damage Penetration

Mind+15%
Lightning+20%

Defense: Base

Armour (hardiness)13 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save23
Spell Save34
Mental Save36

Defense: Resistances

Physical+ 30%( 70%)
Acid+ 19%( 70%)
Light+ 35%( 70%)
Lightning+ 21%( 70%)
Mind+ 25%( 70%)
Arcane+ 20%( 70%)
Fire+ 27%( 70%)
All+ 16%( 70%)

Defense: Immunities

Pinning Resistance10%
Confusion Resistance20%
Instadeath Resistance100%
Poison Resistance28%
Silence Resistance14%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Summoning Demons (Advanced)1.30
2/5
2/5
1/5
1/5
Corruption / Melee Demons1.30
1/5
1/5
0/5
0/5
Corruption / Greater Demons1.30
2/5
2/5
0/5
0/5
Corruption / Summoning Demons (Augmentation)1.30
1/5
1/5
0/5
0/5
Corruption / Distance Demons1.30
5/5
1/5
2/5
1/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
1/5
Corruption / Demi-Demon1.30
5/5
4/5
1/5
1/5
Corruption / Vile life1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By Anak the Cornac Corrupted Summoner level 5
77th Pyre 122nd year of Ascendancy at 10:09
see stats
Level 10 (Roguelike) Got a character to level 10.
By Anak the Cornac Corrupted Summoner level 10
7th Mirth 122nd year of Ascendancy at 17:10
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Anak the Cornac Corrupted Summoner level 6
1st Mirth 122nd year of Ascendancy at 08:32
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Anak the Cornac Corrupted Summoner level 12
2nd Flare 122nd year of Ascendancy at 17:53
see stats

Log

Talent Mutilator is ready to use.
Your summoned thaurhereg disappears.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Thaurhereg is ready to use.
Talent Track is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Anak picks up (b.):
warded steel shield (0 def, 4 armour, 41 block).
Anak picks up (c.):
verdant silk robe of the mountain (+13%) (0 def, 0 armour).
Anak picks up (b.):
creative vined mindstar of life (5-6 power, 18 apr, mind damage).
Anak picks up (c.):
projecting vined mindstar of sand (4-5 power, 18 apr, nature damage).
Anak picks up (d.):
barbed quiver of ash arrows of accuracy (18/19, 32-44 power, 7 apr).
Anak picks up (g.):
noble's rough leather belt of magery.
Anak picks up (g.):
prismatic cured leather armour of lightning resistance (6 def, 4 armour).
Anak picks up (d.):
fungal ash longbow of cold.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Anak wears (replacing
Girdle of the Calm Waters): noble's rough leather belt of magery.

Anak wears (replacing
Halosahell (18 def, 2 armour)): verdant silk robe of the mountain (+13%) (0 def, 0 armour).

You gain 1.22 gold from the transmogrification of
prismatic cured leather armour of lightning resistance (6 def, 4 armour).
You gain 0.40 gold from the transmogrification of
warded steel shield (0 def, 4 armour, 41 block).
You gain 0.54 gold from the transmogrification of
barbed quiver of ash arrows of accuracy (18/19, 32-44 power, 7 apr).
You gain 1.94 gold from the transmogrification of
fungal ash longbow of cold.
You gain 4.56 gold from the transmogrification of
projecting vined mindstar of sand (4-5 power, 18 apr, nature damage).
You gain 2.06 gold from the transmogrification of
creative vined mindstar of life (5-6 power, 18 apr, mind damage).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.