









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.8 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Adventuring Party 1.5.5Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Select your Escorts 1.5.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Nur Kit 1.4.0Places guaranteed water-breathing equipment in Last Hope's lost merchant store and makes it available via an NPC in Irkkk. In the Embers of Rage DLC, also places similar gear in various stores in Kruk Pride. In the Hammer of Urh'Rok campaign, places water-breathing gear in Lake of Nur. ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Murder - Quoth the Raven 1.4.0Adds the Murder tree for necromancers, allowing them to conjure flocks of crows. Odyssey of The Summoner 1.5.5This is a highly extensive "unofficial DLC" that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.
Details: Expanded Details: Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Berserker |
| Level / Exp | 29 / 25% |
| Size | medium |
| Lifes / Deaths | Killed by forest troll at level 1 on the 74th Pyre 122nd year of Ascendancy at 20:19 / 146Killed by grizzly bear at level 2 on the 75th Pyre 122nd year of Ascendancy at 15:25 Killed by shadowblade at level 7 on the 6th Mirth 122nd year of Ascendancy at 19:18 Killed by bandit at level 7 on the 6th Mirth 122nd year of Ascendancy at 19:33 Killed by Gloryseth the large white snake at level 8 on the 73rd Dusk 122nd year of Ascendancy at 10:50 Killed by Glulle the brown bear at level 12 on the 59th Haze 122nd year of Ascendancy at 17:07 Killed by Adenn the polar bear at level 14 on the 62nd Haze 122nd year of Ascendancy at 12:17 Killed by devourer at level 15 on the 64th Haze 122nd year of Ascendancy at 06:00 Killed by devourer at level 15 on the 64th Haze 122nd year of Ascendancy at 06:21 Killed by devourer at level 15 on the 64th Haze 122nd year of Ascendancy at 08:25 Killed by devourer at level 15 on the 64th Haze 122nd year of Ascendancy at 08:42 Killed by Weirdling Beast at level 15 on the 65th Haze 122nd year of Ascendancy at 11:38 Killed by Weirdling Beast at level 15 on the 65th Haze 122nd year of Ascendancy at 12:55 Killed by Weirdling Beast at level 15 on the 65th Haze 122nd year of Ascendancy at 13:47 Killed by Weirdling Beast at level 15 on the 65th Haze 122nd year of Ascendancy at 14:38 Killed by Weirdling Beast at level 15 on the 65th Haze 122nd year of Ascendancy at 15:32 Killed by Weirdling Beast at level 15 on the 65th Haze 122nd year of Ascendancy at 17:09 Killed by Weirdling Beast at level 15 on the 65th Haze 122nd year of Ascendancy at 18:07 Killed by Weirdling Beast at level 15 on the 65th Haze 122nd year of Ascendancy at 19:01 Killed by gwelgoroth at level 16 on the 67th Haze 122nd year of Ascendancy at 19:04 Killed by zombie bunny at level 17 on the 4th Allure 123rd year of Ascendancy at 18:01 Killed by zombie bunny at level 17 on the 4th Allure 123rd year of Ascendancy at 18:15 Killed by zombie bunny at level 17 on the 4th Allure 123rd year of Ascendancy at 18:49 Killed by zombie bunny at level 17 on the 4th Allure 123rd year of Ascendancy at 19:43 Killed by zombie bunny at level 17 on the 4th Allure 123rd year of Ascendancy at 19:55 Killed by zombie bunny at level 17 on the 4th Allure 123rd year of Ascendancy at 20:07 Killed by Lisolaith of the Bunnypocalypse at level 17 on the 4th Allure 123rd year of Ascendancy at 20:41 Killed by zombie bunny at level 17 on the 4th Allure 123rd year of Ascendancy at 20:59 Killed by zombie bunny at level 18 on the 4th Allure 123rd year of Ascendancy at 21:42 Killed by zombie bunny at level 18 on the 4th Allure 123rd year of Ascendancy at 22:02 Killed by zombie bunny at level 18 on the 5th Allure 123rd year of Ascendancy at 05:21 Killed by zombie bunny at level 18 on the 5th Allure 123rd year of Ascendancy at 09:39 Killed by zombie bunny at level 18 on the 5th Allure 123rd year of Ascendancy at 09:58 Killed by zombie bunny at level 18 on the 5th Allure 123rd year of Ascendancy at 10:12 Killed by zombie bunny at level 18 on the 5th Allure 123rd year of Ascendancy at 10:24 Killed by zombie bunny at level 19 on the 6th Allure 123rd year of Ascendancy at 03:25 Killed by zombie bunny at level 19 on the 6th Allure 123rd year of Ascendancy at 03:50 Killed by Yra at level 19 on the 26th Regrowth 123rd year of Ascendancy at 08:50 Killed by Yra at level 19 on the 26th Regrowth 123rd year of Ascendancy at 13:24 Killed by skeleton master archer at level 20 on the 34th Regrowth 123rd year of Ascendancy at 11:45 Killed by skeleton archer at level 20 on the 34th Regrowth 123rd year of Ascendancy at 13:44 Killed by skeleton mage at level 20 on the 34th Regrowth 123rd year of Ascendancy at 14:09 Killed by skeleton warrior at level 20 on the 34th Regrowth 123rd year of Ascendancy at 17:29 Killed by skeleton warrior at level 20 on the 34th Regrowth 123rd year of Ascendancy at 17:46 Killed by armoured skeleton warrior at level 20 on the 35th Regrowth 123rd year of Ascendancy at 16:57 Killed by skeleton mage at level 20 on the 35th Regrowth 123rd year of Ascendancy at 22:32 Killed by skeleton archer at level 20 on the 36th Regrowth 123rd year of Ascendancy at 19:22 Killed by Director Hompalan at level 20 on the 37th Regrowth 123rd year of Ascendancy at 01:34 Killed by Zubolevena the skeleton master archer at level 20 on the 37th Regrowth 123rd year of Ascendancy at 01:53 Killed by Director Hompalan at level 20 on the 37th Regrowth 123rd year of Ascendancy at 02:11 Killed by Silykira the copperhead snake at level 22 on the 47th Regrowth 123rd year of Ascendancy at 08:13 Killed by Isorana the temporal stalker at level 22 on the 48th Regrowth 123rd year of Ascendancy at 01:20 Killed by Isorana the temporal stalker at level 22 on the 48th Regrowth 123rd year of Ascendancy at 02:12 Killed by Isorana the temporal stalker at level 22 on the 48th Regrowth 123rd year of Ascendancy at 02:23 Killed by Isorana the temporal stalker at level 22 on the 48th Regrowth 123rd year of Ascendancy at 02:47 Killed by Lisowen the giant black ant at level 22 on the 48th Regrowth 123rd year of Ascendancy at 07:56 Killed by saw horror at level 22 on the 65th Regrowth 123rd year of Ascendancy at 18:41 Killed by saw horror at level 22 on the 65th Regrowth 123rd year of Ascendancy at 18:51 Killed by saw horror at level 22 on the 65th Regrowth 123rd year of Ascendancy at 19:47 Killed by skeleton archer at level 22 on the 65th Regrowth 123rd year of Ascendancy at 20:14 Killed by dread at level 23 on the 66th Regrowth 123rd year of Ascendancy at 03:43 Killed by skeleton magus at level 23 on the 66th Regrowth 123rd year of Ascendancy at 03:58 Killed by dread at level 23 on the 66th Regrowth 123rd year of Ascendancy at 04:26 Killed by skeleton magus at level 23 on the 66th Regrowth 123rd year of Ascendancy at 05:38 Killed by grave wight at level 23 on the 66th Regrowth 123rd year of Ascendancy at 06:18 Killed by skeleton warrior at level 23 on the 66th Regrowth 123rd year of Ascendancy at 07:12 Killed by worm that walks at level 23 on the 67th Regrowth 123rd year of Ascendancy at 03:38 Killed by venom wyrm at level 23 on the 67th Regrowth 123rd year of Ascendancy at 04:03 Killed by venom wyrm at level 23 on the 67th Regrowth 123rd year of Ascendancy at 04:15 Killed by venom wyrm at level 23 on the 67th Regrowth 123rd year of Ascendancy at 04:27 Killed by venom wyrm at level 23 on the 67th Regrowth 123rd year of Ascendancy at 04:45 Killed by venom drake hatchling at level 23 on the 67th Regrowth 123rd year of Ascendancy at 04:59 Killed by venom wyrm at level 23 on the 67th Regrowth 123rd year of Ascendancy at 05:26 Killed by skeleton magus at level 23 on the 68th Regrowth 123rd year of Ascendancy at 18:11 Killed by skeleton archer at level 24 on the 69th Regrowth 123rd year of Ascendancy at 18:35 Killed by skeleton archer at level 24 on the 69th Regrowth 123rd year of Ascendancy at 18:50 Killed by Bethelaith the ghoul at level 24 on the 70th Regrowth 123rd year of Ascendancy at 03:13 Killed by elder vampire at level 24 on the 70th Regrowth 123rd year of Ascendancy at 05:14 Killed by saw horror at level 24 on the 70th Regrowth 123rd year of Ascendancy at 09:13 Killed by saw horror at level 24 on the 70th Regrowth 123rd year of Ascendancy at 09:23 Killed by luminous horror at level 24 on the 70th Regrowth 123rd year of Ascendancy at 09:33 Killed by uruivellas at level 24 on the 70th Regrowth 123rd year of Ascendancy at 10:50 Killed by uruivellas at level 24 on the 70th Regrowth 123rd year of Ascendancy at 11:21 Killed by uruivellas at level 24 on the 70th Regrowth 123rd year of Ascendancy at 11:35 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 13:12 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 13:25 Killed by luminous horror at level 24 on the 70th Regrowth 123rd year of Ascendancy at 13:38 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 13:47 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 14:01 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 14:11 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 14:22 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 14:37 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 14:55 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 15:09 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 15:25 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 15:39 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 16:16 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 16:30 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 16:41 Killed by champion of Urh'Rok at level 24 on the 70th Regrowth 123rd year of Ascendancy at 16:57 Killed by uruivellas at level 24 on the 71st Regrowth 123rd year of Ascendancy at 02:14 Killed by uruivellas at level 24 on the 71st Regrowth 123rd year of Ascendancy at 02:28 Killed by uruivellas at level 24 on the 71st Regrowth 123rd year of Ascendancy at 02:53 Killed by uruivellas at level 24 on the 71st Regrowth 123rd year of Ascendancy at 03:08 Killed by skeleton master archer at level 24 on the 72nd Regrowth 123rd year of Ascendancy at 09:18 Killed by grave wight at level 25 on the 73rd Regrowth 123rd year of Ascendancy at 02:08 Killed by grave wight at level 25 on the 73rd Regrowth 123rd year of Ascendancy at 02:34 Killed by grave wight at level 25 on the 73rd Regrowth 123rd year of Ascendancy at 03:13 Killed by skeleton archer at level 25 on the 73rd Regrowth 123rd year of Ascendancy at 17:56 Killed by vampire lord at level 25 on the 73rd Regrowth 123rd year of Ascendancy at 23:59 Killed by lesser vampire at level 25 on the 74th Regrowth 123rd year of Ascendancy at 13:47 Killed by skeleton master archer at level 25 on the 74th Regrowth 123rd year of Ascendancy at 18:43 Killed by skeleton master archer at level 25 on the 74th Regrowth 123rd year of Ascendancy at 19:16 Killed by barrow wight at level 25 on the 75th Regrowth 123rd year of Ascendancy at 00:30 Killed by forest wight at level 25 on the 75th Regrowth 123rd year of Ascendancy at 00:55 Killed by tormentor at level 25 on the 75th Regrowth 123rd year of Ascendancy at 03:20 Killed by Aletta Soultorn at level 25 on the 75th Regrowth 123rd year of Ascendancy at 06:55 Killed by The Master at level 26 on the 76th Regrowth 123rd year of Ascendancy at 04:02 Killed by skeleton mage at level 26 on the 76th Regrowth 123rd year of Ascendancy at 04:26 Killed by skeleton master archer at level 26 on the 76th Regrowth 123rd year of Ascendancy at 05:52 Killed by The Master at level 26 on the 76th Regrowth 123rd year of Ascendancy at 06:14 Killed by skeleton mage at level 26 on the 76th Regrowth 123rd year of Ascendancy at 06:33 Killed by skeleton master archer at level 26 on the 76th Regrowth 123rd year of Ascendancy at 06:43 Killed by elven warrior at level 27 on the 79th Regrowth 123rd year of Ascendancy at 19:58 Killed by elven warrior at level 27 on the 79th Regrowth 123rd year of Ascendancy at 22:09 Killed by Arewen the elven warrior at level 27 on the 80th Regrowth 123rd year of Ascendancy at 03:50 Killed by skeleton master archer at level 27 on the 80th Regrowth 123rd year of Ascendancy at 04:20 Killed by elven cultist at level 27 on the 80th Regrowth 123rd year of Ascendancy at 12:09 Killed by elven blood mage at level 27 on the 80th Regrowth 123rd year of Ascendancy at 18:47 Killed by elven blood mage at level 27 on the 80th Regrowth 123rd year of Ascendancy at 19:04 Killed by elven guard at level 27 on the 80th Regrowth 123rd year of Ascendancy at 23:04 Killed by Xeruriavea the elven guard at level 27 on the 1st Time of Balance 123rd year of Ascendancy at 01:22 Killed by Bethitira the elven cultist at level 27 on the 1st Time of Balance 123rd year of Ascendancy at 03:55 Killed by Bethitira the elven cultist at level 27 on the 1st Time of Balance 123rd year of Ascendancy at 04:17 Killed by elven blood mage at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 06:58 Killed by quasit at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 11:31 Killed by elven cultist at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 11:48 Killed by elven tempest at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 13:47 Killed by elven tempest at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 14:04 Killed by Acolyte of the Sect of Kryl-Feijan at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 22:57 Killed by Acolyte of the Sect of Kryl-Feijan at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 23:19 Killed by elven blood mage at level 28 on the 1st Pyre 123rd year of Ascendancy at 02:46 Killed by elven blood mage at level 28 on the 1st Pyre 123rd year of Ascendancy at 04:40 Killed by Betabredawen the elven cultist at level 28 on the 1st Pyre 123rd year of Ascendancy at 06:29 Killed by Forgery of Haze (Celia) at level 29 on the 2nd Pyre 123rd year of Ascendancy at 05:11 Killed by Yra at level 29 on the 2nd Pyre 123rd year of Ascendancy at 05:17 |
Primary Stats
| Strength | 54 (base 45) |
| Dexterity | 24 (base 24) |
| Constitution | 59 (base 54) |
| Magic | 10 (base 10) |
| Willpower | 24 (base 10) |
| Cunning | 14 (base 10) |
Resources
| Life | 904/904 |
| Stamina | 219/219 |
| Healing Factor | 1.95096069869 |
| Regeneration | 21.257965220264 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
| See Invisible | 10 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 113 |
| Accuracy | 49 |
| Crit Chance | 4% |
| APR | 22 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 22 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
| Cold | +15% |
| Blight | +18% |
| Physical | +18% |
| Fire | +5% |
| Nature | +8% |
Offense: Damage Penetration
| Light | +10% |
| Cold | +10% |
Defense: Base
| Armour (hardiness) | 51.723073231957 (93.924050632911%) |
| Defense | 18 |
| Ranged Defense | 18 |
| Fatigue | 22 |
| Physical Save | 41 |
| Spell Save | 47 |
| Mental Save | 25 |
Defense: Resistances
| Darkness | + 18%( 70%) |
| Lightning | + 29%( 70%) |
| Cold | + 58%( 70%) |
| Nature | + 40%( 70%) |
| Blight | + 32%( 70%) |
| Acid | + 25%( 70%) |
| Fire | + 24%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Knockback Resistance | 100% |
| Pinning Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 94 life over 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Technique / Superiority | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Adventure / Partner | 1.00 |
| 0/16 |
| 0/19 |
| 0/3 |
| 0/2 |
| 0/2 |
| 0/2 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You failed to protect the lost warrior from death by skeleton archer. Escort: lost warrior (level 1 of Dreadfell) | failed |
You failed to protect the lost warrior from death by Gawyn the giant black ant. Escort: lost warrior (level 2 of Old Forest) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Scintillating Caves. Escort: lost warrior (level 2 of Scintillating Caves)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Scintillating Caves. Escort: lost warrior (level 3 of Scintillating Caves)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the lost warrior from death by skeleton warrior. Escort: lost warrior (level 6 of Dreadfell) | failed |
You failed to protect the lost warrior from death by Emulrath the black bear. Escort: lost warrior (level 8 of Dreadfell) | failed |
You failed to protect the repented thief from death by rattlesnake. Escort: repented thief (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 131. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit has completed an elixir of serendipity without your aid. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Grinarach the Bleakspar (0 def, 3 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -3% Effects on melee hit: * 30% chance to inflict 15% damage reduction Damage when hit (Melee): 4 arcane Changes resistances: +3% darkness Changes damage: +18% blight Maximum encumbrance: +21 Physical save: +6 (+2 eff.) Damage Shield penetration: +10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Spectral CagePowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Talent cooldown: Chill of the Tomb (-2 turns) Spellpower: +10 (+5 eff.) Light radius: +5 It can be used to release a will o' the wisp that will explode against your foes for 155 cold damage (based on your Magic), costing 20 power out of 15/20. This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
| On head | Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Heavy Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+6 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
| Tool | quick iron torque of thermal psionic shield [power 19] (14 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 19 for 7 turns, putting all charms on cooldown for 14 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-4 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| On fingers | Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around waist | Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | Unstoppable Mauler (48-72 power, 15 apr)Requires: - Strength 40 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 48.0 - 72.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Crit. chance: +3.0% Attack speed: 100% When this weapon hits: Sunder Armour (15% chance level 3). When wielded/worn: Accuracy: +20 (+6 eff.) Pinning immunity: +100% Knockback immunity: +100% It can be used to activate talent Fearless Cleave (costing 18 power out of 18/18) : Effective talent level: 3.9 Power cost: 18 out of 18/18. Range: melee/personal Travel Speed: instantaneous Description: Take a step toward your foes using the momentum to cleave all creatures in a 3 wide arc in front of you for 167% weapon damage. If you failed to move the damage is instead 84%. A huge greatmaul of incredible weight. Wielding it, you feel utterly unstoppable. |
| On hands | Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 31.82 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| Main armor | Gleamvortex the steel plate armour (13 def, 13 armour)Requires: - Strength 28 - Talent Heavy Armour Training (level 3) Infused by nature Crafted by a master Infused by psionic forces 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +13 Defense: +13 (+7 eff.) Fatigue: +22% Effects on melee hit: * 15% chance to corrode armour by 30% Changes stats: +2 Cun Changes resistances: +16% lightning / +12% acid Changes resistances penetration: +10% light Mental save: +12 (+6 eff.) Life regen: +1.60 Maximum life: +47.00 Light radius: +2 Healing mod.: +13% A suit of armour made of metal plates. |
| Cloak | thick linen cloak (1 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+1 eff.) Changes resistances: +11% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+3 eff.) See invisible: +10 It can be used to summon an elder vampire to your side for 15 turns, costing 60 power out of 14/60. The evilness of undeath radiates from this amulet. |
Inventory
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
starlit copper amulet of dexterity (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Dex Changes resistances: +11% light / +10% darkness Blindness immunity: +20% Amulets can have magical properties. |
MaladrakhadCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Damage when hit (Melee): 16 arcane Changes damage: +3% blight Talent mastery: +0.17 Technique / Two-handed assault Critical mult.: +15.00% Spell crit. chance: +4% Damage Shield penetration: +20% Amulets can have magical properties. |
gold amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +13% cold Allows you to breathe in: water Amulets can have magical properties. |
marksman's copper ring of lightning (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +4 (+1 eff.) Changes stats: +2 Dex Changes resistances: +20% lightning Changes damage: +10% lightning Rings can have magical properties. |
warrior's copper ring of arcana(+0.10/turn)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Silence immunity: +21% Mana each turn: +0.10 Rings can have magical properties. |
elemental iron greatsword of projection (13-20.8 power, 1 apr)Requires: - Strength 11 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 13.0 - 20.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * Random elemental explosion * Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) When wielded/worn: Changes resistances penetration: +12% acid / +12% fire / +10% cold / +12% lightning Massive two-handed swords. |
dwarven-steel greatsword 'Velyra' (35.5-56.8 power, 2 apr)Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 35.5 - 56.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +10 darkness Damage against: +14% Living When wielded/worn: Changes resistances: +3% acid / +2% physical / +6% mind / +6% fire Changes damage: +9% mind Mental save: +9 (+4 eff.) Disease immunity: +20% Massive two-handed swords. |
insidious steel mace of massacre (19-26.6 power, 3 apr)Requires: - Strength 16 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 19.0 - 26.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% Damage (Melee): +16 insidious poison Blunt and deadly. |
Velisevea (19-26.6 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 19.0 - 26.6 Uses stat: 100% Str Damage type: Mind Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% Damage (Melee): +24 mind When wielded/worn: Changes resistances: +3% mind Critical mult.: +5.00% Heals friendly targets nearby when you use a nature summon: +30 One-handed war axes. |
spiked iron mail armour of cold resistance (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Damage when hit (Melee): 10 physical Changes resistances: +15% cold A suit of armour made of mail. |
Mayedama the dwarven-steel mail armour (10 def, 14 armour)Requires: - Strength 28 - Talent Heavy Armour Training Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +14 Defense: +10 (+6 eff.) Fatigue: +16% Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Changes stats: +2 Cun Changes resistances: +5% arcane Changes resistances penetration: +5% arcane Changes damage: +6% arcane / +3% temporal Mental save: +13 (+6 eff.) Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% A suit of armour made of mail. |
Sepsisscar (3 def, 7 armour)Requires: - Strength 22 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 (+2 eff.) Fatigue: +20% Damage when hit (Melee): 20 nature Changes stats: +3 Cun / +2 Con Changes resistances: +15% fire See invisible: +15 A suit of armour made of metal plates. |
linen cloak of battle (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Physical power: +1 (+0 eff.) Defense: +1 (+1 eff.) Fatigue: -3% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Glyssra (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Fatigue: +1% Changes resistances: +6% acid Changes resistances penetration: +10% acid Infravision radius: +2 See invisible: +12 A pair of boots made of leather. |
Boltpunish the dwarven-steel gauntlets (0 def, 2 armour)Requires: - Talent Heavy Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +18 (+6 eff.) Armour: +2 Damage when hit (Melee): 4 acid Changes stats: +3 Dex Changes resistances: +3% acid / +6% lightning Metal gloves protecting the hands up to the middle of the lower arm. |
hardened leather cap 'Searonslaught' (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +4 Con / +7 Wil Changes resistances: +7% blight / +8% cold / +15% fire Changes damage: +12% mind / +3% fire Mental save: +6 (+3 eff.) A cap made of leather. |
Polura the dwarven-steel helm (0 def, 4 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +4 Armour: +4 Fatigue: +4% Changes stats: +3 Wil Changes resistances: +7% blight / +12% cold / +12% darkness Mental save: +10 (+5 eff.) Pinning immunity: +5% Teleport immunity: +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+3 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+3 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+4 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+4 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Con / +5 Mag Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Con / +5 Mag Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
127 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 66.37 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 66.37 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
sapper's iron pickaxe (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Accuracy: +3 (+1 eff.) Changes stats: +1 Str / +2 Cun Infravision radius: +3 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Yra the Cornac Berserker level 27
79th Regrowth 123rd year of Ascendancy at 10:46 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Yra the Cornac Berserker level 22
60th Regrowth 123rd year of Ascendancy at 05:38 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Yra the Cornac Berserker level 17
4th Allure 123rd year of Ascendancy at 20:21 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Yra the Cornac Berserker level 16
65th Haze 122nd year of Ascendancy at 23:33 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Yra the Cornac Berserker level 10
75th Dusk 122nd year of Ascendancy at 05:15 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Yra the Cornac Berserker level 20
27th Regrowth 123rd year of Ascendancy at 11:33 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Yra the Cornac Berserker level 8
7th Mirth 122nd year of Ascendancy at 00:13 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Yra the Cornac Berserker level 21
37th Regrowth 123rd year of Ascendancy at 23:12 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Yra the Cornac Berserker level 22
48th Regrowth 123rd year of Ascendancy at 02:47 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Yra the Cornac Berserker level 23
67th Regrowth 123rd year of Ascendancy at 03:38 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Yra the Cornac Berserker level 13
60th Haze 122nd year of Ascendancy at 16:46 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Yra the Cornac Berserker level 21
39th Regrowth 123rd year of Ascendancy at 13:25 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Yra the Cornac Berserker level 26
76th Regrowth 123rd year of Ascendancy at 07:14 see stats
Log
Quest 'And now for a grave' completed! (Press 'j' to see the quest log)
Yra hits Celia for 195 physical damage.
Yra killed Celia!
Yra receives 86 healing.
Skeleton archer shoots!
Eilinita the bone giant uses Block.
Xaneldawen the vampire casts Rune: Heat Beam.
Eilinita the bone giant is on fire!
Yra is on fire!
Skeleton archer's Shoot hits Yra for 20 physical, 12 temporal, 9 nature, 5 cold (46 total damage).
Celia hits Elder vampire for 3 cold damage.
Forgery of Haze (Celia) casts Invoke Darkness.
Forgery of Haze (Celia) hits Yra for 132 darkness damage.
Burning from Xaneldawen the vampire hits Eilinita the bone giant for (46 blocked), 0 fire (0 total damage).
Yra the level 29 cornac berserker was swallowed by the void to death by Forgery of Haze (Celia) on level 2 of Last Hope Graveyard.
Yra has finished recovering.
Yra deactivates Berserker Rage.
Yra's rage subsides!
Yra's skin returns to normal.
Yra stops burning.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Forgery of Haze (Celia) killed Yra!
Saving done.
Talent Stunning Blow is ready to use.
Talent Infusion: Regeneration is ready to use.
Ran for 2 turns (stop reason: interesting character).
Saving game...






















































































