Unrenik the level 5 Ogre Mindslayer by xerinox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassMindslayer
Level / Exp5 / 54%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic12 (base 10)
Willpower27 (base 27)
Cunning18 (base 16)

Resources

Life162/162
Psi97/97
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+22.783646509902%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy21
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save13
Spell Save13
Mental Save15

Defense: Resistances

Darkness+ 16%( 70%)
Acid+ 22%( 70%)
Light+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Blind Resistance21%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Psionic / Absorption1.30
3/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
1/5
1/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
1/5
2/5
0/5
0/5
Psionic / Psi-fighting1.30
2/5
0/5
0/5
0/5
Psionic / Projection1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

Psionic focus
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

Log


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


--------------------------------

Space around you starts to dissolve...


--------------------------------

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


--------------------------------

There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


--------------------------------

You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 4.82 gold from the transmogrification of
scholar's pair of rough leather boots of speed (0 def, 1 armour).
You gain 5.41 gold from the transmogrification of
rejuvenating iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-26 power, 2 apr).
You gain 2.56 gold from the transmogrification of
surging elm starstaff of might (10-12 power, 2 apr, temporal element).
You gain 2.04 gold from the transmogrification of
short elm starstaff (10-12 power, 2 apr, physical element).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.