... the level 2 Cornac Berserker by EliteHiroki

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp2 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity11 (base 11)
Constitution16 (base 16)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life159/159
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy18
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)7.73 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save11
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

... killed Forest troll!

... receives 25 healing.
Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


... receives 25 healing.
... receives 25 healing.
... receives 25 healing.
... receives 25 healing.
... has finished recovering.

Talent Vitality is ready to use.
Ran for 4 turns (stop reason: interesting terrain).


There is a way to the next level here (press '' or right click to use).

... wears:
rough leather gloves (0 def, 1 armour).

You gain 2.47 gold from the transmogrification of
surging elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 4).
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 3).
You gain 1.55 gold from the transmogrification of
phase door rune (range 5; power 16; dur 3).
You gain 0.59 gold from the transmogrification of
manasurge rune (640% regen over 10 turns; 32 instant mana).
You gain 1.77 gold from the transmogrification of
magic missile rune of the wizard (67 arcane damage).
You gain 1.76 gold from the transmogrification of
magic missile rune of the titan (72 arcane damage).
You gain 1.26 gold from the transmogrification of
magic missile rune (52 arcane damage).
You gain 1.12 gold from the transmogrification of
sun infusion of the psychic (rad 5; power 26; turns 4; dispells darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)