Hulkina the level 46 Hulk Archer by Divver

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceHulk
ClassArcher
Level / Exp46 / 47%
Sizebig
Lifes / Deaths

Primary Stats

Strength1072 (base 12)
Dexterity1096 (base 60)
Constitution1014 (base 10)
Magic1043 (base 10)
Willpower1054 (base 35)
Cunning1099 (base 60)

Resources

Mana5470/5470
Equilibrium20
Vim280/280
Life769264/769264
Positive165/165
Stamina2500/2752
Paradox1000
Healing Factor1.8719594594595
Regeneration18729.779433857

Speed

Mental+12%
Attack+12%
Movement-16%
Spell+12%
Global+220%

Vision

Sight10
Lite14
Infravision9
See Stealth246.6777841392
See Invisible307.12802624223
ESP Range10
ESP Kindsanimal/canine, humanoid/orc

Offense: Mainhand

Damage2372
Accuracy269
Crit Chance675%
APR37
Speed0.71

Offense: Spell

Spellpower200
Crit Chance100%
Speed0.89285714285714

Offense: Mind

Mindpower261
Crit Chance100%
Speed0.89285714285714

Offense: Damage Bonus

Arcane+71%
Mind+61%
All+33%
Lightning+42%
Light+199%
Temporal+57%
Physical+45%
Fire+100%
Darkness+46%

Offense: Damage Penetration

Nature+45%
Acid+30%
Light+25%
Darkness+35%
Blight+25%
Physical+40%
Mind+45%
All+15%

Defense: Base

Armour (hardiness)17 (70.376569037657%)
Defense212
Ranged Defense212
Fatigue0
Physical Save182
Spell Save207
Mental Save184

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 18%( 70%)
Arcane+ 17%( 70%)
Cold+ 70%( 70%)
All+ 10%( 70%)
Darkness+ 21%( 70%)
Light+ 70%( 70%)
Temporal+ 24%( 70%)
Lightning+ 70%( 70%)
Fire+ 70%( 70%)
Nature+ 24%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance100%
Bleed Resistance50%
Confusion Resistance100%

Inscriptions (5/5)

Infusions
Runes
Runes
Runes
Runes

Class Talents

Cunning / Tactical1.70
5/5
5/5
5/5
5/5
Technique / Combat techniques1.20
5/5
5/5
5/5
5/5
Technique / Sniper1.50
5/5
5/5
5/5
5/5
Technique / Munitions1.50
5/5
5/5
5/5
5/5
Technique / Archery training1.50
5/5
5/5
5/5
5/5
Technique / Archery prowess1.50
5/5
5/5
5/5
5/5
Technique / Agility1.50
5/5
5/5
5/5
5/5
Technique / Combat veteran1.20
5/5
5/5
5/5
5/5
Technique / Reflexes1.50
5/5
5/5
5/5
5/5
Cunning / Trapping1.20
5/5
5/5
5/5
5/5
Technique / Marksmanship1.50
5/5
5/5
5/5
5/5

Generic Talents

Chronomancy / Chronomancy1.00
5/5
5/5
5/5
5/5
Spell / Staff combat1.20
5/5
5/5
5/5
5/5
Technique / Combat training1.30
5/5
5/5
5/5
5/5
5/5
5/5
Wild-gift / Harmony2.00
5/5
5/5
5/5
5/5
Celestial / Light1.00
5/5
5/5
5/5
5/5
Celestial / Chants1.00
5/5
5/5
5/5
5/5
Spell / Stone alchemy1.00
5/5
5/5
5/5
5/5
Spell / Divination1.00
5/5
5/5
5/5
5/5
Technique / Conditioning1.20
5/5
5/5
5/5
5/5
Technique / Mobility1.40
5/5
5/5
5/5
5/5
Cunning / Survival1.20
5/5
5/5
5/5
5/5
Corruption / Hexes1.00
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
failed
done
done
done
done
done
failed
done
done
done
done
done
done
active
done
active
done
done
done
done
done
done
done
done
done
done
completed
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

A dangerous secret (Madness (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Hulkina the Hulk Archer level 22
16th Dusk 123rd year of Ascendancy at 06:56
see stats
A different point of view (Madness (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Hulkina the Hulk Archer level 16
32nd Regrowth 123rd year of Ascendancy at 21:48
see stats
Against all odds (Madness (Roguelike) difficulty) Killed Ukruk in the ambush.
By Hulkina the Hulk Archer level 22
14th Dusk 123rd year of Ascendancy at 17:20
see stats
Anti-Antimagic! (Madness (Roguelike) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Hulkina the Hulk Archer level 33
30th Pyre 124th year of Ascendancy at 04:35
see stats
Arachnophobia (Madness (Roguelike) difficulty) Destroyed the spydric menace.
By Hulkina the Hulk Archer level 26
34th Dusk 123rd year of Ascendancy at 00:31
see stats
Are you out of your mind?! (Madness (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Hulkina the Hulk Archer level 27
45th Dusk 123rd year of Ascendancy at 03:12
see stats
Back and there again (Madness (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Hulkina the Hulk Archer level 34
65th Pyre 124th year of Ascendancy at 03:21
see stats
Brave new world (Madness (Roguelike) difficulty) Went to the Far East and took part in the war.
By Hulkina the Hulk Archer level 25
30th Dusk 123rd year of Ascendancy at 06:28
see stats
Bringer of Doom (Madness (Roguelike) difficulty) Killed a Bringer of Doom.
By Hulkina the Hulk Archer level 8
2nd Flare 122nd year of Ascendancy at 22:21
see stats
Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Hulkina the Hulk Archer level 9
54th Dusk 122nd year of Ascendancy at 23:06
see stats
Demonic Invasion (Madness (Roguelike) difficulty) Stopped a demonic invasion by closing their portal.
By Hulkina the Hulk Archer level 30
49th Dusk 123rd year of Ascendancy at 08:27
see stats
Destroyer's bane (Madness (Roguelike) difficulty) Killed Golbug the Destroyer.
By Hulkina the Hulk Archer level 24
22nd Dusk 123rd year of Ascendancy at 18:21
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Hulkina the Hulk Archer level 19
2nd Summertide 123rd year of Ascendancy at 05:17
see stats
Earth Master (Madness (Roguelike) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Hulkina the Hulk Archer level 17
56th Pyre 123rd year of Ascendancy at 06:49
see stats
Evil denied (Madness (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Hulkina the Hulk Archer level 46
79th Dusk 124th year of Ascendancy at 15:28
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By Hulkina the Hulk Archer level 14
24th Haze 122nd year of Ascendancy at 14:24
see stats
Eye of the storm (Madness (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Hulkina the Hulk Archer level 18
1st Summertide 123rd year of Ascendancy at 02:46
see stats
Fear me not! (Madness (Roguelike) difficulty) Survived the Fearscape!
By Hulkina the Hulk Archer level 27
45th Dusk 123rd year of Ascendancy at 04:07
see stats
Fear of Fours (Madness (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Hulkina the Hulk Archer level 39
69th Dusk 124th year of Ascendancy at 09:22
see stats
Flooder (Madness (Roguelike) difficulty) Defeated Ukllmswwik while doing his own quest.
By Hulkina the Hulk Archer level 35
74th Pyre 124th year of Ascendancy at 12:44
see stats
Gem of the Moon (Madness (Roguelike) difficulty) Completed the Master Jeweler quest with Limmir.
By Hulkina the Hulk Archer level 38
52nd Dusk 124th year of Ascendancy at 23:55
see stats
Home sweet home (Madness (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Hulkina the Hulk Archer level 16
32nd Regrowth 123rd year of Ascendancy at 22:02
see stats
I cleared the room of death and all I got was this lousy achievement! (Madness (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Hulkina the Hulk Archer level 28
45th Dusk 123rd year of Ascendancy at 07:27
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Hulkina the Hulk Archer level 10
65th Dusk 122nd year of Ascendancy at 07:33
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Hulkina the Hulk Archer level 20
8th Dusk 123rd year of Ascendancy at 03:16
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By Hulkina the Hulk Archer level 30
48th Dusk 123rd year of Ascendancy at 21:26
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By Hulkina the Hulk Archer level 40
71st Dusk 124th year of Ascendancy at 20:59
see stats
Orcrist (Madness (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Hulkina the Hulk Archer level 39
68th Dusk 124th year of Ascendancy at 09:13
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By Hulkina the Hulk Archer level 6
1st Flare 122nd year of Ascendancy at 20:17
see stats
Race through fire (Madness (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Hulkina the Hulk Archer level 32
68th Haze 123rd year of Ascendancy at 06:46
see stats
Rescuer of the lost (Madness (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Hulkina the Hulk Archer level 9
4th Dusk 122nd year of Ascendancy at 03:08
see stats
Savior of the damsels in distress (Madness (Roguelike) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Hulkina the Hulk Archer level 32
75th Haze 123rd year of Ascendancy at 03:33
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Hulkina the Hulk Archer level 3
74th Pyre 122nd year of Ascendancy at 11:06
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Hulkina the Hulk Archer level 3
74th Pyre 122nd year of Ascendancy at 11:06
see stats
Sliders (Madness (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Hulkina the Hulk Archer level 24
22nd Dusk 123rd year of Ascendancy at 20:00
see stats
Tactical master (Madness (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Hulkina the Hulk Archer level 44
79th Dusk 124th year of Ascendancy at 15:28
see stats
The Legend of Garkul (Madness (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Hulkina the Hulk Archer level 16
32nd Regrowth 123rd year of Ascendancy at 21:48
see stats
The Restless Dead (Madness (Roguelike) difficulty) Disturbed an old battlefield and survived the consequences.
By Hulkina the Hulk Archer level 15
29th Regrowth 123rd year of Ascendancy at 05:35
see stats
The Sun Still Shines (Madness (Roguelike) difficulty) Aeryn survived the last battle.
By Hulkina the Hulk Archer level 46
79th Dusk 124th year of Ascendancy at 15:28
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By Hulkina the Hulk Archer level 3
74th Pyre 122nd year of Ascendancy at 11:06
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Hulkina the Hulk Archer level 12
7th Haze 122nd year of Ascendancy at 14:10
see stats
The sky is falling! (Madness (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Hulkina the Hulk Archer level 18
59th Pyre 123rd year of Ascendancy at 09:10
see stats
There and back again (Madness (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Hulkina the Hulk Archer level 32
70th Haze 123rd year of Ascendancy at 06:05
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Hulkina the Hulk Archer level 14
60th Haze 122nd year of Ascendancy at 18:32
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Hulkina the Hulk Archer level 12
8th Haze 122nd year of Ascendancy at 06:44
see stats
Vampire crusher (Madness (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Hulkina the Hulk Archer level 22
14th Dusk 123rd year of Ascendancy at 03:12
see stats

Log

Ran for 41 turns (stop reason: at exit).
There is a Shatur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
Saving done.

There is a teleportation circle to the surface here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Today is the 21st Haze of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 23:01.

Rested for 59 turns (stop reason: all resources and life at maximum).


There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).

There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Hulkina deactivates Aim.

Hulkina deactivates Daunting Presence.

Hulkina deactivates Never Stop Running.

Hulkina deactivates Premonition.

Hulkina deactivates Trained Reactions.

Hulkina deactivates Chant of Resistance.

Hulkina deactivates Piercing Ammunition.

Hulkina deactivates Mental Tyranny.

Hulkina deactivates Keen Senses.

Hulkina deactivates Elemental Harmony.

Hulkina deactivates Intuitive Shots.