Eternal the level 2 Cornac Sawbutcher by Daybreak798

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceCornac
ClassSawbutcher
Level / Exp2 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity10 (base 10)
Constitution13 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life136/136
Steam100/100
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy17
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage12
Accuracy17
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)14.335093952971 (48.103448275862%)
Defense6
Ranged Defense6
Fatigue22
Physical Save12
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battle machinery1.30
1/5
0/5
0/5
0/5
Steamtech / Butchery1.30
1/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
1/5
0/5
0/5
0/5
Steamtech / Battlefield management1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Eternal hits Black jelly for 43 physical damage.
Eternal killed Black jelly!

Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 68 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 54 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).