Sun Paladin the level 12 Cornac Sun Paladin by meertink

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassSun Paladin (Fallen)
Level / Exp12 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 37)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic39 (base 28)
Willpower11 (base 10)
Cunning17 (base 10)

Resources

Life-34/367
Positive36/53
Hate83/106
Healing Factor1.2191526171258
Regeneration1.5239407714072

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Invisible19

Offense: Mainhand

Damage56
Accuracy28
Crit Chance12%
APR25
Speed0.90

Offense: Spell

Spellpower34
Crit Chance9%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Physical+11%
Acid+4%
Fire+12%
All0%

Defense: Base

Armour (hardiness)22.69544728853 (73.607947236566%)
Defense9
Ranged Defense9
Fatigue20
Physical Save20
Spell Save15
Mental Save24

Defense: Resistances

Acid+ 5%( 70%)
Blight+ 9%( 70%)
Arcane+ 10%( 70%)
Mind+ 11%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Temporal+ 3%( 70%)
Physical+ 11%( 70%)
Fire+ 6%( 70%)
Cold+ 25%( 70%)

Defense: Immunities

Stun Resistance35%
Bleed Resistance10%
Confusion Resistance35%
Fear Resistance15%
Knockback Resistance15%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cursed / Bloodstained1.30
1/5
1/5
1/5
1/5
Celestial / Darkside1.30
3/5
1/5
3/5
0/5
Celestial / Sun1.30
3/5
1/5
1/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Cursed / Crimson Templar1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Hatred1.30
1/5
1/5
3/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
1/5
0/5
Celestial / Dirges1.30
1/5
1/5
1/5
1/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Celestial / Light1.40
1/5
4/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Sun Paladin the Cornac Sun Paladin level 12
7th Dusk 122nd year of Ascendancy at 20:49
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Sun Paladin the Cornac Sun Paladin level 10
5th Mirth 122nd year of Ascendancy at 22:04
see stats
Lost in translation (Insane (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Sun Paladin the Cornac Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 12:55
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Sun Paladin the Cornac Sun Paladin level 9
4th Mirth 122nd year of Ascendancy at 10:14
see stats

Log

Stone troll misses Sun Paladin.
Bleeding from Sun Paladin hits Stone troll for
(22 absorbed), 0 physical (0 total damage).
Self-Destruction hits
Sun Paladin for 35 damage.
Sun Paladin receives 2 healing.
Bill the Stone Troll uses
Stunning Blow.
Sun Paladin is dazed!

Sun Paladin is stunned!

Bill the Stone Troll performs a melee critical strike against Sun Paladin!
Sun Paladin is not dazed anymore.

Sun Paladin is dazed!

Sun Paladin resists the stunning blow!

Bill the Stone Troll hits Sun Paladin for (9 flat reduction), (10 shared agony), 33 physical, (9 flat reduction), (13 shared agony), 44 physical (76 total damage).
Melee retaliation hits Bill the Stone Troll for
11 fire, 10 mind, 3 light, 4 fire, 4 mind, 1 light (34 total damage).
Shared Agony hits Stone troll for
9 physical, 3 physical (12 total damage).

Sun Paladin is confused and fails to use Healing Light.

Bleeding from Sun Paladin hits Stone troll for
5 physical damage.
Sun Paladin is no longer out of phase.

Sun Paladin is not dazed anymore.

Sun Paladin seems more focused.

Talent Self-Sacrifice is ready to use.
Talent Flee the Sun is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Path of the Sun is ready to use.
Talent Dig is ready to use.
Talent Brutalize is ready to use.
Talent Bathe in Light is ready to use.
Self-Destruction hits
Sun Paladin for 35 damage.
Sun Paladin receives 2 healing.