Arcane Blade the level 2 Ghoul Arcane Blade by dillerkongen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassArcane Blade
Level / Exp2 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic19 (base 19)
Willpower8 (base 10)
Cunning11 (base 13)

Resources

Life138/138
Mana96/96
Stamina78/78
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy19
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower22
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save12
Spell Save9
Mental Save6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Arcane Blade killed Giant rabbit!

Resting starts...

Arcane Blade starts to surge mana.

Talent Pulverizing Auger is ready to use.
Arcane Blade stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.40 gold from the transmogrification of
pouch of iron shots of wind (19/19, 12-15 power, 1 apr).
You gain 1.39 gold from the transmogrification of
elm longbow of fire.
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-26 power, 1 apr).
You gain 2.04 gold from the transmogrification of
surging elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.49 gold from the transmogrification of
elm vilestaff of fate (10-12 power, 2 apr, fire element).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a next level here (press '' or right click to use).