AD the level 14 Ghoul Sun Paladin by moon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceGhoul
ClassSun Paladin
Level / Exp14 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 25)
Dexterity12 (base 10)
Constitution44 (base 19)
Magic38 (base 37)
Willpower8 (base 10)
Cunning10 (base 10)

Resources

Life504/504
Positive85/89
Stamina139/139
Healing Factor1.1
Regeneration4.3915013780097

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite8
Infravision3
See Stealth10
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage44
Accuracy18
Crit Chance10%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower31
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+18%
Light+10%
All0%

Offense: Damage Penetration

Cold+9%
Lightning+7%
Fire+7%
Acid+7%

Defense: Base

Armour (hardiness)36.696069162037 (71.358024691358%)
Defense17
Ranged Defense25
Fatigue27
Physical Save34
Spell Save16
Mental Save6

Defense: Resistances

Lightning+ 7%( 70%)
Light+ 43%( 70%)
Darkness+ 14%( 70%)
Blight+ 10%( 70%)
Acid+ 17%( 70%)
Cold+ 11%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%
Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Blind Resistance55%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
0/5
Celestial / Sun1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.10
5/5
1/5
1/5
1/5
Celestial / Radiance1.30
1/5
1/5
1/5
0/5
Technique / Two-handed assault1.20
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
4/5
1/5
1/5
2/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.20
1/5
3/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
failed
done
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By AD the Ghoul Sun Paladin level 14
26th Dusk 122nd year of Ascendancy at 16:25
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By AD the Ghoul Sun Paladin level 10
2nd Dusk 122nd year of Ascendancy at 18:02
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By AD the Ghoul Sun Paladin level 14
50th Dusk 122nd year of Ascendancy at 15:10
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By AD the Ghoul Sun Paladin level 7
5th Flare 122nd year of Ascendancy at 04:43
see stats

Log

AD deactivates Chant of Fortress.
AD deactivates Weapon of Wrath.

AD is free from the acid.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Zubumira the rogue's Beyond the Flesh killed AD!
Saving done.

Resting starts...

Talent Assault is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Heat Beam is ready to use.
Talent Weapon of Light is ready to use.
Talent Weapon of Wrath is ready to use.
Talent Bathe in Light is ready to use.
Talent Path of the Sun is ready to use.
Talent Chant of Fortress is ready to use.
Talent Barrier is ready to use.
Talent Retch is ready to use.
Talent Searing Sight is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving game...