ZerkerRage the level 1 Shalore Berserker by Demonites

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassBerserker
Level / Exp1 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 17)
Dexterity12 (base 11)
Constitution14 (base 14)
Magic12 (base 10)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life136/136
Stamina108/108
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy22
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue12
Physical Save10
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


ZerkerRage picks up (a.):
flaming iron mace (13-18.2 power, 2 apr).

ZerkerRage uses Warshout.
Giant rabbit wanders around!.

Giant rabbit is confused and fails to use Attack.

Giant rabbit is no longer evading attacks.


You do not have enough Stamina to use Stunning Blow.

ZerkerRage hits Giant rabbit for 34 physical damage.
ZerkerRage killed Giant rabbit!

Resting starts...

Talent Rush is ready to use.
Talent Warshout is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


You don't see how to get there...

There is a ladder to the next level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.60 gold from the transmogrification of
deadly quiver of elm arrows of accuracy (15/15, 23-32.2 power, 5 apr).
You gain 1.03 gold from the transmogrification of
flaming iron mace (13-18.2 power, 2 apr).
There is a ladder to the previous level here (press '' or right click to use).

ZerkerRage picks up (a.):
linen wizard hat of nature (+15%) (1 def, 0 armour).

White crystal casts
Phase Door.