Viktifst the level 19 Yeek Archmage by sgern

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp19 / 63%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution21 (base 10)
Magic54 (base 47)
Willpower48 (base 38)
Cunning18 (base 11)

Resources

Life208/208
Mana141/141
Psi138/138
Healing Factor1.094804467222
Regeneration0.2737011168055

Speed

Mental0%
Attack0%
Movement+25.85179503776%
Spell0%
Global+110.00527732609%

Vision

Sight10
Lite5
Infravision6

Offense: Mainhand

Damage30
Accuracy23
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower52
Crit Chance13%
Speed1

Offense: Mind

Mindpower34
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+9%
Temporal+9%
Lightning+91%
Physical+5%
Mind+8%
All0%

Offense: Damage Penetration

Acid+10%
Darkness+25%
Cold+5%
Lightning+30%
Mind+5%
All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense3
Ranged Defense20
Fatigue0
Physical Save22
Spell Save30
Mental Save40

Defense: Resistances

Lightning+ 58%( 70%)
Fire+ 13%( 70%)
Darkness+ 21%( 70%)
Arcane+ 21%( 70%)
Cold+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance93%
Confusion Resistance85%
Silence Resistance50%
Stun Resistance46%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Storm1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
4/5
4/5
4/5
1/5
Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
4/5
3/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Viktifst the Yeek Archmage level 10
5th Mirth 122nd year of Ascendancy at 11:55
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Viktifst the Yeek Archmage level 17
33rd Dusk 122nd year of Ascendancy at 06:59
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Viktifst the Yeek Archmage level 19
50th Dusk 122nd year of Ascendancy at 09:29
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Viktifst the Yeek Archmage level 11
10th Mirth 122nd year of Ascendancy at 17:12
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Viktifst the Yeek Archmage level 19
46th Dusk 122nd year of Ascendancy at 04:30
see stats

Log

Viktifst picks up (q.): prismatic cured leather armour of spell shielding (6 def, 4 armour).
Viktifst picks up (p.):
arcing dwarven-steel dagger (118% power, 7 apr).
Viktifst picks up (p.):
steel dagger of massacre (118% power, 6 apr).
There is an exit to the worldmap here (press '' or right click to use).
You pickup 0.55 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.70 gold pieces.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.67 gold from the transmogrification of
prismatic cured leather armour of spell shielding (6 def, 4 armour).
You gain 1.25 gold from the transmogrification of
arcing dwarven-steel dagger (118% power, 7 apr).
You gain 0.70 gold from the transmogrification of
steel dagger of massacre (118% power, 6 apr).
Quest 'Trapped!' is done! (Press 'j' to see the quest log)
Quest 'Trapped!' completed! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
The furious lightning storm around Viktifst calms down and disappears.