Agran the level 5 Cornac Enchanter by daryun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassEnchanter
Level / Exp5 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution14 (base 13)
Magic27 (base 27)
Willpower14 (base 14)
Cunning10 (base 10)

Resources

Life149/149
Mana132/161
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Barehand

Damage8
Accuracy21
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+3%
Acid+10%

Defense: Base

Armour (hardiness)10.46 (63.098591549296%)
Defense3
Ranged Defense3
Fatigue10
Physical Save9
Spell Save14
Mental Save13

Defense: Resistances

Darkness+ 5%( 70%)
Temporal+ 5%( 70%)
Lightning+ 18%( 70%)
Acid+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Inanimation1.30
1/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
3/5
1/5
0/5
0/5
Spell / Disenchantment1.30
1/5
0/5
0/5
0/5
Spell / Martial enchantments1.30
2/5
2/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
1/5
1/5
0/5
0/5
Technique / Staff combat1.30
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
1/5
0/5
0/5
Spell / Force1.30
1/5
0/5
0/5
0/5
Spell / Staff magic1.30
1/5
1/5
0/5
0/5

Effects

Quests

active
active
active
done

Equipment

Tool
On fingers
Around neck
Main armor
On hands
Light source
Cloak
Around waist

Inventory

Achievements

The Arena Unlocked Arena mode.
By Agran the Cornac Enchanter level 5
78th Pyre 122nd year of Ascendancy at 10:49
see stats

Log

Talent Flying Weapon is ready to use.

Agran casts Extract Gems.

You extract
citrine from iron battleaxe of erosion (109% power, 1 apr)

You do not have enough Mana to use Create Alchemist Gems.

Talent Lesser Magic Missile is ready to use.

Resting starts...

Talent Force Punch is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Lesser Heat Beam is ready to use.
One of Agran's wards regenerates.

Rested for 60 turns (stop reason: all resources and life at maximum).


Agran casts Imbue Item.

There is an exit to Derth here (press '' or right click to use).

Agran casts Imbue Item.


Agran wears:
spiked iron mail armour (2 def, 4 armour).

There is an exit to Derth here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

Agran deactivates Staff Warding.

Agran's physical ward fades